Player Matchup

Thanatos
Thanatos
Deviance22
Thanatos
Level 137
God Stats
8W - 5L
1,605 SR
Queue Stats
229W - 261L
1,506 Elo+
Party 1
Chang'e
Chang'e
LuminousShield
Chang'e
Level 81
God Stats
13W - 12L
1,610 SR
Queue Stats
75W - 120L
1,345 Elo+
Solo
Maui
Maui
NFearNFaith
Maui
Level 153
God Stats
6W - 5L
1,636 SR
Queue Stats
55W - 37L
1,576 Elo+
Party 1
Team Averages
Level 124
1,617 SR
1,476 Elo+

VS

Team Averages
Level 109
1,468 SR
1,482 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
PosNicc
Cthulhu
Level 65
God Stats
1W - 2L
1,315 SR
Queue Stats
16W - 16L
1,407 Elo+
Party 2
Ullr
Ullr
Tibault
Ullr
Level 160
God Stats
29W - 23L
1,590 SR
Queue Stats
970W - 923L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Deviance22
Thanatos
13
1 / 3 / 1
7,677
640
9,858
12,155
7,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 2 / 0
7,505
625
4,319
9,156
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 2
8,202
684
3,653
11,554
11,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 0 / 4
8,479
707
7,960
4,182
1,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
PosNicc
Cthulhu
14
1 / 1 / 3
8,829
736
7,653
10,438
8,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ullr
Tibault
Ullr
15
4 / 1 / 3
8,810
734
7,786
8,357
3,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
7
7
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
4
4
L
Thanatos
Deviance22
Thanatos
1
3
1
0.5
L
1
2
0
0.5
L
0
2
2
0.5
W
Cthulhu
PosNicc
Cthulhu
1
1
3
2.5
W
Ullr
Tibault
Ullr
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,830
Damage
23,399
32,865
Taken
22,977
24,310
Mitigated
13,877
19,519
Healing
5,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,960
168
320
872
4,182
1,680
94
1,973
2,090
28,995
0
L
Thanatos
Deviance22
Thanatos
9,858
2,133
0
8,182
12,155
7,214
0
4,858
7,171
0
33,739
L
4,319
212
4,335
3,890
9,156
5,536
0
5,097
3,785
26,586
0
L
3,653
636
725
2,387
11,554
11,560
0
5,155
6,179
20,077
0
W
Cthulhu
PosNicc
Cthulhu
7,653
455
0
1,999
10,438
8,684
112
3,746
6,210
21,416
0
W
Ullr
Tibault
Ullr
7,786
2,679
0
2,444
8,357
3,513
0
2,362
5,695
0
45,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,384
Gold Earned
26,118
126
Minions Killed
157
0
Camps Cleared
0
697,702
Distance Traveled
680,235
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,479
707
54
5
0
223,224
4
L
Thanatos
7,677
640
58
5
0
258,271
2
L
Chang'e
7,505
625
45
4
0
220,092
0
L
Maui
8,202
684
23
2
0
219,339
6
W
Cthulhu
8,829
736
27
2
0
246,513
2
W
Ullr
8,810
734
76
6
0
210,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role