Player Matchup

Ares
Ares
Benjamin20111986
Ares
Level 141
God Stats
2W - 1L
1,542 SR
Queue Stats
18W - 24L
1,258 Elo+
Solo
Thanatos
Thanatos
Silverback7631
Thanatos
Level 80
God Stats
15W - 18L
1,434 SR
Queue Stats
239W - 272L
1,344 Elo+
Party 1
Chang'e
Chang'e
fartnoodle638
Chang'e
Level 59
God Stats
28W - 20L
1,528 SR
Queue Stats
53W - 59L
1,294 Elo+
Solo
Medusa
Medusa
skarsnik77
Medusa
Level 48
God Stats
9W - 19L
1,289 SR
Queue Stats
27W - 57L
1,157 Elo+
Party 1
Vamana
Vamana
streaky_blueball
Vamana
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 159L
1,272 Elo+
Party 1
Team Averages
Level 79
1,459 SR
1,265 Elo+

VS

Team Averages
Level 81
1,455 SR
1,233 Elo+
Nike
Nike
CaptainANDOpants
Nike
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 10L
1,275 Elo+
Party 2
Hercules
Hercules
Prince Supa
Hercules
Level 89
God Stats
9W - 12L
1,448 SR
Queue Stats
265W - 268L
1,314 Elo+
Solo
Baron Samedi
Baron Samedi
SassquatchPants
Baron Samedi
Level 84
God Stats
8W - 3L
1,423 SR
Queue Stats
10W - 9L
1,122 Elo+
Party 2
Skadi
Skadi
bewarethebatman
Skadi
Level 102
God Stats
8W - 0L
1,527 SR
Queue Stats
16W - 12L
1,307 Elo+
Party 2
Ishtar
Ishtar
poisonGummiBear
Ishtar
Level 61
God Stats
7W - 2L
1,378 SR
Queue Stats
14W - 8L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
7,128
356
2,074
10,536
10,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
14
7 / 9 / 3
9,487
474
12,927
22,941
10,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
12
2 / 5 / 2
8,209
410
7,594
16,261
5,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
skarsnik77
Medusa
13
3 / 10 / 3
8,344
417
15,388
20,758
6,977
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 8 / 3
7,294
365
7,230
21,656
9,204
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 8
10,036
502
11,181
17,258
8,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Prince Supa
Hercules
14
6 / 4 / 6
10,351
518
8,639
17,364
14,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
SassquatchPants
Baron Samedi
15
3 / 3 / 14
9,252
463
9,825
12,792
6,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
11 / 5 / 9
10,627
531
19,701
18,467
6,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
8 / 0 / 9
10,427
521
19,346
16,844
7,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
13
Kills
33
33
Deaths
14
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
5
2
8
4.5
W
Hercules
Prince Supa
Hercules
6
4
6
2.25
W
Baron Samedi
SassquatchPants
Baron Samedi
3
3
14
3.33
L
Thanatos
7
9
3
0.94
W
11
5
9
3.1
L
Chang'e
2
5
2
0.6
W
8
0
9
12.5
L
Medusa
skarsnik77
Medusa
3
10
3
0.45
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,213
Damage
68,692
92,152
Taken
82,725
42,633
Mitigated
43,085
29,558
Healing
30,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,074
68
0
1,129
10,536
10,689
0
1,876
8,660
18,787
0
W
11,181
1,764
0
6,460
17,258
8,427
356
3,811
13,263
0
72,591
W
Hercules
Prince Supa
Hercules
8,639
3,720
0
4,044
17,364
14,415
902
3,126
13,889
0
50,112
W
Baron Samedi
SassquatchPants
Baron Samedi
9,825
515
3,508
4,570
12,792
6,284
734
2,744
10,010
49,455
0
L
Thanatos
12,927
3,149
129
10,217
22,941
10,512
0
906
22,035
0
46,808
W
19,701
10,154
335
5,678
18,467
6,463
3,041
2,367
16,012
0
69,125
L
Chang'e
7,594
1,322
3,199
5,729
16,261
5,251
333
1,186
15,075
44,186
0
W
19,346
12,975
0
6,118
16,844
7,496
2,997
3,296
13,406
0
65,548
L
Medusa
skarsnik77
Medusa
15,388
7,840
236
3,551
20,758
6,977
261
4,286
16,472
0
51,822
L
7,230
3,388
171
5,197
21,656
9,204
0
1,571
20,085
894
18,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,462
Gold Earned
50,693
236
Minions Killed
390
0
Camps Cleared
0
1,630,436
Distance Traveled
1,806,851
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,128
356
10
1
0
224,815
1
W
Nike
10,036
502
106
5
0
401,260
0
W
Hercules
10,351
518
75
4
0
345,457
0
W
Baron Samedi
9,252
463
64
3
0
355,851
2
L
Thanatos
9,487
474
58
3
0
340,512
0
W
Skadi
10,627
531
80
4
0
338,645
0
L
Chang'e
8,209
410
64
3
0
349,236
1
W
Ishtar
10,427
521
65
3
0
365,638
2
L
Medusa
8,344
417
78
4
0
328,077
0
L
Vamana
7,294
365
26
1
0
387,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role