Player Matchup

Tyr
Tyr
 
Tyr
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AbuseAllWomen
Skadi
Level 28
God Stats
2W - 1L
1,946 SR
Queue Stats
20W - 2L
1,947 Elo+
Party 2
Maui
Maui
MattyMcFly
Maui
Level 154
God Stats
27W - 13L
1,778 SR
Queue Stats
153W - 57L
1,780 Elo+
Party 2
Ne Zha
Ne Zha
Ochad
Ne Zha
Level 155
God Stats
0W - 5L
1,482 SR
Queue Stats
63W - 43L
1,691 Elo+
Party 2
Ra
Ra
WavieCrocket
Ra
Level 61
God Stats
2W - 2L
1,674 SR
Queue Stats
29W - 13L
1,792 Elo+
Party 2
Team Averages
Level 106
1,676 SR
1,742 Elo+

VS

Team Averages
Level 94
1,608 SR
1,657 Elo+
Zeus
Zeus
 
Zeus
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Lioncousin
Hachiman
Level 148
God Stats
2W - 1L
1,576 SR
Queue Stats
167W - 145L
1,664 Elo+
Party 1
Vamana
Vamana
Orangutank
Vamana
Level 146
God Stats
12W - 11L
1,571 SR
Queue Stats
189W - 163L
1,669 Elo+
Party 1
Cthulhu
Cthulhu
Player05050505
Cthulhu
Level 120
God Stats
7W - 4L
1,581 SR
Queue Stats
225W - 174L
1,656 Elo+
Party 1
Hades
Hades
takyoooon
Hades
Level 21
God Stats
5W - 0L
1,814 SR
Queue Stats
51W - 12L
1,796 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
3 / 6 / 10
11,289
706
15,575
24,696
27,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 4 / 8
10,821
676
16,956
19,043
10,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 2 / 15
11,404
713
8,263
20,232
31,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
Ochad
Ne Zha
19
8 / 5 / 4
12,063
754
22,386
17,895
11,806
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 6 / 8
11,067
692
13,103
10,758
5,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
2 / 7 / 13
11,291
706
14,459
17,034
6,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
Lioncousin
Hachiman
20
9 / 2 / 9
12,471
779
17,476
14,852
5,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Orangutank
Vamana
19
9 / 5 / 9
13,353
835
17,843
23,852
23,155
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 3 / 15
11,518
720
16,224
20,408
22,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
takyoooon
Hades
18
0 / 4 / 15
11,086
693
10,233
20,695
12,352
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
84
21
Kills
23
23
Deaths
21
45
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
6
10
1.33
W
Zeus
 
Zeus
2
7
13
1.21
L
3
4
8
1.75
W
Hachiman
Lioncousin
Hachiman
9
2
9
6.75
L
3
2
15
5.25
L
Ne Zha
Ochad
Ne Zha
8
5
4
2
W
Vamana
Orangutank
Vamana
9
5
9
2.7
W
3
3
15
3.5
L
4
6
8
1.33
W
Hades
takyoooon
Hades
0
4
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,283
Damage
76,235
92,624
Taken
96,841
86,626
Mitigated
69,402
18,540
Healing
27,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
15,575
1,664
0
4,238
24,696
27,320
480
10,443
14,253
3,158
36,066
W
Zeus
 
Zeus
14,459
1,313
507
2,373
17,034
6,064
332
5,292
11,493
50,027
0
L
16,956
9,205
0
4,349
19,043
10,244
1,337
10,341
8,702
0
51,704
W
Hachiman
Lioncousin
Hachiman
17,476
10,558
0
6,529
14,852
5,691
2,742
3,901
10,791
0
52,558
L
8,263
1,731
0
2,467
20,232
31,263
64
8,694
11,538
17,671
0
L
Ne Zha
Ochad
Ne Zha
22,386
2,431
0
3,038
17,895
11,806
0
8,019
9,876
0
55,726
W
Vamana
Orangutank
Vamana
17,843
8,531
1,757
5,282
23,852
23,155
2,359
5,763
17,616
4,476
37,130
W
16,224
747
1,370
5,522
20,408
22,140
518
5,333
14,985
42,260
0
L
13,103
1,368
1,894
2,554
10,758
5,993
0
5,050
5,708
39,213
0
W
Hades
takyoooon
Hades
10,233
517
408
4,222
20,695
12,352
1,361
2,423
17,954
37,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,644
Gold Earned
59,719
275
Minions Killed
294
0
Camps Cleared
0
1,490,660
Distance Traveled
1,526,010
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,289
706
56
4
0
353,818
4
W
Zeus
11,291
706
67
4
0
280,764
1
L
Skadi
10,821
676
60
4
0
303,323
3
W
Hachiman
12,471
779
70
4
0
307,151
0
L
Maui
11,404
713
23
1
0
338,165
3
L
Ne Zha
12,063
754
55
3
0
274,002
0
W
Vamana
13,353
835
28
2
0
330,918
3
W
Cthulhu
11,518
720
51
3
0
313,716
7
L
Ra
11,067
692
81
5
0
221,352
2
W
Hades
11,086
693
78
5
0
293,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role