Player Matchup

Sun Wukong
Sun Wukong
Leviathan Ares
Sun Wukong
Level 123
God Stats
10W - 2L
1,828 SR
Queue Stats
109W - 105L
1,513 Elo+
Solo
Neith
Neith
OP assassin8281
Neith
Level 81
God Stats
4W - 4L
1,500 SR
Queue Stats
157W - 164L
1,415 Elo+
Party 1
Zhong Kui
Zhong Kui
TarmacCurve050
Zhong Kui
Level 110
God Stats
1W - 0L
1,240 SR
Queue Stats
83W - 81L
1,468 Elo+
Party 1
Team Averages
Level 105
1,523 SR
1,465 Elo+

VS

Team Averages
Level 91
1,610 SR
1,494 Elo+
Ishtar
Ishtar
 
Ishtar
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
JusJellyFam
Horus
Level 125
God Stats
3W - 2L
1,815 SR
Queue Stats
135W - 106L
1,557 Elo+
Party 2
Ah Puch
Ah Puch
SCURVYZOID
Ah Puch
Level 40
God Stats
10W - 9L
1,516 SR
Queue Stats
23W - 30L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Leviathan Ares
Sun Wukong
20
1 / 3 / 9
13,641
682
24,842
26,438
23,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 2 / 2
14,537
727
24,117
21,296
11,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
TarmacCurve050
Zhong Kui
17
1 / 6 / 3
12,017
601
19,601
23,462
15,661
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
19
6 / 3 / 4
13,726
686
27,304
21,863
10,962
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 4 / 8
13,272
664
14,844
32,780
32,044
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
SCURVYZOID
Ah Puch
17
2 / 4 / 6
12,734
637
16,921
21,823
10,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
11
Kills
11
11
Deaths
11
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
6
3
4
2.67
L
3
4
8
1.75
W
Sun Wukong
Leviathan Ares
Sun Wukong
1
3
9
1.83
W
9
2
2
5
L
Ah Puch
SCURVYZOID
Ah Puch
2
4
6
1.25
W
Zhong Kui
TarmacCurve050
Zhong Kui
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,560
Damage
59,069
71,196
Taken
76,466
50,843
Mitigated
53,428
24,303
Healing
24,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
27,304
15,975
0
6,967
21,863
10,962
658
7,027
14,836
0
80,039
L
14,844
6,633
6,566
8,692
32,780
32,044
0
7,965
24,815
0
39,452
W
Sun Wukong
Leviathan Ares
Sun Wukong
24,842
2,714
0
9,363
26,438
23,601
935
7,172
19,266
0
72,785
W
24,117
5,211
0
8,856
21,296
11,581
2,188
5,228
16,068
0
84,908
L
Ah Puch
SCURVYZOID
Ah Puch
16,921
1,107
0
1,969
21,823
10,422
500
4,654
17,169
63,129
0
W
Zhong Kui
TarmacCurve050
Zhong Kui
19,601
825
0
6,084
23,462
15,661
558
4,608
18,854
57,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,195
Gold Earned
39,732
241
Minions Killed
242
0
Camps Cleared
0
1,033,890
Distance Traveled
980,985
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
13,726
686
84
4
0
313,521
0
L
Horus
13,272
664
43
2
0
349,485
2
W
Sun Wukong
13,641
682
67
3
0
390,515
4
W
Neith
14,537
727
101
5
0
370,924
0
L
Ah Puch
12,734
637
115
6
0
317,979
2
W
Zhong Kui
12,017
601
73
4
0
272,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role