Player Matchup

Heimdallr
Heimdallr
Bioz22
Heimdallr
Level 115
God Stats
2W - 5L
1,434 SR
Queue Stats
236W - 246L
1,451 Elo+
Party 2
Ra
Ra
FraisParker
Ra
Level 144
God Stats
19W - 16L
1,402 SR
Queue Stats
778W - 809L
1,454 Elo+
Solo
Hercules
Hercules
Fvuv
Hercules
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
HeckRSC
Ymir
Level 108
God Stats
2W - 3L
1,561 SR
Queue Stats
164W - 182L
1,470 Elo+
Party 2
Mercury
Mercury
RebelProdigy749
Mercury
Level 109
God Stats
0W - 1L
1,333 SR
Queue Stats
14W - 17L
1,368 Elo+
Party 3
Team Averages
Level 109
1,446 SR
1,449 Elo+

VS

Team Averages
Level 126
1,486 SR
1,448 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Akane-_-muki
Cthulhu
Level 64
God Stats
4W - 6L
1,478 SR
Queue Stats
155W - 152L
1,439 Elo+
Solo
Fenrir
Fenrir
SOUL_ADRIFT
Fenrir
Level 159
God Stats
18W - 31L
1,415 SR
Queue Stats
395W - 435L
1,411 Elo+
Party 1
Scylla
Scylla
XxOG_Elite_420xX
Scylla
Level 160
God Stats
4W - 4L
1,536 SR
Queue Stats
301W - 307L
1,421 Elo+
Party 1
Kukulkan
Kukulkan
ssj50goku05
Kukulkan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 133L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bioz22
Heimdallr
18
4 / 3 / 0
11,541
481
17,277
22,908
10,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 9 / 1
10,271
428
11,605
18,339
8,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Fvuv
Hercules
17
3 / 6 / 0
11,731
489
21,867
29,697
32,437
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ymir
HeckRSC
Ymir
13
0 / 5 / 2
8,491
354
7,159
27,091
25,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 7 / 4
10,114
421
5,998
21,823
9,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
1 / 3 / 9
12,413
517
15,314
14,600
6,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Akane-_-muki
Cthulhu
17
5 / 0 / 15
11,735
489
11,961
21,152
24,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
20
7 / 1 / 6
13,816
576
21,731
28,926
27,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
14 / 0 / 7
14,058
586
18,885
17,425
8,568
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
ssj50goku05
Kukulkan
18
3 / 5 / 14
11,927
497
19,288
15,448
8,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
81
9
Kills
30
30
Deaths
9
7
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
3
9
1.83
W
Cthulhu
Akane-_-muki
Cthulhu
5
0
15
12.5
L
Heimdallr
Bioz22
Heimdallr
4
3
0
1.33
L
2
9
1
0.28
L
Hercules
Fvuv
Hercules
3
6
0
0.5
L
Ymir
HeckRSC
Ymir
0
5
2
0.2
L
0
7
4
0.29
W
Fenrir
7
1
6
10
W
14
0
7
17.5
W
Kukulkan
ssj50goku05
Kukulkan
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,906
Damage
87,179
119,858
Taken
97,551
86,031
Mitigated
75,245
37,788
Healing
36,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,314
5,345
0
3,273
14,600
6,776
3,368
1,557
12,779
0
121,267
W
Cthulhu
Akane-_-muki
Cthulhu
11,961
1,491
1,698
6,675
21,152
24,341
198
4,266
16,539
42,084
1,632
L
Heimdallr
Bioz22
Heimdallr
17,277
9,320
0
11,308
22,908
10,725
1,410
10,186
12,722
0
113,148
L
11,605
958
773
3,996
18,339
8,415
0
12,302
6,037
86,980
0
L
Hercules
Fvuv
Hercules
21,867
6,084
0
9,041
29,697
32,437
0
7,426
22,271
0
95,666
L
Ymir
HeckRSC
Ymir
7,159
853
0
3,848
27,091
25,219
0
13,876
13,215
31,598
1,892
L
5,998
1,877
0
8,822
21,823
9,235
0
6,217
15,606
0
77,530
W
Fenrir
21,731
4,846
0
14,139
28,926
27,022
0
2,648
26,064
0
110,042
W
18,885
3,263
0
10,145
17,425
8,568
2,281
3,746
13,539
133,761
5,356
W
Kukulkan
ssj50goku05
Kukulkan
19,288
2,975
0
969
15,448
8,538
2,021
6,013
9,391
101,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,148
Gold Earned
63,949
621
Minions Killed
733
0
Camps Cleared
0
2,172,879
Distance Traveled
2,320,416
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,413
517
186
8
0
410,859
3
W
Cthulhu
11,735
489
52
2
0
513,804
7
L
Heimdallr
11,541
481
158
7
0
421,478
7
L
Ra
10,271
428
144
6
0
413,398
3
L
Hercules
11,731
489
165
7
0
419,312
4
L
Ymir
8,491
354
48
2
0
432,817
3
L
Mercury
10,114
421
106
4
0
485,874
4
W
Fenrir
13,816
576
176
7
0
457,387
3
W
Scylla
14,058
586
178
7
0
499,667
7
W
Kukulkan
11,927
497
141
6
0
438,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role