Player Matchup

Heimdallr
Heimdallr
BlackRoshi
Heimdallr
Level 62
God Stats
1W - 0L
1,244 SR
Queue Stats
107W - 163L
1,384 Elo+
Solo
Tiamat
Tiamat
JusttrYYn
Tiamat
Level 128
God Stats
1W - 1L
1,379 SR
Queue Stats
134W - 164L
1,376 Elo+
Solo
Chaac
Chaac
alex-_-debo
Chaac
Level 120
God Stats
1W - 0L
1,694 SR
Queue Stats
3W - 7L
1,176 Elo+
Solo
Team Averages
Level 103
1,439 SR
1,312 Elo+

VS

Team Averages
Level 55
1,426 SR
1,379 Elo+
Arachne
Arachne
Ashphalion
Arachne
Level 71
God Stats
4W - 8L
1,495 SR
Queue Stats
51W - 67L
1,402 Elo+
Party 1
Mulan
Mulan
JeSuisNoir2783
Mulan
Level 31
God Stats
1W - 4L
1,199 SR
Queue Stats
131W - 139L
1,442 Elo+
Party 1
Anubis
Anubis
Ziox Da Beast
Anubis
Level 62
God Stats
15W - 15L
1,583 SR
Queue Stats
81W - 117L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlackRoshi
Heimdallr
15
1 / 7 / 7
11,149
619
14,959
19,015
8,820
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
JusttrYYn
Tiamat
17
3 / 4 / 4
12,551
697
18,230
14,602
15,772
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 3 / 3
12,572
698
9,727
19,987
20,526
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ashphalion
Arachne
17
4 / 2 / 9
12,230
679
9,690
20,792
16,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
6 / 4 / 6
12,450
692
20,128
26,558
30,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 2 / 1
10,532
585
7,783
7,553
3,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
8
Kills
12
14
Deaths
8
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
Ashphalion
Arachne
4
2
9
4.25
W
Heimdallr
BlackRoshi
Heimdallr
1
7
7
0.64
L
6
4
6
2.25
W
Tiamat
JusttrYYn
Tiamat
3
4
4
1.25
L
2
2
1
1.25
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,916
Damage
37,601
53,604
Taken
54,903
45,118
Mitigated
51,191
14,165
Healing
14,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Ashphalion
Arachne
9,690
6,193
0
5,278
20,792
16,432
0
7,601
13,191
0
38,724
W
Heimdallr
BlackRoshi
Heimdallr
14,959
9,403
0
1,971
19,015
8,820
1,022
2,695
15,888
0
32,522
L
20,128
2,750
0
6,885
26,558
30,823
0
9,391
17,167
0
58,384
W
Tiamat
JusttrYYn
Tiamat
18,230
2,177
0
5,278
14,602
15,772
524
1,175
13,141
53,543
0
L
7,783
42
0
2,716
7,553
3,936
0
1,304
6,249
37,900
0
W
9,727
1,474
32
6,884
19,987
20,526
1,404
3,957
15,287
0
49,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,272
Gold Earned
35,212
207
Minions Killed
175
0
Camps Cleared
0
899,808
Distance Traveled
951,840
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,230
679
55
3
0
357,777
3
W
Heimdallr
11,149
619
51
3
0
279,037
2
L
Mulan
12,450
692
54
3
0
377,742
1
W
Tiamat
12,551
697
78
4
0
299,416
2
L
Anubis
10,532
585
66
4
0
216,321
0
W
Chaac
12,572
698
78
4
0
321,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role