Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
Grizzly-Gamer00
Susano
Level 98
God Stats
1W - 2L
1,188 SR
Queue Stats
124W - 128L
1,615 Elo+
Party 4
Janus
Janus
MerciiiDray
Janus
Level 128
God Stats
12W - 13L
1,562 SR
Queue Stats
673W - 661L
1,542 Elo+
Party 3
Freya
Freya
YELLERRR
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,651 Elo+
Party 4
Guan Yu
Guan Yu
Ziigu
Guan Yu
Level 49
God Stats
5W - 4L
1,588 SR
Queue Stats
146W - 118L
1,552 Elo+
Party 3
Team Averages
Level 86
1,468 SR
1,572 Elo+

VS

Team Averages
Level 65
1,561 SR
1,399 Elo+
Zeus
Zeus
DigiGlow
Zeus
Level 125
God Stats
0W - 1L
1,670 SR
Queue Stats
229W - 243L
1,408 Elo+
Party 1
Bellona
Bellona
KonjikiN0Yami
Bellona
Level 129
God Stats
18W - 16L
1,700 SR
Queue Stats
434W - 416L
1,532 Elo+
Party 2
Thor
Thor
Lurkin63rd
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,676 Elo+
Party 2
Rama
Rama
SixSenseGamer
Rama
Level 29
God Stats
11W - 17L
1,435 SR
Queue Stats
71W - 87L
1,329 Elo+
Party 1
Fenrir
Fenrir
crownclown83
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,049 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
6 / 0 / 1
8,543
610
7,901
10,961
4,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 1 / 2
7,369
526
5,069
9,879
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 3 / 3
7,668
548
10,657
8,720
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
YELLERRR
Freya
11
3 / 4 / 5
7,846
560
9,493
15,702
6,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Ziigu
Guan Yu
13
2 / 2 / 1
7,804
557
5,665
10,816
12,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
3 / 2 / 4
7,112
508
7,176
8,578
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
12
0 / 2 / 3
7,028
502
5,147
12,864
7,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 2 / 3
7,446
532
8,974
14,900
7,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 5 / 1
6,292
449
4,882
11,004
2,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
10
1 / 6 / 0
5,905
422
4,604
11,195
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
16
Kills
9
10
Deaths
17
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
1
6.5
L
Zeus
3
2
4
2.5
W
3
1
2
4
L
Bellona
0
2
3
0.75
L
5
2
3
3.25
W
2
3
3
1.17
L
0
5
1
0.1
W
Freya
YELLERRR
Freya
3
4
5
1.38
W
Guan Yu
Ziigu
Guan Yu
2
2
1
1.25
L
Fenrir
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,785
Damage
30,783
56,078
Taken
58,541
29,702
Mitigated
24,822
22,901
Healing
16,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,901
4,014
0
5,735
10,961
4,198
786
40
10,921
0
62,117
L
Zeus
7,176
1,212
0
1,562
8,578
2,927
0
4,683
3,625
44,276
0
W
5,069
730
0
3,842
9,879
3,633
846
1,006
8,873
0
44,330
L
Bellona
5,147
1,965
0
7,097
12,864
7,051
0
2,112
10,088
0
46,323
L
8,974
1,744
0
3,371
14,900
7,953
0
6,481
8,164
0
35,816
W
10,657
700
0
2,266
8,720
3,618
255
3,056
5,556
45,797
0
L
4,882
3,900
0
3,983
11,004
2,926
0
2,710
8,240
0
42,208
W
Freya
YELLERRR
Freya
9,493
3,140
995
5,817
15,702
6,044
620
2,346
13,356
35,933
1,713
W
Guan Yu
Ziigu
Guan Yu
5,665
1,537
262
3,984
10,816
12,209
0
728
9,523
0
48,927
L
Fenrir
4,604
1,337
0
637
11,195
3,965
0
3,150
7,817
0
27,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,230
Gold Earned
33,783
389
Minions Killed
340
0
Camps Cleared
0
1,421,123
Distance Traveled
1,402,557
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,543
610
100
7
0
262,537
5
L
Zeus
7,112
508
81
6
0
300,408
0
W
Susano
7,369
526
68
5
0
325,697
5
L
Bellona
7,028
502
95
7
0
314,996
3
L
Thor
7,446
532
47
3
0
252,741
2
W
Janus
7,668
548
85
6
0
290,347
3
L
Rama
6,292
449
76
5
0
249,111
0
W
Freya
7,846
560
54
4
0
251,075
0
W
Guan Yu
7,804
557
82
6
0
291,467
2
L
Fenrir
5,905
422
41
3
0
285,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role