Player Matchup

Neith
Neith
Silver II
AntoineElliot
Neith
Silver II
Level 158
God Stats
3W - 1L
1,280 SR
Queue Stats
38W - 48L
1,306 MMR
Party 1
Cerberus
Cerberus
Silver V
Jonhyboi92
Cerberus
Silver V
Level 42
God Stats
5W - 5L
1,441 SR
Queue Stats
8W - 21L
1,124 MMR
Solo
Discordia
Discordia
Bronze V
QuackFang
Discordia
Bronze V
Level 129
God Stats
5W - 5L
1,628 SR
Queue Stats
6W - 11L
1,405 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,450 SR
1,278 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,415 SR
1,237 MMR
Loki
Loki
Bronze III
Cooblewooble
Loki
Bronze III
Level 160
God Stats
0W - 1L
1,443 SR
Queue Stats
6W - 15L
1,413 MMR
Solo
Mulan
Mulan
Silver V
Marthpunkexco
Mulan
Silver V
Level 118
God Stats
1W - 8L
1,276 SR
Queue Stats
63W - 67L
1,309 MMR
Solo
Hades
Hades
Silver II
deadpool_busta28
Hades
Silver II
Level 63
God Stats
9W - 11L
1,527 SR
Queue Stats
42W - 65L
991 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 11
9,600
800
13,353
8,122
3,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cerberus
Jonhyboi92
Cerberus
13
4 / 0 / 12
9,745
812
7,881
16,459
15,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
QuackFang
Discordia
16
7 / 0 / 9
9,898
825
10,903
6,073
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
Ah Muzen CabCliodhnaGuan YuSun WukongAtlas

VS

Bans
FreyaBaron SamediAresZhong KuiYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,490
624
6,989
9,822
4,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
0 / 5 / 0
7,049
587
7,666
15,650
12,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 7 / 0
7,680
640
7,971
14,603
7,702
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
16
Kills
0
0
Deaths
16
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
L
0
4
0
0
W
Cerberus
Jonhyboi92
Cerberus
4
0
12
10
L
0
5
0
0
W
Discordia
QuackFang
Discordia
7
0
9
11.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,137
Damage
22,626
30,654
Taken
40,075
22,103
Mitigated
24,211
15,879
Healing
7,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,353
6,992
0
4,042
8,122
3,978
1,630
1,948
5,955
0
60,228
L
6,989
455
0
788
9,822
4,004
0
4,630
5,192
0
30,652
W
Cerberus
Jonhyboi92
Cerberus
7,881
1,521
0
8,861
16,459
15,287
515
4,216
11,509
14,315
0
L
7,666
864
0
2,798
15,650
12,505
0
6,692
8,958
0
25,189
W
Discordia
QuackFang
Discordia
10,903
967
277
2,699
6,073
2,838
996
1,837
4,157
33,801
0
L
7,971
1,408
142
3,604
14,603
7,702
0
7,507
7,096
32,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,243
Gold Earned
22,219
161
Minions Killed
129
0
Camps Cleared
0
648,811
Distance Traveled
578,542
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,600
800
83
7
0
219,601
1
L
Loki
7,490
624
38
3
0
203,172
3
W
Cerberus
9,745
812
16
1
0
207,535
2
L
Mulan
7,049
587
32
3
0
206,106
2
W
Discordia
9,898
825
62
5
0
221,675
2
L
Hades
7,680
640
59
5
0
169,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role