Player Matchup

Anubis
Anubis
Bahiron14
Anubis
Level 129
God Stats
1W - 1L
1,678 SR
Queue Stats
133W - 146L
1,412 Elo+
Solo
Izanami
Izanami
ChapaBoy
Izanami
Level 104
God Stats
0W - 1L
1,917 SR
Queue Stats
77W - 57L
1,579 Elo+
Party 1
Guan Yu
Guan Yu
Nthigpen17
Guan Yu
Level 125
God Stats
2W - 2L
1,586 SR
Queue Stats
133W - 99L
1,596 Elo+
Party 1
Team Averages
Level 119
1,727 SR
1,529 Elo+

VS

Team Averages
Level 97
1,578 SR
1,559 Elo+
Heimdallr
Heimdallr
ChemicalComp
Heimdallr
Level 77
God Stats
8W - 14L
1,398 SR
Queue Stats
32W - 59L
1,286 Elo+
Solo
Odin
Odin
ConfusingGenie
Odin
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 72L
1,666 Elo+
Party 2
Anubis
Anubis
SpongeyBoby
Anubis
Level 89
God Stats
7W - 2L
1,835 SR
Queue Stats
78W - 44L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bahiron14
Anubis
19
5 / 8 / 4
15,567
677
19,403
21,881
10,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
ChapaBoy
Izanami
20
3 / 4 / 3
14,866
646
15,757
20,637
11,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Nthigpen17
Guan Yu
19
3 / 7 / 4
14,791
643
15,425
37,669
38,879
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChemicalComp
Heimdallr
19
5 / 6 / 10
15,701
683
19,683
19,925
8,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 0 / 12
15,378
669
20,108
22,022
37,082
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
20
10 / 5 / 7
17,258
750
31,284
23,440
11,993
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
11
Kills
19
19
Deaths
11
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bahiron14
Anubis
5
8
4
0.88
L
Izanami
ChapaBoy
Izanami
3
4
3
1.13
W
Heimdallr
ChemicalComp
Heimdallr
5
6
10
1.67
W
4
0
12
10
L
Guan Yu
Nthigpen17
Guan Yu
3
7
4
0.71
W
Anubis
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,585
Damage
71,075
80,187
Taken
65,387
61,097
Mitigated
57,499
21,108
Healing
19,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bahiron14
Anubis
19,403
422
0
6,847
21,881
10,762
203
6,796
14,203
62,014
0
L
Izanami
ChapaBoy
Izanami
15,757
8,981
0
2,554
20,637
11,456
1,069
5,039
14,881
0
80,775
W
Heimdallr
ChemicalComp
Heimdallr
19,683
9,378
1,130
3,662
19,925
8,424
1,367
8,526
11,399
0
56,035
W
20,108
4,224
406
3,956
22,022
37,082
545
4,058
17,964
1,354
47,184
L
Guan Yu
Nthigpen17
Guan Yu
15,425
1,966
2,987
8,720
37,669
38,879
0
20,537
15,994
0
65,753
W
Anubis
31,284
1,756
0
10,523
23,440
11,993
1,005
7,316
16,124
130,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,224
Gold Earned
48,337
289
Minions Killed
256
0
Camps Cleared
0
1,267,803
Distance Traveled
1,232,908
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,567
677
94
4
0
348,652
0
L
Izanami
14,866
646
137
6
0
408,055
1
W
Heimdallr
15,701
683
59
3
0
389,467
15
W
Odin
15,378
669
50
2
0
480,521
2
L
Guan Yu
14,791
643
58
3
0
511,096
2
W
Anubis
17,258
750
147
6
0
362,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role