Player Matchup

Vamana
Vamana
EliTheEpic195
Vamana
Level 15
God Stats
1W - 6L
1,191 SR
Queue Stats
3W - 12L
1,210 Elo+
Party 1
Neith
Neith
Grdeleo
Neith
Level 21
God Stats
1W - 3L
1,393 SR
Queue Stats
7W - 15L
1,154 Elo+
Party 1
Ymir
Ymir
QRCaugustus
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,221 Elo+
Party 1
Bakasura
Bakasura
Serenebeast1
Bakasura
Level 104
God Stats
0W - 3L
1,282 SR
Queue Stats
66W - 71L
1,250 Elo+
Party 1
Kukulkan
Kukulkan
SquareOnix
Kukulkan
Level 33
God Stats
4W - 9L
1,258 SR
Queue Stats
4W - 12L
1,195 Elo+
Party 1
Team Averages
Level 52
1,325 SR
1,206 Elo+

VS

Team Averages
Level 89
1,412 SR
1,381 Elo+
Thanatos
Thanatos
GlowingSquid
Thanatos
Level 65
God Stats
2W - 3L
1,298 SR
Queue Stats
103W - 157L
1,346 Elo+
Party 2
Discordia
Discordia
Gyrthwyrm
Discordia
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
270W - 322L
1,422 Elo+
Party 2
Medusa
Medusa
MyTeamThrows
Medusa
Level 85
God Stats
11W - 17L
1,430 SR
Queue Stats
44W - 52L
1,364 Elo+
Party 3
Bellona
Bellona
davsario
Bellona
Level 156
God Stats
5W - 4L
1,547 SR
Queue Stats
62W - 70L
1,401 Elo+
Solo
Athena
Athena
iNTOXidRIVER
Athena
Level 56
God Stats
1W - 1L
1,288 SR
Queue Stats
15W - 20L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,189
371
2,412
8,013
3,451
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Grdeleo
Neith
10
2 / 5 / 2
6,320
451
4,017
7,868
2,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
1 / 3 / 3
6,782
484
5,208
12,151
9,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Serenebeast1
Bakasura
12
4 / 3 / 2
7,421
530
5,116
14,139
5,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
SquareOnix
Kukulkan
11
1 / 5 / 3
6,796
485
5,320
9,465
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GlowingSquid
Thanatos
13
7 / 1 / 1
8,421
602
5,406
9,189
4,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Gyrthwyrm
Discordia
14
4 / 3 / 2
8,743
625
9,720
7,904
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
12
5 / 2 / 3
7,834
560
9,453
7,021
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
davsario
Bellona
13
1 / 2 / 3
8,462
604
6,293
9,322
10,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
12
2 / 1 / 7
8,148
582
6,409
11,731
11,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
8
Kills
19
19
Deaths
9
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Thanatos
GlowingSquid
Thanatos
7
1
1
7.5
L
Neith
Grdeleo
Neith
2
5
2
0.6
W
Discordia
Gyrthwyrm
Discordia
4
3
2
1.67
W
Medusa
5
2
3
3.25
L
1
3
3
0.83
L
Bakasura
Serenebeast1
Bakasura
4
3
2
1.67
L
Kukulkan
SquareOnix
Kukulkan
1
5
3
0.5
W
Bellona
davsario
Bellona
1
2
3
1.25
W
Athena
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,073
Damage
37,281
51,636
Taken
45,167
25,368
Mitigated
33,650
7,771
Healing
18,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,412
1,272
0
1,821
8,013
3,451
0
128
7,885
0
25,161
W
Thanatos
GlowingSquid
Thanatos
5,406
2,011
0
9,757
9,189
4,670
0
1,377
7,686
0
48,179
L
Neith
Grdeleo
Neith
4,017
1,700
0
1,005
7,868
2,875
51
3,099
4,769
0
27,054
W
Discordia
Gyrthwyrm
Discordia
9,720
1,495
0
1,023
7,904
3,376
960
3,479
4,244
61,960
0
W
Medusa
9,453
4,283
0
2,331
7,021
3,284
1,937
1,676
5,216
0
50,269
L
5,208
2,193
132
1,472
12,151
9,512
0
3,348
8,803
21,732
559
L
Bakasura
Serenebeast1
Bakasura
5,116
3,455
0
2,821
14,139
5,898
0
2,252
11,887
0
40,392
L
Kukulkan
SquareOnix
Kukulkan
5,320
579
0
520
9,465
3,632
524
6,279
3,186
44,306
0
W
Bellona
davsario
Bellona
6,293
3,585
0
2,553
9,322
10,864
2,303
0
9,066
0
54,390
W
Athena
6,409
2,310
0
3,296
11,731
11,456
325
3,437
8,233
25,279
5,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,508
Gold Earned
41,608
270
Minions Killed
412
0
Camps Cleared
0
1,203,767
Distance Traveled
1,266,312
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,189
371
32
2
0
175,151
2
W
Thanatos
8,421
602
81
6
0
305,036
1
L
Neith
6,320
451
60
4
0
226,283
1
W
Discordia
8,743
625
101
7
0
253,662
0
W
Medusa
7,834
560
68
5
0
236,183
2
L
Ymir
6,782
484
20
1
0
253,478
5
L
Bakasura
7,421
530
80
6
0
312,424
5
L
Kukulkan
6,796
485
78
6
0
236,431
0
W
Bellona
8,462
604
113
8
0
205,470
3
W
Athena
8,148
582
49
4
0
265,961
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role