Player Matchup

Baron Samedi
Baron Samedi
Jormuungandr
Baron Samedi
Level 150
God Stats
4W - 0L
1,671 SR
Queue Stats
213W - 139L
1,635 Elo+
Party 1
Izanami
Izanami
Vetus Deus
Izanami
Level 125
God Stats
11W - 11L
1,500 SR
Queue Stats
154W - 128L
1,500 Elo+
Party 1
Atlas
Atlas
WayrestKnight
Atlas
Level 46
God Stats
62W - 42L
1,524 SR
Queue Stats
84W - 71L
1,469 Elo+
Party 1
Team Averages
Level 107
1,565 SR
1,534 Elo+

VS

Team Averages
Level 129
1,600 SR
1,441 Elo+
Baron Samedi
Baron Samedi
Bulvox drums
Baron Samedi
Level 159
God Stats
42W - 38L
1,562 SR
Queue Stats
131W - 149L
1,486 Elo+
Solo
Sobek
Sobek
LurkLord Pup
Sobek
Level 121
God Stats
7W - 6L
1,600 SR
Queue Stats
122W - 121L
1,451 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
minibeauch
Ah Muzen Cab
Level 106
God Stats
19W - 11L
1,639 SR
Queue Stats
164W - 191L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jormuungandr
Baron Samedi
16
4 / 2 / 2
9,624
740
11,712
10,404
6,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Vetus Deus
Izanami
16
3 / 1 / 5
9,638
741
11,416
10,090
4,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 6
9,697
746
7,344
16,902
18,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bulvox drums
Baron Samedi
14
2 / 4 / 3
9,163
705
11,207
9,700
5,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 5
9,328
718
6,880
16,584
16,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
minibeauch
Ah Muzen Cab
14
3 / 3 / 3
9,172
706
12,591
11,508
4,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
8
Kills
6
6
Deaths
8
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bulvox drums
Baron Samedi
2
4
3
0.88
W
Baron Samedi
Jormuungandr
Baron Samedi
4
2
2
2.5
L
1
1
5
3.5
W
Izanami
Vetus Deus
Izanami
3
1
5
5.5
W
1
3
6
1.33
L
Ah Muzen Cab
minibeauch
Ah Muzen Cab
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,472
Damage
30,678
37,396
Taken
37,792
30,236
Mitigated
26,847
11,944
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bulvox drums
Baron Samedi
11,207
401
2,064
2,474
9,700
5,306
0
5,909
3,791
43,947
0
W
Baron Samedi
Jormuungandr
Baron Samedi
11,712
913
1,454
3,266
10,404
6,898
0
4,114
6,060
44,726
0
L
6,880
640
611
5,744
16,584
16,650
0
6,324
10,260
21,493
0
W
Izanami
Vetus Deus
Izanami
11,416
8,106
0
2,014
10,090
4,355
1,451
4,956
4,961
0
41,122
W
7,344
2,663
585
4,625
16,902
18,983
0
8,177
8,253
13,749
0
L
Ah Muzen Cab
minibeauch
Ah Muzen Cab
12,591
3,296
0
2,055
11,508
4,891
92
6,854
4,654
0
35,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,959
Gold Earned
27,663
161
Minions Killed
168
0
Camps Cleared
0
700,337
Distance Traveled
726,386
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,163
705
73
6
0
212,860
2
W
Baron Samedi
9,624
740
69
5
0
220,136
2
L
Sobek
9,328
718
34
3
0
258,900
3
W
Izanami
9,638
741
80
6
0
238,187
4
W
Atlas
9,697
746
12
1
0
242,014
0
L
Ah Muzen Cab
9,172
706
61
5
0
254,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role