Player Matchup

Cerberus
Cerberus
Murray52008
Cerberus
Level 106
God Stats
7W - 2L
1,570 SR
Queue Stats
153W - 138L
1,520 Elo+
Solo
Neith
Neith
Smitethewhich
Neith
Level 88
God Stats
1W - 0L
1,763 SR
Queue Stats
7W - 0L
1,867 Elo+
Solo
Ganesha
Ganesha
Smoopy27
Ganesha
Level 135
God Stats
1W - 1L
1,306 SR
Queue Stats
30W - 29L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
TheGhost1203
Baba Yaga
Level 140
God Stats
3W - 1L
1,777 SR
Queue Stats
47W - 46L
1,504 Elo+
Party 2
Cabrakan
Cabrakan
nacho27VMN
Cabrakan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,431 Elo+
Solo
Team Averages
Level 118
1,583 SR
1,564 Elo+

VS

Team Averages
Level 93
1,535 SR
1,526 Elo+
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Astrumm
Mulan
Level 104
God Stats
12W - 10L
1,476 SR
Queue Stats
266W - 260L
1,514 Elo+
Party 1
Agni
Agni
Jakegb1
Agni
Level 105
God Stats
3W - 2L
1,736 SR
Queue Stats
117W - 114L
1,522 Elo+
Party 1
Jormungandr
Jormungandr
OhYugiBoy
Jormungandr
Level 61
God Stats
1W - 2L
1,483 SR
Queue Stats
159W - 175L
1,527 Elo+
Party 1
Anhur
Anhur
SoppyThrone9361
Anhur
Level 88
God Stats
2W - 2L
1,481 SR
Queue Stats
184W - 158L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Murray52008
Cerberus
17
3 / 3 / 19
11,008
786
6,750
19,126
20,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
11 / 1 / 12
11,802
843
21,550
18,104
12,843
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
Smoopy27
Ganesha
17
0 / 5 / 25
10,041
717
5,844
19,363
24,951
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baba Yaga
TheGhost1203
Baba Yaga
20
14 / 2 / 9
12,632
902
28,510
17,997
14,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
nacho27VMN
Cabrakan
17
2 / 2 / 25
10,591
757
7,559
27,809
36,192
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 3 / 6
9,109
651
17,819
11,844
5,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Astrumm
Mulan
19
5 / 4 / 5
10,529
752
18,643
16,070
21,026
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
Jakegb1
Agni
14
5 / 9 / 5
9,568
683
12,754
12,964
6,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
OhYugiBoy
Jormungandr
15
0 / 7 / 6
8,410
601
8,308
18,639
21,575
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 7 / 9
8,596
614
7,130
15,667
7,746
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
43
30
Kills
12
13
Deaths
30
90
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
6
1.67
L
Mulan
Astrumm
Mulan
5
4
5
1.88
L
Agni
Jakegb1
Agni
5
9
5
0.83
W
Cerberus
Murray52008
Cerberus
3
3
19
4.17
L
Jormungandr
OhYugiBoy
Jormungandr
0
7
6
0.43
W
11
1
12
17
W
Ganesha
Smoopy27
Ganesha
0
5
25
2.5
L
0
7
9
0.64
W
Baba Yaga
TheGhost1203
Baba Yaga
14
2
9
9.25
W
Cabrakan
nacho27VMN
Cabrakan
2
2
25
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,213
Damage
64,654
102,399
Taken
75,184
108,768
Mitigated
62,164
47,890
Healing
16,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
17,819
3,565
495
4,581
11,844
5,682
0
8,434
3,410
37,057
0
L
Mulan
Astrumm
Mulan
18,643
1,413
1,950
3,961
16,070
21,026
0
8,954
7,116
0
30,067
L
Agni
Jakegb1
Agni
12,754
481
617
644
12,964
6,135
0
9,005
3,959
18,350
0
W
Cerberus
Murray52008
Cerberus
6,750
280
3,486
5,870
19,126
20,710
937
6,101
13,025
19,088
0
L
Jormungandr
OhYugiBoy
Jormungandr
8,308
1,412
579
1,443
18,639
21,575
0
10,311
8,328
26,048
0
W
21,550
8,775
1,623
8,505
18,104
12,843
4,963
6,428
11,676
0
46,074
W
Ganesha
Smoopy27
Ganesha
5,844
584
1,484
833
19,363
24,951
550
9,800
9,563
9,802
0
L
7,130
2,537
754
1,278
15,667
7,746
0
11,959
3,708
0
15,795
W
Baba Yaga
TheGhost1203
Baba Yaga
28,510
1,734
3,169
7,978
17,997
14,072
1,343
6,794
11,203
59,618
0
W
Cabrakan
nacho27VMN
Cabrakan
7,559
829
3,736
11,206
27,809
36,192
811
9,758
18,051
13,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,074
Gold Earned
46,212
173
Minions Killed
134
0
Camps Cleared
0
1,365,598
Distance Traveled
1,089,366
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,109
651
41
3
0
227,926
2
L
Mulan
10,529
752
27
2
0
206,096
0
L
Agni
9,568
683
11
1
0
220,624
0
W
Cerberus
11,008
786
47
3
0
273,439
2
L
Jormungandr
8,410
601
30
2
0
208,509
0
W
Neith
11,802
843
66
5
0
261,875
2
W
Ganesha
10,041
717
0
0
0
257,098
0
L
Anhur
8,596
614
25
2
0
226,211
0
W
Baba Yaga
12,632
902
54
4
0
295,747
0
W
Cabrakan
10,591
757
6
0
0
277,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role