Player Matchup

Thor
Thor
CroisNefil
Thor
Level 6
God Stats
0W - 2L
1,101 SR
Queue Stats
0W - 2L
1,179 Elo+
Party 1
Janus
Janus
DevilPROcione
Janus
Level 26
God Stats
0W - 1L
1,423 SR
Queue Stats
5W - 44L
1,087 Elo+
Party 1
Hercules
Hercules
DevilnotCry91
Hercules
Level 137
God Stats
2W - 1L
1,674 SR
Queue Stats
68W - 102L
1,322 Elo+
Party 1
Team Averages
Level 56
1,399 SR
1,196 Elo+

VS

Team Averages
Level 118
1,550 SR
1,537 Elo+
Vulcan
Vulcan
BlackRoshi
Vulcan
Level 62
God Stats
4W - 13L
1,299 SR
Queue Stats
107W - 163L
1,378 Elo+
Solo
Ne Zha
Ne Zha
EnesTy Miixy
Ne Zha
Level 145
God Stats
35W - 26L
1,556 SR
Queue Stats
470W - 336L
1,620 Elo+
Party 2
Fenrir
Fenrir
JexceD
Fenrir
Level 147
God Stats
27W - 11L
1,795 SR
Queue Stats
449W - 318L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
9,469
676
5,820
13,274
5,661
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 6 / 0
9,609
686
10,541
14,972
6,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
DevilnotCry91
Hercules
13
0 / 7 / 2
8,649
618
3,904
22,637
22,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BlackRoshi
Vulcan
15
3 / 4 / 11
10,151
725
11,916
7,600
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
18
8 / 0 / 10
11,439
817
17,650
12,524
12,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
JexceD
Fenrir
16
8 / 1 / 8
11,105
793
14,445
15,409
20,723
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
5
Kills
19
19
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BlackRoshi
Vulcan
3
4
11
2.13
L
1
6
3
0.42
L
4
6
0
0.67
L
Hercules
DevilnotCry91
Hercules
0
7
2
0.14
W
Ne Zha
8
0
10
13
W
Fenrir
JexceD
Fenrir
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,265
Damage
44,011
50,883
Taken
35,533
33,838
Mitigated
36,862
5,165
Healing
5,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BlackRoshi
Vulcan
11,916
4,679
0
336
7,600
3,670
1,062
3,150
4,450
41,475
0
L
5,820
554
0
500
13,274
5,661
0
3,505
9,234
0
30,355
L
10,541
891
0
750
14,972
6,104
0
2,293
11,884
36,259
0
L
Hercules
DevilnotCry91
Hercules
3,904
1,207
0
3,915
22,637
22,073
0
6,185
15,178
5,694
21,250
W
Ne Zha
17,650
4,678
0
2,675
12,524
12,469
458
4,148
8,376
0
46,671
W
Fenrir
JexceD
Fenrir
14,445
2,441
0
2,445
15,409
20,723
584
3,999
11,410
23
25,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,727
Gold Earned
32,695
135
Minions Killed
129
0
Camps Cleared
0
685,036
Distance Traveled
829,156
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,151
725
67
5
0
240,674
2
L
Thor
9,469
676
44
3
0
232,092
0
L
Janus
9,609
686
61
4
0
220,839
0
L
Hercules
8,649
618
30
2
0
232,105
1
W
Ne Zha
11,439
817
34
2
0
290,276
0
W
Fenrir
11,105
793
28
2
0
298,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role