Player Matchup

Janus
Janus
Loco Tz
Janus
Level 143
God Stats
7W - 4L
1,473 SR
Queue Stats
259W - 227L
1,553 Elo+
Party 1
Apollo
Apollo
ShaunV06
Apollo
Level 78
God Stats
4W - 3L
1,444 SR
Queue Stats
183W - 224L
1,389 Elo+
Solo
Cerberus
Cerberus
Skuuhx
Cerberus
Level 123
God Stats
1W - 0L
1,409 SR
Queue Stats
11W - 9L
1,536 Elo+
Party 1
Mulan
Mulan
Suhverity
Mulan
Level 157
God Stats
2W - 3L
1,361 SR
Queue Stats
156W - 129L
1,584 Elo+
Party 1
Yemoja
Yemoja
isaac coolio
Yemoja
Level 115
God Stats
6W - 3L
1,447 SR
Queue Stats
157W - 121L
1,555 Elo+
Party 1
Team Averages
Level 123
1,427 SR
1,523 Elo+

VS

Team Averages
Level 78
1,621 SR
1,518 Elo+
Baba Yaga
Baba Yaga
Bowserruler
Baba Yaga
Level 106
God Stats
6W - 4L
1,675 SR
Queue Stats
192W - 164L
1,539 Elo+
Party 2
Nemesis
Nemesis
Kagarman
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 146L
1,549 Elo+
Party 2
Yemoja
Yemoja
ObviousPotato
Yemoja
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,594 Elo+
Solo
Nox
Nox
Shiva1981
Nox
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,494 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SnoopySwine69
Ah Muzen Cab
Level 127
God Stats
9W - 2L
1,928 SR
Queue Stats
428W - 484L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Loco Tz
Janus
20
12 / 3 / 20
13,891
817
34,456
17,988
8,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
ShaunV06
Apollo
19
5 / 2 / 22
12,050
709
8,414
16,494
7,234
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Skuuhx
Cerberus
20
8 / 5 / 28
13,731
808
17,308
34,485
33,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mulan
Suhverity
Mulan
20
13 / 3 / 17
13,328
784
33,334
29,817
29,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
19
4 / 2 / 30
12,863
757
9,821
25,221
23,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bowserruler
Baba Yaga
20
3 / 5 / 8
12,238
720
34,650
23,513
11,240
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Kagarman
Nemesis
19
7 / 12 / 3
12,810
754
19,122
25,471
10,272
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
0 / 6 / 10
10,788
635
8,563
25,497
24,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 10 / 3
8,927
525
2,745
17,648
7,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
SnoopySwine69
Ah Muzen Cab
17
4 / 9 / 7
11,247
662
28,936
22,458
10,085
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
45
42
Kills
14
15
Deaths
42
117
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Bowserruler
Baba Yaga
3
5
8
1.4
L
Nemesis
Kagarman
Nemesis
7
12
3
0.71
W
Janus
Loco Tz
Janus
12
3
20
7.33
L
0
6
10
0.83
W
Apollo
ShaunV06
Apollo
5
2
22
8
L
0
10
3
0.15
W
Cerberus
Skuuhx
Cerberus
8
5
28
4.4
L
Ah Muzen Cab
SnoopySwine69
Ah Muzen Cab
4
9
7
0.83
W
Mulan
Suhverity
Mulan
13
3
17
7.17
W
Yemoja
4
2
30
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,333
Damage
94,016
124,005
Taken
114,587
102,416
Mitigated
63,691
72,778
Healing
28,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Bowserruler
Baba Yaga
34,650
1,898
2,894
5,780
23,513
11,240
100
11,377
12,136
65,829
0
L
Nemesis
Kagarman
Nemesis
19,122
7,605
1,372
2,408
25,471
10,272
1,399
15,401
10,070
0
22,891
W
Janus
Loco Tz
Janus
34,456
1,492
6,817
5,627
17,988
8,905
1,231
7,937
9,815
62,863
0
L
8,563
2,177
4,740
4,763
25,497
24,609
68
13,108
12,389
17,037
0
W
Apollo
ShaunV06
Apollo
8,414
6,528
2,048
3,929
16,494
7,234
3,179
6,810
9,506
0
24,686
L
2,745
1,001
1,024
1,860
17,648
7,485
150
10,338
7,310
7,487
0
W
Cerberus
Skuuhx
Cerberus
17,308
866
2,676
10,204
34,485
33,725
1,154
10,515
23,724
33,966
0
L
Ah Muzen Cab
SnoopySwine69
Ah Muzen Cab
28,936
4,977
1,233
2,468
22,458
10,085
132
11,361
11,097
0
43,629
W
Mulan
Suhverity
Mulan
33,334
4,461
3,466
14,015
29,817
29,078
1,015
11,007
18,495
0
51,955
W
Yemoja
9,821
3,115
16,329
7,667
25,221
23,474
1,390
8,454
16,507
20,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,863
Gold Earned
56,010
217
Minions Killed
143
0
Camps Cleared
0
1,635,378
Distance Traveled
1,229,125
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
12,238
720
57
3
0
320,720
5
L
Nemesis
12,810
754
11
1
0
244,446
0
W
Janus
13,891
817
84
5
0
371,413
0
L
Yemoja
10,788
635
16
1
0
266,814
0
W
Apollo
12,050
709
34
2
0
316,727
0
L
Nox
8,927
525
15
1
0
158,708
0
W
Cerberus
13,731
808
45
3
0
309,137
2
L
Ah Muzen Cab
11,247
662
44
3
0
238,437
0
W
Mulan
13,328
784
39
2
0
339,480
0
W
Yemoja
12,863
757
15
1
0
298,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role