Player Matchup

Cthulhu
Cthulhu
Bigshotak
Cthulhu
Level 109
God Stats
1W - 1L
1,690 SR
Queue Stats
18W - 11L
1,629 Elo+
Party 1
Tyr
Tyr
CrossyFire
Tyr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,604 Elo+
Party 1
Neith
Neith
Dionysius000
Neith
Level 147
God Stats
0W - 1L
1,242 SR
Queue Stats
66W - 79L
1,527 Elo+
Solo
Merlin
Merlin
TheFoxThatDies
Merlin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,618 Elo+
Party 1
Zeus
Zeus
ρeeρ
Zeus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,610 Elo+
Party 1
Team Averages
Level 130
1,486 SR
1,598 Elo+

VS

Team Averages
Level 110
1,597 SR
1,572 Elo+
Da Ji
Da Ji
Ahserion
Da Ji
Level 134
God Stats
21W - 4L
1,822 SR
Queue Stats
29W - 7L
1,725 Elo+
Solo
Izanami
Izanami
ChuckTHEDuck313
Izanami
Level 119
God Stats
5W - 3L
1,632 SR
Queue Stats
118W - 111L
1,502 Elo+
Party 3
Poseidon
Poseidon
DATP1
Poseidon
Level 69
God Stats
24W - 22L
1,575 SR
Queue Stats
154W - 136L
1,565 Elo+
Party 2
Hercules
Hercules
Swedish Theron
Hercules
Level 160
God Stats
4W - 6L
1,395 SR
Queue Stats
137W - 137L
1,526 Elo+
Party 3
Discordia
Discordia
rert12
Discordia
Level 68
God Stats
23W - 19L
1,562 SR
Queue Stats
115W - 109L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bigshotak
Cthulhu
17
2 / 2 / 7
10,550
659
12,665
16,518
19,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
7 / 3 / 9
11,414
713
12,970
16,143
18,343
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
2 / 5 / 6
11,350
709
13,756
16,164
6,995
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

18
1 / 8 / 4
10,505
657
11,530
15,042
6,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
ρeeρ
Zeus
17
5 / 8 / 4
10,600
663
14,542
13,452
5,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ahserion
Da Ji
20
19 / 1 / 3
14,142
884
24,329
15,481
8,062
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 5 / 16
11,933
746
12,881
16,477
7,149
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
DATP1
Poseidon
19
1 / 5 / 6
11,343
709
6,682
15,378
6,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
18
4 / 2 / 4
11,275
705
12,529
24,587
22,848
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
rert12
Discordia
18
1 / 4 / 6
11,187
699
9,449
10,964
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
61
17
Kills
26
26
Deaths
17
30
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Ahserion
Da Ji
19
1
3
20.5
L
Cthulhu
Bigshotak
Cthulhu
2
2
7
2.75
W
1
5
16
1.8
L
7
3
9
3.83
W
Poseidon
DATP1
Poseidon
1
5
6
0.8
L
2
5
6
1
W
Hercules
4
2
4
3
L
1
8
4
0.38
W
Discordia
rert12
Discordia
1
4
6
1
L
Zeus
ρeeρ
Zeus
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,463
Damage
65,870
77,319
Taken
82,887
56,489
Mitigated
48,852
5,715
Healing
18,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Ahserion
Da Ji
24,329
8,500
0
388
15,481
8,062
0
7,904
7,475
0
47,561
L
Cthulhu
Bigshotak
Cthulhu
12,665
744
1,234
500
16,518
19,337
0
4,926
11,592
34,570
0
W
12,881
8,379
0
4,704
16,477
7,149
480
7,912
8,333
0
49,993
L
12,970
1,225
0
999
16,143
18,343
0
4,653
11,490
0
21,098
W
Poseidon
DATP1
Poseidon
6,682
586
0
2,987
15,378
6,407
1,076
5,953
9,289
53,888
0
L
13,756
4,689
0
2,262
16,164
6,995
0
2,307
13,857
0
54,864
W
Hercules
12,529
3,132
0
8,418
24,587
22,848
208
11,450
12,725
0
32,349
L
11,530
386
0
500
15,042
6,483
0
2,042
13,000
48,631
0
W
Discordia
rert12
Discordia
9,449
276
165
1,624
10,964
4,386
433
4,532
6,328
40,108
0
L
Zeus
ρeeρ
Zeus
14,542
2,440
0
220
13,452
5,331
463
2,203
11,249
33,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,419
Gold Earned
59,880
297
Minions Killed
344
0
Camps Cleared
0
1,546,015
Distance Traveled
1,684,147
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,142
884
42
3
0
355,466
0
L
Cthulhu
10,550
659
51
3
0
342,496
1
W
Izanami
11,933
746
72
5
0
285,422
3
L
Tyr
11,414
713
13
1
0
359,310
0
W
Poseidon
11,343
709
105
7
0
319,018
1
L
Neith
11,350
709
105
7
0
296,887
4
W
Hercules
11,275
705
50
3
0
375,066
1
L
Merlin
10,505
657
71
4
0
259,349
1
W
Discordia
11,187
699
75
5
0
349,175
5
L
Zeus
10,600
663
57
4
0
287,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role