Player Matchup

Atlas
Atlas
BaronGeek98
Atlas
Level 107
God Stats
10W - 5L
1,693 SR
Queue Stats
279W - 284L
1,581 Elo+
Solo
Hercules
Hercules
Maagkiller300
Hercules
Level 112
God Stats
9W - 5L
1,498 SR
Queue Stats
53W - 57L
1,433 Elo+
Solo
Sol
Sol
MugguMoo
Sol
Level 63
God Stats
19W - 15L
1,660 SR
Queue Stats
208W - 247L
1,309 Elo+
Solo
Nemesis
Nemesis
itissparta98
Nemesis
Level 63
God Stats
8W - 8L
1,430 SR
Queue Stats
172W - 180L
1,441 Elo+
Solo
Chernobog
Chernobog
nikolaigore
Chernobog
Level 126
God Stats
1W - 7L
1,146 SR
Queue Stats
116W - 129L
1,444 Elo+
Solo
Team Averages
Level 94
1,485 SR
1,442 Elo+

VS

Team Averages
Level 103
1,514 SR
1,410 Elo+
Maui
Maui
DeathyBoii
Maui
Level 98
God Stats
12W - 14L
1,448 SR
Queue Stats
78W - 88L
1,452 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gemini_Cough
Ah Muzen Cab
Level 92
God Stats
13W - 18L
1,358 SR
Queue Stats
121W - 160L
1,253 Elo+
Party 2
Skadi
Skadi
Thisslestar
Skadi
Level 100
God Stats
24W - 26L
1,405 SR
Queue Stats
128W - 176L
1,263 Elo+
Party 2
Thor
Thor
oiNebzy
Thor
Level 102
God Stats
5W - 4L
1,748 SR
Queue Stats
271W - 239L
1,593 Elo+
Solo
Hel
Hel
okB4UShout
Hel
Level 125
God Stats
13W - 13L
1,611 SR
Queue Stats
285W - 279L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
7,389
493
9,851
13,372
12,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Maagkiller300
Hercules
14
1 / 1 / 0
8,386
559
6,183
9,916
9,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 1 / 0
6,554
437
5,413
8,183
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
itissparta98
Nemesis
13
1 / 0 / 3
7,583
506
5,256
9,988
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
nikolaigore
Chernobog
14
3 / 2 / 1
8,430
562
7,284
11,446
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
7,040
469
3,408
10,186
7,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
Gemini_Cough
Ah Muzen Cab
12
0 / 1 / 1
7,410
494
5,267
9,108
3,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

9
0 / 4 / 0
6,083
406
3,253
8,913
2,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
oiNebzy
Thor
14
3 / 1 / 2
8,266
551
6,509
13,414
4,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 1 / 0
8,257
550
10,067
10,554
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
7
Kills
5
5
Deaths
7
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
0
0
2
1
L
Ah Muzen Cab
Gemini_Cough
Ah Muzen Cab
0
1
1
0.5
W
Hercules
Maagkiller300
Hercules
1
1
0
1
W
0
1
0
0
L
0
4
0
0
W
Nemesis
itissparta98
Nemesis
1
0
3
2.5
W
Chernobog
nikolaigore
Chernobog
3
2
1
1.75
L
Thor
oiNebzy
Thor
3
1
2
4
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,987
Damage
28,504
52,905
Taken
52,175
34,045
Mitigated
22,023
18,453
Healing
20,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,851
4,164
2,340
2,759
13,372
12,629
0
6,696
6,676
29,777
2,436
L
3,408
987
531
3,081
10,186
7,214
0
3,518
6,668
21,665
0
L
Ah Muzen Cab
Gemini_Cough
Ah Muzen Cab
5,267
1,141
5
2,453
9,108
3,343
1,320
809
7,644
0
54,319
W
Hercules
Maagkiller300
Hercules
6,183
2,079
0
3,257
9,916
9,513
890
560
9,356
0
61,102
W
5,413
1,019
543
2,890
8,183
3,265
0
4,286
3,897
48,142
0
L
3,253
1,249
0
0
8,913
2,514
1,500
1,297
7,616
0
38,010
W
Nemesis
itissparta98
Nemesis
5,256
1,173
0
800
9,988
4,086
76
1,014
8,974
0
63,139
W
Chernobog
nikolaigore
Chernobog
7,284
4,015
0
5,864
11,446
4,552
3,462
919
10,527
0
74,377
L
Thor
oiNebzy
Thor
6,509
2,189
0
5,875
13,414
4,719
0
3,038
10,343
0
56,911
L
10,067
822
2,869
5,900
10,554
4,233
0
5,975
4,579
78,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,342
Gold Earned
37,056
506
Minions Killed
430
0
Camps Cleared
0
1,385,746
Distance Traveled
1,395,580
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,389
493
30
2
0
268,933
6
L
Maui
7,040
469
18
1
0
301,310
10
L
Ah Muzen Cab
7,410
494
95
6
0
253,093
1
W
Hercules
8,386
559
155
10
0
290,953
1
W
Sol
6,554
437
80
5
0
277,383
6
L
Skadi
6,083
406
61
4
0
223,505
1
W
Nemesis
7,583
506
101
7
0
333,039
0
W
Chernobog
8,430
562
140
9
0
215,438
1
L
Thor
8,266
551
97
6
0
307,565
2
L
Hel
8,257
550
159
11
0
310,107
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role