Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Asími
Fafnir
Level 68
God Stats
1W - 1L
1,492 SR
Queue Stats
225W - 249L
1,442 Elo+
Party 1
Hercules
Hercules
Lasting560
Hercules
Level 47
God Stats
0W - 2L
1,267 SR
Queue Stats
77W - 103L
1,372 Elo+
Party 3
Da Ji
Da Ji
RyoBeetles
Da Ji
Level 28
God Stats
1W - 1L
1,691 SR
Queue Stats
75W - 73L
1,416 Elo+
Party 1
Tsukuyomi
Tsukuyomi
eliran65789
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 107L
1,325 Elo+
Party 3
Team Averages
Level 53
1,490 SR
1,411 Elo+

VS

Team Averages
Level 75
1,518 SR
1,388 Elo+
Fenrir
Fenrir
CoffeeLover27
Fenrir
Level 41
God Stats
2W - 0L
1,880 SR
Queue Stats
40W - 54L
1,451 Elo+
Solo
Danzaburou
Danzaburou
ENZO_SSJ-1
Danzaburou
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
324W - 379L
1,383 Elo+
Party 2
Anubis
Anubis
feroz445vencedor
Anubis
Level 87
God Stats
11W - 12L
1,432 SR
Queue Stats
314W - 367L
1,376 Elo+
Party 2
Bellona
Bellona
joacowarcho
Bellona
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 61L
1,370 Elo+
Party 2
Cerberus
Cerberus
nachonahuel1
Cerberus
Level 132
God Stats
1W - 4L
1,278 SR
Queue Stats
327W - 390L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
1 / 7 / 0
5,528
395
4,950
8,599
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Asími
Fafnir
9
0 / 1 / 2
6,299
450
3,040
10,869
9,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Lasting560
Hercules
11
0 / 3 / 0
6,254
447
5,111
11,897
9,540
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
8
2 / 7 / 0
5,581
399
3,864
11,016
3,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
eliran65789
Tsukuyomi
11
1 / 4 / 0
6,255
447
4,272
9,445
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 5
9,034
645
11,108
13,953
6,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ENZO_SSJ-1
Danzaburou
10
1 / 1 / 8
7,106
508
8,021
5,773
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
8 / 1 / 3
8,710
622
7,706
7,672
4,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
joacowarcho
Bellona
14
1 / 1 / 8
8,291
592
7,582
11,726
12,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
nachonahuel1
Cerberus
10
2 / 1 / 6
6,944
496
4,929
12,077
6,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
4
Kills
22
22
Deaths
5
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
7
0
0.14
L
Fafnir
Asími
Fafnir
0
1
2
1
W
10
1
5
12.5
W
Danzaburou
ENZO_SSJ-1
Danzaburou
1
1
8
5
L
Hercules
Lasting560
Hercules
0
3
0
0
L
Da Ji
2
7
0
0.29
L
Tsukuyomi
eliran65789
Tsukuyomi
1
4
0
0.25
W
8
1
3
9.5
W
Bellona
joacowarcho
Bellona
1
1
8
5
W
Cerberus
nachonahuel1
Cerberus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,237
Damage
39,346
51,826
Taken
51,201
27,454
Mitigated
31,016
8,711
Healing
20,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,950
549
0
420
8,599
2,203
0
2,924
5,675
29,681
0
L
Fafnir
Asími
Fafnir
3,040
845
83
4,199
10,869
9,333
0
2,832
8,037
10,639
0
W
11,108
3,250
0
3,875
13,953
6,093
359
1,290
12,663
0
63,666
W
Danzaburou
ENZO_SSJ-1
Danzaburou
8,021
3,728
0
3,221
5,773
2,184
887
2,118
3,655
0
43,368
L
Hercules
Lasting560
Hercules
5,111
1,448
0
1,247
11,897
9,540
0
1,231
10,666
0
47,289
L
Da Ji
3,864
1,627
0
2,073
11,016
3,263
0
4,196
6,820
0
21,756
L
Tsukuyomi
eliran65789
Tsukuyomi
4,272
713
0
689
9,445
3,115
0
916
8,529
0
40,458
W
7,706
277
0
4,702
7,672
4,092
612
2,640
5,032
57,082
0
W
Bellona
joacowarcho
Bellona
7,582
1,485
0
3,952
11,726
12,099
748
1,132
10,594
0
56,095
W
Cerberus
nachonahuel1
Cerberus
4,929
804
0
4,374
12,077
6,548
159
810
11,267
25,746
2,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,917
Gold Earned
40,085
236
Minions Killed
438
0
Camps Cleared
0
1,300,492
Distance Traveled
1,406,862
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,528
395
30
2
0
233,763
0
L
Fafnir
6,299
450
10
1
0
280,814
0
W
Fenrir
9,034
645
87
6
0
326,131
2
W
Danzaburou
7,106
508
77
6
0
249,226
0
L
Hercules
6,254
447
89
6
0
270,609
1
L
Da Ji
5,581
399
44
3
0
254,825
1
L
Tsukuyomi
6,255
447
63
5
0
260,481
2
W
Anubis
8,710
622
99
7
0
256,622
6
W
Bellona
8,291
592
107
8
0
297,653
1
W
Cerberus
6,944
496
68
5
0
277,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role