Player Matchup

Neith
Neith
Ericcc35
Neith
Level 113
God Stats
13W - 9L
1,552 SR
Queue Stats
183W - 163L
1,566 Elo+
Party 2
Merlin
Merlin
Faaabs
Merlin
Level 142
God Stats
2W - 1L
1,849 SR
Queue Stats
439W - 416L
1,550 Elo+
Party 2
Lancelot
Lancelot
Foxryder906
Lancelot
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 106L
1,656 Elo+
Party 3
Maui
Maui
LbotomzdMky0
Maui
Level 69
God Stats
3W - 2L
1,794 SR
Queue Stats
116W - 66L
1,671 Elo+
Party 3
King Arthur
King Arthur
SharpShotL337
King Arthur
Level 123
God Stats
18W - 23L
1,562 SR
Queue Stats
300W - 283L
1,592 Elo+
Party 2
Team Averages
Level 111
1,652 SR
1,607 Elo+

VS

Team Averages
Level 143
1,601 SR
1,503 Elo+
Anubis
Anubis
Babybull jr
Anubis
Level 124
God Stats
16W - 9L
1,562 SR
Queue Stats
447W - 456L
1,496 Elo+
Solo
Ishtar
Ishtar
Code Ishibo
Ishtar
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,378 Elo+
Solo
Thor
Thor
DEADWITHSNIPPER
Thor
Level 157
God Stats
7W - 2L
1,818 SR
Queue Stats
24W - 18L
1,643 Elo+
Solo
Discordia
Discordia
Smoopy27
Discordia
Level 135
God Stats
6W - 6L
1,499 SR
Queue Stats
36W - 32L
1,488 Elo+
Party 1
Sylvanus
Sylvanus
TheGhost1203
Sylvanus
Level 140
God Stats
4W - 3L
1,628 SR
Queue Stats
46W - 38L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ericcc35
Neith
15
0 / 5 / 3
9,134
913
8,566
15,138
5,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Faaabs
Merlin
15
2 / 3 / 1
9,469
947
10,098
12,015
4,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Foxryder906
Lancelot
15
0 / 11 / 3
8,882
888
7,534
19,700
7,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
0 / 3 / 2
10,102
1,010
4,713
17,969
24,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
SharpShotL337
King Arthur
15
1 / 4 / 2
9,263
926
8,779
16,661
15,399
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

159

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
13 / 0 / 12
12,121
1,212
20,126
4,092
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
16
3 / 3 / 16
10,228
1,023
13,865
8,261
4,939
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 0 / 14
11,210
1,121
22,024
12,808
8,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Smoopy27
Discordia
16
2 / 0 / 15
10,103
1,010
11,664
3,547
1,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
TheGhost1203
Sylvanus
17
2 / 0 / 22
11,591
1,159
7,838
14,957
22,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
105
3
Kills
26
26
Deaths
3
11
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Anubis
13
0
12
19
W
Ishtar
3
3
16
3.67
W
6
0
14
13
L
Neith
Ericcc35
Neith
0
5
3
0.3
L
Merlin
Faaabs
Merlin
2
3
1
0.83
L
Lancelot
Foxryder906
Lancelot
0
11
3
0.14
L
0
3
2
0.33
L
King Arthur
SharpShotL337
King Arthur
1
4
2
0.5
W
Discordia
Smoopy27
Discordia
2
0
15
9.5
W
Sylvanus
TheGhost1203
Sylvanus
2
0
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,690
Damage
75,517
81,483
Taken
43,665
56,630
Mitigated
40,057
5,738
Healing
12,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
20,126
543
0
1,191
4,092
2,515
0
779
3,313
43,887
0
W
Ishtar
13,865
6,301
0
564
8,261
4,939
0
3,489
4,772
0
29,009
W
22,024
3,689
0
200
12,808
8,348
0
3,375
9,433
0
40,820
L
Neith
Ericcc35
Neith
8,566
3,688
0
1,087
15,138
5,786
0
6,588
8,550
0
41,439
L
Merlin
Faaabs
Merlin
10,098
707
0
0
12,015
4,408
0
5,179
6,836
34,833
0
L
Lancelot
Foxryder906
Lancelot
7,534
803
0
1,028
19,700
7,017
0
11,355
8,345
0
13,554
L
4,713
487
113
2,858
17,969
24,020
0
8,257
9,712
11,179
0
L
King Arthur
SharpShotL337
King Arthur
8,779
634
270
382
16,661
15,399
0
8,249
8,412
0
24,749
W
Discordia
Smoopy27
Discordia
11,664
601
0
690
3,547
1,916
0
1,295
2,252
33,849
0
W
Sylvanus
TheGhost1203
Sylvanus
7,838
1,106
3,597
6,052
14,957
22,339
0
5,873
9,084
10,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,850
Gold Earned
55,253
200
Minions Killed
192
3
Camps Cleared
12
864,568
Distance Traveled
872,737
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,121
1,212
58
6
0
175,417
0
W
Ishtar
10,228
1,023
33
3
4
148,976
1
W
Thor
11,210
1,121
34
3
8
196,861
0
L
Neith
9,134
913
70
7
2
154,364
0
L
Merlin
9,469
947
56
6
1
168,035
0
L
Lancelot
8,882
888
15
2
0
172,418
0
L
Maui
10,102
1,010
13
1
0
177,395
0
L
King Arthur
9,263
926
46
5
0
192,356
1
W
Discordia
10,103
1,010
62
6
0
180,097
0
W
Sylvanus
11,591
1,159
5
1
0
171,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role