Player Matchup

Maui
Maui
LMNTR11X
Maui
Level 98
God Stats
6W - 2L
1,764 SR
Queue Stats
68W - 47L
1,712 Elo+
Party 1
Kukulkan
Kukulkan
LuisR10
Kukulkan
Level 144
God Stats
1W - 1L
1,248 SR
Queue Stats
223W - 135L
1,764 Elo+
Party 1
Cliodhna
Cliodhna
ThicciSGooD
Cliodhna
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,823 Elo+
Party 1
Team Averages
Level 101
1,504 SR
1,766 Elo+

VS

Team Averages
Level 101
1,435 SR
1,556 Elo+
Zhong Kui
Zhong Kui
Alejandrozab10
Zhong Kui
Level 44
God Stats
1W - 4L
1,413 SR
Queue Stats
36W - 49L
1,410 Elo+
Solo
Charybdis
Charybdis
FearProvider
Charybdis
Level 159
God Stats
1W - 2L
1,400 SR
Queue Stats
251W - 215L
1,648 Elo+
Solo
Bacchus
Bacchus
xfrankei18
Bacchus
Level 99
God Stats
1W - 3L
1,494 SR
Queue Stats
114W - 133L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
0 / 0 / 6
10,911
727
5,307
12,601
13,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
LuisR10
Kukulkan
18
3 / 1 / 5
11,514
768
13,571
10,561
5,626
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
ThicciSGooD
Cliodhna
17
5 / 3 / 2
10,895
726
15,239
14,938
14,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alejandrozab10
Zhong Kui
15
3 / 4 / 1
10,536
702
9,957
16,017
11,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
FearProvider
Charybdis
14
1 / 0 / 2
10,358
691
5,997
8,710
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
xfrankei18
Bacchus
14
0 / 4 / 3
10,180
679
9,724
18,966
27,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
8
Kills
4
4
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Alejandrozab10
Zhong Kui
3
4
1
0.88
L
Charybdis
FearProvider
Charybdis
1
0
2
2
W
Maui
0
0
6
3
W
Kukulkan
LuisR10
Kukulkan
3
1
5
5.5
W
Cliodhna
ThicciSGooD
Cliodhna
5
3
2
2
L
Bacchus
xfrankei18
Bacchus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,117
Damage
25,678
38,100
Taken
43,693
33,255
Mitigated
41,942
6,289
Healing
10,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Alejandrozab10
Zhong Kui
9,957
2,487
0
4,048
16,017
11,055
0
7,566
8,451
44,939
0
L
Charybdis
FearProvider
Charybdis
5,997
2,631
0
4,487
8,710
3,810
955
3,599
5,111
0
47,663
W
Maui
5,307
1,095
380
2,146
12,601
13,453
78
5,285
7,316
13,862
0
W
Kukulkan
LuisR10
Kukulkan
13,571
2,145
0
1,942
10,561
5,626
1,295
5,056
5,505
87,599
0
W
Cliodhna
ThicciSGooD
Cliodhna
15,239
2,739
0
1,821
14,938
14,176
1,072
9,525
5,413
0
38,080
L
Bacchus
xfrankei18
Bacchus
9,724
2,376
0
1,546
18,966
27,077
399
7,845
11,121
23,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,320
Gold Earned
31,074
191
Minions Killed
184
0
Camps Cleared
0
886,023
Distance Traveled
730,141
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,536
702
87
6
0
244,247
3
L
Charybdis
10,358
691
81
5
0
201,439
9
W
Maui
10,911
727
21
1
0
310,001
3
W
Kukulkan
11,514
768
143
10
0
279,922
1
W
Cliodhna
10,895
726
27
2
0
296,100
1
L
Bacchus
10,180
679
16
1
0
284,455
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role