Player Matchup

Izanami
Izanami
Countrypills
Izanami
Level 3
God Stats
0W - 1L
1,258 SR
Queue Stats
15W - 31L
1,500 Elo+
Party 1
Chang'e
Chang'e
JJSwiftKills
Chang'e
Level 131
God Stats
1W - 4L
1,372 SR
Queue Stats
191W - 233L
1,383 Elo+
Party 1
Atlas
Atlas
PhantomBlood666
Atlas
Level 92
God Stats
3W - 6L
1,473 SR
Queue Stats
234W - 275L
1,433 Elo+
Party 1
Team Averages
Level 75
1,367 SR
1,439 Elo+

VS

Team Averages
Level 61
1,438 SR
1,416 Elo+
Achilles
Achilles
LittleNinjaSober
Achilles
Level 126
God Stats
1W - 1L
1,284 SR
Queue Stats
47W - 28L
1,501 Elo+
Party 2
Anubis
Anubis
SuprSpun
Anubis
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,428 Elo+
Party 2
Neith
Neith
doby-2000
Neith
Level 6
God Stats
2W - 2L
1,531 SR
Queue Stats
5W - 7L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Countrypills
Izanami
16
3 / 3 / 3
11,112
695
7,747
13,902
5,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
JJSwiftKills
Chang'e
13
2 / 8 / 1
9,346
584
8,473
19,426
6,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 3 / 4
10,973
686
10,857
30,037
34,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 6
12,036
752
18,379
20,046
30,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
SuprSpun
Anubis
16
4 / 4 / 7
11,367
710
21,118
14,888
8,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
doby-2000
Neith
16
2 / 1 / 8
11,180
699
17,307
10,490
5,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
14
14
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
Countrypills
Izanami
3
3
3
1.5
L
Chang'e
JJSwiftKills
Chang'e
2
8
1
0.31
W
8
1
6
11
L
1
3
4
1
W
Anubis
SuprSpun
Anubis
4
4
7
1.88
W
Neith
doby-2000
Neith
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,077
Damage
56,804
63,365
Taken
45,424
47,616
Mitigated
44,783
11,008
Healing
15,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Countrypills
Izanami
7,747
4,667
0
0
13,902
5,742
0
4,690
9,023
0
28,679
L
Chang'e
JJSwiftKills
Chang'e
8,473
313
3,079
4,439
19,426
6,974
0
6,440
12,558
33,446
0
W
18,379
5,703
438
4,524
20,046
30,941
211
6,093
13,953
0
52,853
L
10,857
4,584
681
2,809
30,037
34,900
0
10,574
18,585
24,539
0
W
Anubis
SuprSpun
Anubis
21,118
665
0
6,411
14,888
8,647
674
8,470
6,418
70,803
0
W
Neith
doby-2000
Neith
17,307
7,118
161
4,298
10,490
5,195
1,954
5,654
4,836
0
56,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,431
Gold Earned
34,583
132
Minions Killed
199
0
Camps Cleared
0
700,119
Distance Traveled
712,835
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,112
695
51
3
0
236,025
0
L
Chang'e
9,346
584
57
4
0
213,358
0
W
Achilles
12,036
752
55
3
0
297,856
2
L
Atlas
10,973
686
24
2
0
250,736
2
W
Anubis
11,367
710
77
5
0
206,225
0
W
Neith
11,180
699
67
4
0
208,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role