Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Moo3763
Sun Wukong
Level 84
God Stats
0W - 1L
1,152 SR
Queue Stats
11W - 15L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
Xerhnut
Baron Samedi
Level 64
God Stats
5W - 2L
1,214 SR
Queue Stats
42W - 40L
1,529 Elo+
Party 1
Team Averages
Level 79
1,289 SR
1,497 Elo+

VS

Team Averages
Level 74
1,491 SR
1,485 Elo+
Morgan Le Fay
Morgan Le Fay
AhiezerRL
Morgan Le Fay
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,402 Elo+
Party 2
Atlas
Atlas
McCorkle
Atlas
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,465 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheFuryOfAxe
Ah Muzen Cab
Level 106
God Stats
1W - 1L
1,473 SR
Queue Stats
19W - 14L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
6 / 4 / 9
12,849
714
24,446
21,029
9,658
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
Moo3763
Sun Wukong
18
3 / 1 / 11
12,388
688
10,322
18,265
14,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Xerhnut
Baron Samedi
20
8 / 3 / 6
13,855
770
19,558
16,441
13,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AhiezerRL
Morgan Le Fay
16
3 / 4 / 2
11,842
658
17,063
15,971
8,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
McCorkle
Atlas
17
3 / 7 / 4
13,090
727
10,815
27,983
42,918
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
TheFuryOfAxe
Ah Muzen Cab
16
2 / 6 / 3
11,820
657
13,643
17,169
8,770
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
17
Kills
8
8
Deaths
17
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
4
9
2.63
W
Morgan Le Fay
AhiezerRL
Morgan Le Fay
3
4
2
1
W
Atlas
McCorkle
Atlas
3
7
4
0.71
L
Sun Wukong
Moo3763
Sun Wukong
3
1
11
8.5
W
Ah Muzen Cab
TheFuryOfAxe
Ah Muzen Cab
2
6
3
0.58
L
Baron Samedi
Xerhnut
Baron Samedi
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,326
Damage
41,521
55,735
Taken
61,123
37,561
Mitigated
59,992
15,142
Healing
7,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
24,446
6,817
0
3,002
21,029
9,658
0
9,774
10,841
0
60,840
W
Morgan Le Fay
AhiezerRL
Morgan Le Fay
17,063
1,959
0
1,722
15,971
8,304
0
4,801
11,170
57,031
0
W
Atlas
McCorkle
Atlas
10,815
3,966
0
2,319
27,983
42,918
0
11,718
16,265
28,747
0
L
Sun Wukong
Moo3763
Sun Wukong
10,322
2,188
0
4,139
18,265
14,216
933
7,536
10,427
0
32,973
W
Ah Muzen Cab
TheFuryOfAxe
Ah Muzen Cab
13,643
5,033
0
3,121
17,169
8,770
0
3,615
13,554
0
56,076
L
Baron Samedi
Xerhnut
Baron Samedi
19,558
2,441
3,607
4,394
16,441
13,687
1,215
9,541
6,507
86,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,092
Gold Earned
36,752
243
Minions Killed
177
0
Camps Cleared
0
1,013,786
Distance Traveled
882,849
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,849
714
59
3
0
321,085
4
W
Morgan Le Fay
11,842
658
91
5
0
312,397
4
W
Atlas
13,090
727
31
2
0
284,882
2
L
Sun Wukong
12,388
688
40
2
0
361,804
0
W
Ah Muzen Cab
11,820
657
55
3
0
285,570
4
L
Baron Samedi
13,855
770
144
8
0
330,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role