Player Matchup

Da Ji
Da Ji
Chubbified
Da Ji
Level 28
God Stats
5W - 3L
1,502 SR
Queue Stats
27W - 33L
1,364 Elo+
Party 2
Zhong Kui
Zhong Kui
DEAD_SENPAI
Zhong Kui
Level 67
God Stats
5W - 6L
1,413 SR
Queue Stats
226W - 262L
1,373 Elo+
Solo
Cabrakan
Cabrakan
Royal1095
Cabrakan
Level 58
God Stats
2W - 2L
1,270 SR
Queue Stats
32W - 37L
1,376 Elo+
Party 2
Nu Wa
Nu Wa
mcclaus331
Nu Wa
Level 106
God Stats
6W - 4L
1,511 SR
Queue Stats
157W - 131L
1,386 Elo+
Solo
Izanami
Izanami
ubeddarun
Izanami
Level 126
God Stats
8W - 8L
1,525 SR
Queue Stats
249W - 282L
1,391 Elo+
Solo
Team Averages
Level 77
1,444 SR
1,378 Elo+

VS

Team Averages
Level 62
1,463 SR
1,385 Elo+
Hades
Hades
IxAMIMIRxI2
Hades
Level 65
God Stats
0W - 2L
1,286 SR
Queue Stats
37W - 35L
1,364 Elo+
Party 1
Loki
Loki
Krambone
Loki
Level 65
God Stats
8W - 5L
1,658 SR
Queue Stats
12W - 14L
1,388 Elo+
Solo
Ymir
Ymir
Meniyaezx
Ymir
Level 68
God Stats
2W - 6L
1,406 SR
Queue Stats
80W - 82L
1,368 Elo+
Solo
Neith
Neith
appaspapa323
Neith
Level 47
God Stats
3W - 4L
1,506 SR
Queue Stats
47W - 67L
1,375 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
graveTHEPAIN388
Ah Muzen Cab
Level 66
God Stats
0W - 2L
1,461 SR
Queue Stats
124W - 151L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
4 / 4 / 4
10,705
535
9,745
16,323
6,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Zhong Kui
DEAD_SENPAI
Zhong Kui
17
3 / 3 / 4
11,291
565
9,809
17,028
11,695
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Royal1095
Cabrakan
17
6 / 1 / 6
10,876
544
10,228
15,578
11,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
19
12 / 4 / 7
12,642
632
31,756
14,526
5,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
ubeddarun
Izanami
19
2 / 1 / 3
11,840
592
9,591
14,591
6,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
8,774
439
1,150
15,446
6,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
16
8 / 7 / 3
11,053
553
18,088
25,071
9,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
11
0 / 6 / 4
7,778
389
4,253
22,186
15,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 5 / 2
8,879
444
8,228
14,871
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
graveTHEPAIN388
Ah Muzen Cab
16
2 / 4 / 3
9,774
489
9,689
18,951
7,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
27
Kills
12
13
Deaths
27
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Da Ji
4
4
4
1.5
W
Zhong Kui
DEAD_SENPAI
Zhong Kui
3
3
4
1.67
L
2
5
1
0.5
L
Loki
8
7
3
1.36
L
Ymir
0
6
4
0.33
W
Cabrakan
Royal1095
Cabrakan
6
1
6
9
L
0
5
2
0.2
L
Ah Muzen Cab
graveTHEPAIN388
Ah Muzen Cab
2
4
3
0.88
W
Nu Wa
12
4
7
3.88
W
Izanami
ubeddarun
Izanami
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,129
Damage
41,408
78,046
Taken
96,525
42,011
Mitigated
43,183
30,309
Healing
21,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
9,745
3,207
0
5,960
16,323
6,708
0
616
15,707
0
67,365
W
Zhong Kui
DEAD_SENPAI
Zhong Kui
9,809
813
0
7,115
17,028
11,695
2,538
474
16,554
75,127
0
L
1,150
264
0
1,246
15,446
6,259
176
9,994
5,452
28,931
0
L
Loki
18,088
5,246
0
7,730
25,071
9,404
0
14,185
10,886
0
73,356
L
Ymir
4,253
952
0
741
22,186
15,174
135
11,988
10,198
29,193
0
W
Cabrakan
Royal1095
Cabrakan
10,228
1,471
0
4,990
15,578
11,622
0
2,667
12,911
49,969
7,700
L
8,228
3,959
0
4,315
14,871
4,929
204
4,355
10,516
0
69,376
L
Ah Muzen Cab
graveTHEPAIN388
Ah Muzen Cab
9,689
5,140
0
7,855
18,951
7,417
1,275
10,658
8,293
0
76,060
W
Nu Wa
31,756
7,712
0
3,949
14,526
5,549
5,181
1,368
13,158
100,880
0
W
Izanami
ubeddarun
Izanami
9,591
6,239
0
8,295
14,591
6,437
2,448
1,369
13,222
0
132,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,354
Gold Earned
46,258
689
Minions Killed
423
0
Camps Cleared
0
1,701,405
Distance Traveled
1,545,366
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,705
535
106
5
0
331,059
2
W
Zhong Kui
11,291
565
187
9
0
341,242
0
L
Hades
8,774
439
53
3
0
267,822
0
L
Loki
11,053
553
88
4
0
336,475
0
L
Ymir
7,778
389
32
2
0
281,416
1
W
Cabrakan
10,876
544
78
4
0
352,465
4
L
Neith
8,879
444
122
6
0
328,040
6
L
Ah Muzen Cab
9,774
489
128
6
0
331,613
2
W
Nu Wa
12,642
632
131
7
0
354,733
1
W
Izanami
11,840
592
187
9
0
321,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role