Player Matchup

Arachne
Arachne
 
Arachne
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Arlequin17
Chaac
Level 119
God Stats
12W - 8L
1,714 SR
Queue Stats
471W - 527L
1,374 Elo+
Solo
Eset
Eset
DemonicQueen_xx
Eset
Level 123
God Stats
3W - 2L
1,456 SR
Queue Stats
296W - 324L
1,390 Elo+
Solo
Bellona
Bellona
EndIzssChaos
Bellona
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 237L
1,378 Elo+
Solo
Khepri
Khepri
tone_order
Khepri
Level 116
God Stats
9W - 9L
1,416 SR
Queue Stats
137W - 154L
1,347 Elo+
Solo
Team Averages
Level 109
1,517 SR
1,398 Elo+

VS

Team Averages
Level 52
1,544 SR
1,375 Elo+
Set
Set
BlurryBandito
Set
Level 42
God Stats
1W - 1L
1,721 SR
Queue Stats
39W - 59L
1,347 Elo+
Party 1
Yu Huang
Yu Huang
GIMIKS777
Yu Huang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 48L
1,310 Elo+
Solo
Da Ji
Da Ji
Grreenman
Da Ji
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,403 Elo+
Party 1
Ganesha
Ganesha
Mapena05
Ganesha
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,435 Elo+
Solo
Persephone
Persephone
ZW xXRyukXx
Persephone
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 144L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
14 / 1 / 11
11,640
970
19,235
13,550
9,281
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
16
3 / 3 / 14
9,698
808
11,232
12,875
11,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
1 / 3 / 13
8,882
740
7,166
9,287
4,447
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
EndIzssChaos
Bellona
17
6 / 4 / 9
10,151
846
6,833
15,015
10,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
tone_order
Khepri
17
4 / 4 / 15
10,387
866
5,418
16,617
17,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 3
8,488
707
7,052
15,717
8,807
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
GIMIKS777
Yu Huang
17
4 / 6 / 7
9,235
770
8,530
11,941
5,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
Grreenman
Da Ji
16
6 / 8 / 3
9,486
791
10,890
16,092
8,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
Mapena05
Ganesha
6
0 / 1 / 1
6,374
531
0
1,282
489
Persephone
ZW xXRyukXx
Persephone
16
1 / 4 / 9
8,430
703
11,247
9,261
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
38
28
Kills
15
15
Deaths
28
62
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
14
1
11
19.5
W
Chaac
3
3
14
3.33
L
4
9
3
0.61
W
1
3
13
2.5
W
Bellona
EndIzssChaos
Bellona
6
4
9
2.63
L
Yu Huang
GIMIKS777
Yu Huang
4
6
7
1.25
L
Da Ji
Grreenman
Da Ji
6
8
3
0.94
L
Ganesha
Mapena05
Ganesha
0
1
1
0.5
L
Persephone
ZW xXRyukXx
Persephone
1
4
9
1.38
W
Khepri
tone_order
Khepri
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,884
Damage
37,719
67,344
Taken
54,293
52,369
Mitigated
27,137
27,103
Healing
8,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
19,235
12,651
2,582
8,139
13,550
9,281
2,367
5,001
8,549
0
33,118
W
Chaac
11,232
1,636
890
3,909
12,875
11,587
2,002
3,854
9,021
0
24,844
L
7,052
3,138
376
1,780
15,717
8,807
0
2,320
13,267
0
12,901
W
7,166
952
1,378
1,329
9,287
4,447
2,178
1,586
7,701
18,414
0
W
Bellona
EndIzssChaos
Bellona
6,833
1,696
598
4,346
15,015
10,036
0
4,244
10,771
0
23,033
L
Yu Huang
GIMIKS777
Yu Huang
8,530
982
0
1,670
11,941
5,577
0
3,117
8,457
23,962
0
L
Da Ji
Grreenman
Da Ji
10,890
3,581
440
1,782
16,092
8,211
0
3,748
12,071
0
19,209
L
Ganesha
Mapena05
Ganesha
0
0
0
0
1,282
489
0
573
709
0
0
L
Persephone
ZW xXRyukXx
Persephone
11,247
1,009
627
1,753
9,261
4,053
0
2,826
6,163
29,863
0
W
Khepri
tone_order
Khepri
5,418
274
275
3,657
16,617
17,018
28
5,092
10,574
9,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,758
Gold Earned
42,013
115
Minions Killed
105
0
Camps Cleared
0
1,079,690
Distance Traveled
701,851
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,640
970
35
3
0
261,071
1
W
Chaac
9,698
808
28
2
0
195,284
2
L
Set
8,488
707
10
1
0
159,581
0
W
Eset
8,882
740
23
2
0
194,613
1
W
Bellona
10,151
846
23
2
0
211,590
0
L
Yu Huang
9,235
770
32
3
0
189,662
0
L
Da Ji
9,486
791
27
2
0
142,506
1
L
Ganesha
6,374
531
0
0
0
49
0
L
Persephone
8,430
703
36
3
0
210,053
0
W
Khepri
10,387
866
6
1
0
217,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role