Player Matchup

Cupid
Cupid
Masters
 
Cupid
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Perry8421
Cu Chulainn
Masters
Level 160
God Stats
4W - 2L
2,003 SR
Queue Stats
432W - 440L
2,464 MMR
Solo
Awilix
Awilix
Diamond I
badaimpulsemain0
Awilix
Diamond I
Level 100
God Stats
49W - 36L
1,682 SR
Queue Stats
458W - 436L
2,796 MMR
Solo
Eset
Eset
Masters
empeetree
Eset
Masters
Level 160
God Stats
65W - 41L
1,736 SR
Queue Stats
398W - 396L
2,484 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 148
1,684 SR
2,149 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 126
1,571 SR
2,212 MMR
Susano
Susano
Masters
 
Susano
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Diamond III
 
Medusa
Diamond III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond I
GαmeSucks
Athena
Diamond I
Level 84
God Stats
3W - 1L
1,594 SR
Queue Stats
91W - 63L
2,701 MMR
Solo
Chang'e
Chang'e
Masters
NelsonHdez
Chang'e
Masters
Level 158
God Stats
29W - 20L
1,700 SR
Queue Stats
589W - 553L
2,567 MMR
Solo
Thoth
Thoth
Masters
Vibma
Thoth
Masters
Level 159
God Stats
11W - 7L
1,560 SR
Queue Stats
292W - 229L
2,791 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
4 / 4 / 0
7,877
563
6,315
11,486
3,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
 
Bacchus
9
1 / 1 / 2
6,169
441
3,070
7,720
6,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
Perry8421
Cu Chulainn
12
0 / 3 / 0
6,899
493
7,302
11,885
10,304
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 4 / 2
6,823
487
6,003
15,163
5,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Eset
10
0 / 5 / 0
6,032
431
3,768
7,464
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
HadesGebAo Kuang

VS

Bans
ThorAtlasVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
10 / 0 / 1
8,778
627
8,313
10,381
3,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
 
Medusa
13
2 / 5 / 1
7,770
555
9,388
10,822
3,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Athena
GαmeSucks
Athena
10
0 / 0 / 11
6,864
490
6,112
9,788
7,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
NelsonHdez
Chang'e
15
1 / 0 / 2
8,733
624
8,935
10,815
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Vibma
Thoth
14
4 / 1 / 3
8,628
616
8,040
6,326
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
17
17
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
4
0
1
L
Bacchus
 
Bacchus
1
1
2
2
W
Susano
 
Susano
10
0
1
10.5
W
Medusa
 
Medusa
2
5
1
0.5
W
Athena
GαmeSucks
Athena
0
0
11
5.5
W
Chang'e
NelsonHdez
Chang'e
1
0
2
2
L
Cu Chulainn
Perry8421
Cu Chulainn
0
3
0
0
W
Thoth
Vibma
Thoth
4
1
3
5.5
L
1
4
2
0.5
L
Eset
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,458
Damage
40,788
53,718
Taken
48,132
28,700
Mitigated
22,352
12,068
Healing
12,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,315
4,511
192
5,140
11,486
3,939
0
1,050
10,436
0
50,815
L
Bacchus
 
Bacchus
3,070
642
225
2,271
7,720
6,497
0
3,313
4,387
9,893
0
W
Susano
 
Susano
8,313
2,635
0
668
10,381
3,896
0
1,690
8,691
34
59,596
W
Medusa
 
Medusa
9,388
4,673
0
712
10,822
3,527
0
1,150
9,672
0
64,385
W
Athena
GαmeSucks
Athena
6,112
2,474
0
1,910
9,788
7,647
0
1,877
7,911
15,772
2,519
W
Chang'e
NelsonHdez
Chang'e
8,935
1,484
244
7,079
10,815
4,631
643
0
10,815
72,439
0
L
Cu Chulainn
Perry8421
Cu Chulainn
7,302
1,293
0
2,480
11,885
10,304
0
7,614
3,703
0
61,745
W
Thoth
Vibma
Thoth
8,040
1,040
0
1,753
6,326
2,651
606
2,121
4,205
75,365
0
L
6,003
2,557
0
703
15,163
5,451
0
6,468
8,677
0
59,263
L
Eset
3,768
203
147
910
7,464
2,509
0
3,639
3,825
45,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,800
Gold Earned
40,773
398
Minions Killed
512
0
Camps Cleared
0
1,336,675
Distance Traveled
1,383,115
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,877
563
106
8
0
233,059
2
L
Bacchus
6,169
441
19
1
0
294,386
3
W
Susano
8,778
627
99
7
0
323,572
4
W
Medusa
7,770
555
100
7
0
238,720
4
W
Athena
6,864
490
24
2
0
293,517
2
W
Chang'e
8,733
624
146
10
0
254,970
3
L
Cu Chulainn
6,899
493
101
7
0
263,633
2
W
Thoth
8,628
616
143
10
0
272,336
3
L
Awilix
6,823
487
86
6
0
287,040
5
L
Eset
6,032
431
86
6
0
258,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role