Player Matchup

Kuzenbo
Kuzenbo
Bananapeele2735
Kuzenbo
Level 106
God Stats
4W - 2L
1,706 SR
Queue Stats
26W - 24L
1,377 Elo+
Party 2
Artemis
Artemis
Hakeemyy
Artemis
Level 86
God Stats
1W - 1L
1,568 SR
Queue Stats
52W - 31L
1,531 Elo+
Party 2
Sobek
Sobek
Navarooski
Sobek
Level 139
God Stats
3W - 0L
1,568 SR
Queue Stats
26W - 21L
1,603 Elo+
Party 2
Team Averages
Level 110
1,614 SR
1,504 Elo+

VS

Team Averages
Level 51
1,402 SR
1,295 Elo+
King Arthur
King Arthur
Ahecational
King Arthur
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,258 Elo+
Party 1
Yemoja
Yemoja
infinityonwifi
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,258 Elo+
Party 1
Heimdallr
Heimdallr
kmmd
Heimdallr
Level 45
God Stats
5W - 7L
1,205 SR
Queue Stats
65W - 74L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 6
9,715
747
6,276
10,562
17,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
Hakeemyy
Artemis
16
5 / 0 / 2
9,947
765
15,810
7,563
4,554
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
16
1 / 0 / 6
9,103
700
8,171
15,605
20,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ahecational
King Arthur
12
0 / 4 / 0
7,661
589
5,785
15,344
12,827
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 0 / 0
8,736
672
6,044
9,994
12,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
kmmd
Heimdallr
13
0 / 3 / 0
8,126
625
6,892
10,260
4,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ahecational
King Arthur
0
4
0
0
W
1
0
6
4
W
Artemis
Hakeemyy
Artemis
5
0
2
6
W
Sobek
1
0
6
4
L
0
0
0
0
L
Heimdallr
kmmd
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,257
Damage
18,721
33,730
Taken
35,598
42,531
Mitigated
30,620
11,198
Healing
5,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ahecational
King Arthur
5,785
375
0
1,646
15,344
12,827
0
4,324
11,020
0
31,425
W
6,276
2,340
0
3,840
10,562
17,401
41
2,792
7,770
24,827
0
W
Artemis
Hakeemyy
Artemis
15,810
9,095
0
3,163
7,563
4,554
2,754
1,143
6,420
0
56,245
W
Sobek
8,171
533
0
4,195
15,605
20,576
0
2,282
13,323
29,502
0
L
6,044
1,521
1,823
848
9,994
12,828
0
4,679
5,315
20,741
0
L
Heimdallr
kmmd
Heimdallr
6,892
2,017
181
1,150
10,260
4,965
0
5,496
4,764
0
34,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,765
Gold Earned
24,523
145
Minions Killed
127
0
Camps Cleared
0
800,472
Distance Traveled
715,131
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,661
589
33
3
0
248,676
6
W
Kuzenbo
9,715
747
38
3
0
268,701
7
W
Artemis
9,947
765
81
6
0
262,786
0
W
Sobek
9,103
700
26
2
0
268,985
2
L
Yemoja
8,736
672
25
2
0
233,598
0
L
Heimdallr
8,126
625
69
5
0
232,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role