Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Honeybloom
Anubis
Level 52
God Stats
12W - 5L
1,613 SR
Queue Stats
19W - 27L
1,348 Elo+
Party 1
Neith
Neith
samuelfronzax
Neith
Level 147
God Stats
2W - 2L
1,381 SR
Queue Stats
61W - 76L
1,413 Elo+
Party 1
Team Averages
Level 75
1,498 SR
1,420 Elo+

VS

Team Averages
Level 62
1,500 SR
1,545 Elo+
Lancelot
Lancelot
 
Lancelot
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Luistn14
Zeus
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Chaac
Chaac
MarcoMorals
Chaac
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 40L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
20
0 / 1 / 8
14,089
742
6,881
15,011
20,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Honeybloom
Anubis
19
7 / 7 / 3
14,354
755
11,704
15,430
7,254
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 3 / 3
13,943
734
12,509
13,293
6,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
7 / 4 / 4
14,639
770
20,106
19,032
8,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
11
0 / 3 / 1
9,898
521
3,865
4,542
1,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 4 / 4
14,239
749
15,670
22,958
30,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
11
Kills
11
11
Deaths
11
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
8
4
L
Lancelot
 
Lancelot
7
4
4
2.25
W
Anubis
Honeybloom
Anubis
7
7
3
1.21
L
Zeus
0
3
1
0.17
L
4
4
4
1.5
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,094
Damage
39,641
43,734
Taken
46,532
34,492
Mitigated
40,664
13,253
Healing
14,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,881
1,062
148
5,365
15,011
20,644
34
2,083
11,738
35,301
0
L
Lancelot
 
Lancelot
20,106
5,009
0
3,003
19,032
8,528
1,093
8,750
10,282
0
81,584
W
Anubis
Honeybloom
Anubis
11,704
318
0
4,000
15,430
7,254
0
718
14,080
50,403
0
L
Zeus
3,865
90
0
253
4,542
1,442
0
1,901
2,641
24,173
0
L
15,670
1,440
0
10,851
22,958
30,694
396
8,431
14,527
0
67,228
W
12,509
6,178
0
3,740
13,293
6,594
2,954
1,297
11,334
0
69,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,386
Gold Earned
38,776
218
Minions Killed
238
0
Camps Cleared
0
945,085
Distance Traveled
936,434
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
14,089
742
4
0
0
376,448
4
L
Lancelot
14,639
770
98
5
0
414,411
3
W
Anubis
14,354
755
91
5
0
299,584
2
L
Zeus
9,898
521
44
2
0
135,373
0
L
Chaac
14,239
749
96
5
0
386,650
0
W
Neith
13,943
734
123
6
0
269,053
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role