Player Matchup

Cernunnos
Cernunnos
CrowHogen
Cernunnos
Level 120
God Stats
31W - 8L
1,800 SR
Queue Stats
105W - 63L
1,760 Elo+
Party 2
Mulan
Mulan
IamSwagJesus
Mulan
Level 159
God Stats
10W - 4L
1,713 SR
Queue Stats
330W - 205L
1,706 Elo+
Party 2
Baron Samedi
Baron Samedi
JaegerBom6astic
Baron Samedi
Level 129
God Stats
5W - 1L
1,771 SR
Queue Stats
64W - 49L
1,588 Elo+
Party 2
Team Averages
Level 136
1,761 SR
1,685 Elo+

VS

Team Averages
Level 144
1,435 SR
1,567 Elo+
Ra
Ra
Baby Prior
Ra
Level 159
God Stats
0W - 2L
1,073 SR
Queue Stats
593W - 536L
1,551 Elo+
Party 1
Camazotz
Camazotz
YBANANASY
Camazotz
Level 113
God Stats
0W - 1L
1,660 SR
Queue Stats
42W - 38L
1,599 Elo+
Solo
Hercules
Hercules
crosspo1
Hercules
Level 160
God Stats
14W - 15L
1,573 SR
Queue Stats
637W - 566L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CrowHogen
Cernunnos
15
2 / 0 / 5
8,682
724
7,276
4,788
2,197
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 0 / 3
8,838
737
11,661
13,167
14,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
JaegerBom6astic
Baron Samedi
14
1 / 0 / 7
8,067
672
7,419
5,483
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,767
647
6,354
6,160
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
YBANANASY
Camazotz
11
0 / 3 / 0
7,132
594
3,899
9,938
5,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hercules
crosspo1
Hercules
11
0 / 4 / 0
7,713
643
3,122
13,692
14,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Cernunnos
CrowHogen
Cernunnos
2
0
5
4.5
W
5
0
3
6.5
W
Baron Samedi
JaegerBom6astic
Baron Samedi
1
0
7
4.5
L
Camazotz
YBANANASY
Camazotz
0
3
0
0
L
Hercules
crosspo1
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,356
Damage
13,375
23,438
Taken
29,790
19,411
Mitigated
22,249
10,189
Healing
8,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,354
291
909
2,168
6,160
2,416
0
904
5,256
37,283
0
W
Cernunnos
CrowHogen
Cernunnos
7,276
2,968
0
1,640
4,788
2,197
1,103
1,554
3,052
0
45,306
W
11,661
1,026
0
4,576
13,167
14,539
0
2,244
10,599
223
32,079
W
Baron Samedi
JaegerBom6astic
Baron Samedi
7,419
940
1,321
2,652
5,483
2,675
227
1,954
3,369
23,823
0
L
Camazotz
YBANANASY
Camazotz
3,899
959
0
2,036
9,938
5,799
0
2,320
7,618
0
26,030
L
Hercules
crosspo1
Hercules
3,122
629
0
2,930
13,692
14,034
0
4,471
9,221
0
8,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,587
Gold Earned
22,612
158
Minions Killed
147
0
Camps Cleared
0
673,740
Distance Traveled
645,027
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,767
647
83
7
0
202,081
1
W
Cernunnos
8,682
724
88
7
0
221,337
3
W
Mulan
8,838
737
34
3
0
244,914
5
W
Baron Samedi
8,067
672
36
3
0
207,489
0
L
Camazotz
7,132
594
47
4
0
235,206
4
L
Hercules
7,713
643
17
1
0
207,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role