Player Matchup

Achilles
Achilles
HillyStarkiller
Achilles
Level 99
God Stats
22W - 22L
1,443 SR
Queue Stats
138W - 135L
1,461 Elo+
Party 2
Serqet
Serqet
ShwiftyV2
Serqet
Level 141
God Stats
9W - 8L
1,485 SR
Queue Stats
901W - 962L
1,412 Elo+
Solo
Olorun
Olorun
charlie1053
Olorun
Level 112
God Stats
3W - 4L
1,378 SR
Queue Stats
85W - 76L
1,502 Elo+
Party 2
Anubis
Anubis
lonesolider1
Anubis
Level 106
God Stats
2W - 1L
1,746 SR
Queue Stats
71W - 59L
1,422 Elo+
Solo
King Arthur
King Arthur
slarw
King Arthur
Level 78
God Stats
10W - 3L
1,787 SR
Queue Stats
100W - 93L
1,413 Elo+
Solo
Team Averages
Level 107
1,568 SR
1,442 Elo+

VS

Team Averages
Level 130
1,437 SR
1,415 Elo+
Charybdis
Charybdis
Pirate Baird
Charybdis
Level 126
God Stats
5W - 4L
1,682 SR
Queue Stats
47W - 47L
1,457 Elo+
Solo
Nemesis
Nemesis
Xmont Villela55
Nemesis
Level 115
God Stats
3W - 3L
1,566 SR
Queue Stats
150W - 146L
1,427 Elo+
Solo
Chang'e
Chang'e
XxBr_GamersxX
Chang'e
Level 156
God Stats
0W - 2L
1,235 SR
Queue Stats
249W - 374L
1,370 Elo+
Party 1
Chiron
Chiron
XxFabull_brxX
Chiron
Level 160
God Stats
7W - 13L
1,379 SR
Queue Stats
545W - 643L
1,371 Elo+
Party 1
Ares
Ares
Zenpo4653
Ares
Level 91
God Stats
0W - 2L
1,321 SR
Queue Stats
151W - 143L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
4 / 2 / 9
13,866
447
21,748
35,273
66,604
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
ShwiftyV2
Serqet
20
1 / 3 / 5
14,038
453
10,920
28,777
15,552
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
20
4 / 5 / 5
15,377
496
21,887
33,774
17,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
20
5 / 6 / 6
14,716
475
25,212
30,392
17,940
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
slarw
King Arthur
20
7 / 3 / 6
15,778
509
31,391
34,365
46,446
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Pirate Baird
Charybdis
20
8 / 6 / 3
15,062
486
33,372
31,498
16,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 3 / 7
14,537
469
11,662
31,855
15,133
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
20
2 / 4 / 5
13,873
448
13,442
28,982
15,215
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 2 / 7
14,260
460
37,454
24,815
12,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ares
15
0 / 6 / 6
11,522
372
13,009
34,844
46,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
47
21
Kills
19
19
Deaths
21
31
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Achilles
4
2
9
4.25
L
Charybdis
Pirate Baird
Charybdis
8
6
3
1.58
W
Serqet
ShwiftyV2
Serqet
1
3
5
1.17
L
4
3
7
2.5
L
Chang'e
2
4
5
1.13
L
5
2
7
4.25
L
Ares
0
6
6
0.5
W
Olorun
4
5
5
1.3
W
Anubis
5
6
6
1.33
W
King Arthur
slarw
King Arthur
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,158
Damage
108,939
162,581
Taken
151,994
163,842
Mitigated
105,359
64,257
Healing
49,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
21,748
4,232
1,701
10,000
35,273
66,604
100
8,054
27,219
217
52,097
L
Charybdis
Pirate Baird
Charybdis
33,372
17,767
0
10,258
31,498
16,320
1,044
13,232
18,095
0
125,166
W
Serqet
ShwiftyV2
Serqet
10,920
2,864
0
10,890
28,777
15,552
286
2,032
26,745
0
151,826
L
11,662
3,854
0
6,378
31,855
15,133
0
7,394
23,010
0
155,753
L
Chang'e
13,442
809
2,111
11,043
28,982
15,215
0
5,149
23,581
102,272
0
L
37,454
12,006
2,213
10,049
24,815
12,647
1,196
9,156
15,488
0
130,726
L
Ares
13,009
1,852
746
7,003
34,844
46,044
134
12,511
22,027
38,987
0
W
Olorun
21,887
11,791
2,012
19,203
33,774
17,300
6,435
4,795
28,979
137,211
1,000
W
Anubis
25,212
2,571
0
17,242
30,392
17,940
293
4,950
25,442
145,487
0
W
King Arthur
slarw
King Arthur
31,391
2,423
0
3,209
34,365
46,446
172
6,999
27,366
394
127,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,775
Gold Earned
69,254
807
Minions Killed
730
0
Camps Cleared
0
2,814,749
Distance Traveled
2,658,029
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,866
447
65
2
0
617,229
3
L
Charybdis
15,062
486
163
5
0
499,726
4
W
Serqet
14,038
453
182
6
0
630,769
1
L
Nemesis
14,537
469
169
5
0
687,189
0
L
Chang'e
13,873
448
184
6
0
502,007
8
L
Chiron
14,260
460
184
6
0
530,916
3
L
Ares
11,522
372
30
1
0
438,191
1
W
Olorun
15,377
496
200
6
0
515,404
3
W
Anubis
14,716
475
188
6
0
500,070
8
W
King Arthur
15,778
509
172
6
0
551,277
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role