Player Matchup

Merlin
Merlin
KindJoey3967309
Merlin
Level 142
God Stats
4W - 7L
1,296 SR
Queue Stats
106W - 101L
1,477 Elo+
Solo
Skadi
Skadi
Murder Republic
Skadi
Level 123
God Stats
18W - 5L
1,366 SR
Queue Stats
40W - 30L
1,490 Elo+
Party 2
Hel
Hel
OneSlappyBoi
Hel
Level 101
God Stats
2W - 3L
1,469 SR
Queue Stats
56W - 46L
1,571 Elo+
Party 2
Lancelot
Lancelot
Red Bugar
Lancelot
Level 128
God Stats
0W - 3L
1,443 SR
Queue Stats
104W - 84L
1,580 Elo+
Party 2
Achilles
Achilles
System Lord Ra
Achilles
Level 154
God Stats
15W - 11L
1,621 SR
Queue Stats
377W - 380L
1,520 Elo+
Party 2
Team Averages
Level 130
1,439 SR
1,528 Elo+

VS

Team Averages
Level 130
1,565 SR
1,496 Elo+
Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
RandalBeans
Izanami
Level 137
God Stats
4W - 3L
1,681 SR
Queue Stats
71W - 58L
1,577 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
The1Desert1Fox
Morgan Le Fay
Level 102
God Stats
2W - 11L
1,304 SR
Queue Stats
8W - 18L
1,336 Elo+
Party 1
Maui
Maui
ThousandShoe
Maui
Level 121
God Stats
3W - 5L
1,589 SR
Queue Stats
58W - 61L
1,537 Elo+
Party 1
King Arthur
King Arthur
WayPointMatrix
King Arthur
Level 128
God Stats
5W - 1L
1,753 SR
Queue Stats
35W - 36L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 3
11,749
734
15,018
12,037
5,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 6 / 5
11,505
719
23,415
19,896
9,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 4 / 8
10,728
671
12,578
19,830
8,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Red Bugar
Lancelot
17
3 / 9 / 6
10,627
664
20,248
25,399
12,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
18
3 / 6 / 6
11,354
710
15,374
26,941
35,686
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
7 / 1 / 7
12,800
800
15,185
25,053
20,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
RandalBeans
Izanami
20
12 / 2 / 6
14,209
888
19,562
16,514
10,025
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
The1Desert1Fox
Morgan Le Fay
19
5 / 3 / 12
11,807
738
18,652
12,531
7,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 5 / 16
11,118
695
7,853
27,028
37,465
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
WayPointMatrix
King Arthur
19
4 / 4 / 16
11,900
744
24,881
26,568
32,980
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
86
15
Kills
29
29
Deaths
15
28
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
1
7
10.5
L
2
4
3
0.88
L
5
6
5
1.25
L
2
4
8
1.5
W
Izanami
RandalBeans
Izanami
12
2
6
7.5
L
Lancelot
Red Bugar
Lancelot
3
9
6
0.67
L
Achilles
3
6
6
1
W
Morgan Le Fay
The1Desert1Fox
Morgan Le Fay
5
3
12
3.67
W
1
5
16
1.8
W
King Arthur
WayPointMatrix
King Arthur
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,633
Damage
86,133
104,103
Taken
107,694
72,328
Mitigated
108,362
25,760
Healing
17,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
15,185
2,701
0
4,121
25,053
20,668
0
4,303
20,750
0
58,963
L
15,018
632
0
500
12,037
5,953
705
2,888
9,047
64,615
0
L
23,415
8,883
0
178
19,896
9,494
875
4,915
14,731
0
51,482
L
12,578
435
8,838
9,537
19,830
8,516
173
3,856
15,800
35,866
0
W
Izanami
RandalBeans
Izanami
19,562
15,373
0
4,947
16,514
10,025
10,234
3,632
12,882
0
81,871
L
Lancelot
Red Bugar
Lancelot
20,248
3,129
0
2,468
25,399
12,679
85
6,758
18,397
0
33,751
L
Achilles
15,374
2,960
0
4,239
26,941
35,686
127
6,877
19,623
204
34,362
W
Morgan Le Fay
The1Desert1Fox
Morgan Le Fay
18,652
1,440
0
1,288
12,531
7,224
1,065
4,707
7,824
35,893
0
W
7,853
1,999
1,860
2,744
27,028
37,465
241
6,332
20,696
15,100
0
W
King Arthur
WayPointMatrix
King Arthur
24,881
2,815
1,342
1,382
26,568
32,980
0
8,826
17,742
0
41,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,963
Gold Earned
61,834
268
Minions Killed
314
0
Camps Cleared
0
1,535,816
Distance Traveled
1,804,702
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,800
800
62
4
0
417,765
1
L
Merlin
11,749
734
91
6
0
278,229
0
L
Skadi
11,505
719
63
4
0
301,998
3
L
Hel
10,728
671
49
3
0
330,758
0
W
Izanami
14,209
888
159
10
0
343,052
1
L
Lancelot
10,627
664
29
2
0
310,936
0
L
Achilles
11,354
710
36
2
0
313,895
3
W
Morgan Le Fay
11,807
738
49
3
0
338,201
0
W
Maui
11,118
695
9
1
0
352,962
3
W
King Arthur
11,900
744
35
2
0
352,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role