Player Matchup

Zeus
Zeus
HALOLEGEND771
Zeus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 56L
1,632 Elo+
Party 2
Izanami
Izanami
R0manR3l0ad3d
Izanami
Level 119
God Stats
2W - 3L
1,623 SR
Queue Stats
140W - 215L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
YaBoiKG
Sun Wukong
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
500W - 338L
1,654 Elo+
Party 2
Team Averages
Level 93
1,541 SR
1,578 Elo+

VS

Team Averages
Level 142
1,489 SR
1,481 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Mc_Greggor_
King Arthur
Level 123
God Stats
11W - 11L
1,467 SR
Queue Stats
253W - 255L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,211
621
2,738
5,303
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
10
1 / 2 / 1
6,478
648
4,862
6,348
2,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
YaBoiKG
Sun Wukong
11
1 / 0 / 1
6,619
662
3,418
8,432
6,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 0 / 2
7,281
728
5,388
2,663
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
 
Chaac
11
2 / 2 / 1
7,169
717
6,371
8,599
6,407
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
Mc_Greggor_
King Arthur
12
1 / 0 / 1
6,808
681
5,478
7,747
4,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
2
Kills
4
4
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
2
2
W
Chaac
 
Chaac
2
2
1
1.25
L
0
2
1
0.25
W
King Arthur
Mc_Greggor_
King Arthur
1
0
1
1.5
L
Izanami
1
2
1
0.75
L
Sun Wukong
YaBoiKG
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,018
Damage
17,237
20,083
Taken
19,009
11,944
Mitigated
12,223
405
Healing
6,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,388
126
0
681
2,663
1,064
434
86
2,577
29,446
0
W
Chaac
 
Chaac
6,371
1,674
0
2,500
8,599
6,407
360
1,444
7,155
0
29,264
L
2,738
336
0
0
5,303
2,121
0
884
4,419
17,523
0
W
King Arthur
Mc_Greggor_
King Arthur
5,478
891
0
3,556
7,747
4,752
153
1,279
6,468
0
23,949
L
Izanami
4,862
2,842
0
124
6,348
2,842
0
2,923
3,134
0
13,232
L
Sun Wukong
YaBoiKG
Sun Wukong
3,418
1,181
0
281
8,432
6,981
0
1,676
6,508
0
25,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,308
Gold Earned
21,258
111
Minions Killed
140
0
Camps Cleared
0
508,176
Distance Traveled
593,604
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,281
728
56
6
0
199,788
2
W
Chaac
7,169
717
46
5
0
194,191
10
L
Zeus
6,211
621
35
4
0
180,559
0
W
King Arthur
6,808
681
38
4
0
199,625
4
L
Izanami
6,478
648
33
3
0
136,928
1
L
Sun Wukong
6,619
662
43
4
0
190,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role