Player Matchup

Ymir
Ymir
Buucandy
Ymir
Level 60
God Stats
3W - 0L
1,692 SR
Queue Stats
199W - 81L
1,693 Elo+
Party 3
Cu Chulainn
Cu Chulainn
CyonicsTTV
Cu Chulainn
Level 144
God Stats
4W - 2L
1,722 SR
Queue Stats
449W - 234L
1,713 Elo+
Party 3
Ravana
Ravana
FeralVtech
Ravana
Level 148
God Stats
4W - 6L
1,484 SR
Queue Stats
482W - 481L
1,576 Elo+
Party 2
Apollo
Apollo
Mctoph_JR_
Apollo
Level 118
God Stats
3W - 3L
1,516 SR
Queue Stats
366W - 338L
1,492 Elo+
Solo
Janus
Janus
Sil3ntSniper777
Janus
Level 152
God Stats
2W - 3L
1,593 SR
Queue Stats
105W - 101L
1,519 Elo+
Party 2
Team Averages
Level 124
1,601 SR
1,599 Elo+

VS

Team Averages
Level 92
1,460 SR
1,489 Elo+
Sol
Sol
GigaSlayerX
Sol
Level 93
God Stats
2W - 5L
1,100 SR
Queue Stats
57W - 34L
1,554 Elo+
Party 1
Danzaburou
Danzaburou
HandsOffMyHenati
Danzaburou
Level 16
God Stats
0W - 2L
1,749 SR
Queue Stats
2W - 3L
1,168 Elo+
Party 1
Vamana
Vamana
Misseen
Vamana
Level 147
God Stats
0W - 2L
1,310 SR
Queue Stats
61W - 35L
1,564 Elo+
Party 1
Athena
Athena
YuulenKai
Athena
Level 119
God Stats
5W - 3L
1,579 SR
Queue Stats
60W - 37L
1,565 Elo+
Party 1
Ganesha
Ganesha
comfy4
Ganesha
Level 86
God Stats
6W - 4L
1,563 SR
Queue Stats
31W - 22L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 0 / 3
5,635
564
1,989
5,964
3,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
CyonicsTTV
Cu Chulainn
12
2 / 0 / 1
7,121
712
6,180
6,669
3,176
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
FeralVtech
Ravana
10
4 / 0 / 2
6,135
614
3,387
4,570
1,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Mctoph_JR_
Apollo
9
2 / 0 / 5
5,971
597
6,378
6,652
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 1
6,191
619
2,649
4,573
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,609
561
3,010
4,462
1,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
HandsOffMyHenati
Danzaburou
6
0 / 3 / 0
4,265
427
3,773
5,346
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Misseen
Vamana
9
0 / 2 / 0
5,221
522
2,580
7,013
2,612
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
YuulenKai
Athena
9
0 / 2 / 1
5,173
517
2,013
8,686
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
comfy4
Ganesha
7
0 / 3 / 0
4,382
438
1,976
6,698
3,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
11
Kills
1
1
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
3
2.5
W
Cu Chulainn
CyonicsTTV
Cu Chulainn
2
0
1
2.5
W
Ravana
FeralVtech
Ravana
4
0
2
5
L
1
1
0
1
L
Danzaburou
HandsOffMyHenati
Danzaburou
0
3
0
0
W
Apollo
Mctoph_JR_
Apollo
2
0
5
4.5
L
Vamana
Misseen
Vamana
0
2
0
0
W
2
1
1
2.5
L
Athena
YuulenKai
Athena
0
2
1
0.25
L
Ganesha
comfy4
Ganesha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,583
Damage
13,352
28,428
Taken
32,205
12,503
Mitigated
12,990
10,271
Healing
7,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,989
319
1,288
1,461
5,964
3,602
214
924
5,040
14,343
0
W
Cu Chulainn
CyonicsTTV
Cu Chulainn
6,180
1,521
0
1,908
6,669
3,176
0
1,867
4,802
0
53,849
W
Ravana
FeralVtech
Ravana
3,387
933
0
660
4,570
1,662
62
208
4,362
0
41,590
L
3,010
983
0
1,390
4,462
1,646
714
1,997
2,465
29,040
3,426
L
Danzaburou
HandsOffMyHenati
Danzaburou
3,773
1,861
0
1,228
5,346
1,560
0
1,089
4,257
0
22,213
W
Apollo
Mctoph_JR_
Apollo
6,378
4,206
0
3,914
6,652
2,296
1,621
1,605
5,047
0
46,851
L
Vamana
Misseen
Vamana
2,580
989
0
649
7,013
2,612
0
0
7,013
0
31,744
W
2,649
185
0
1,040
4,573
1,767
0
2,088
2,485
42,478
0
L
Athena
YuulenKai
Athena
2,013
826
0
3,294
8,686
3,588
0
924
7,762
33,156
0
L
Ganesha
comfy4
Ganesha
1,976
353
0
1,335
6,698
3,584
0
628
6,070
10,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,053
Gold Earned
24,650
394
Minions Killed
249
0
Camps Cleared
0
1,011,228
Distance Traveled
951,314
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,635
564
25
3
0
169,662
0
W
Cu Chulainn
7,121
712
113
11
0
229,981
4
W
Ravana
6,135
614
80
8
0
233,798
3
L
Sol
5,609
561
68
7
0
197,043
2
L
Danzaburou
4,265
427
39
4
0
163,018
2
W
Apollo
5,971
597
90
9
0
177,566
2
L
Vamana
5,221
522
68
7
0
211,833
3
W
Janus
6,191
619
86
9
0
200,221
0
L
Athena
5,173
517
73
7
0
241,146
3
L
Ganesha
4,382
438
1
0
0
138,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role