Player Matchup

Ymir
Ymir
Churrosity
Ymir
Level 149
God Stats
7W - 4L
1,712 SR
Queue Stats
166W - 167L
1,546 Elo+
Party 1
Lancelot
Lancelot
Logicisstupid
Lancelot
Level 151
God Stats
5W - 4L
1,623 SR
Queue Stats
205W - 179L
1,584 Elo+
Party 1
Ne Zha
Ne Zha
Sunny Deed
Ne Zha
Level 159
God Stats
9W - 5L
1,520 SR
Queue Stats
231W - 197L
1,594 Elo+
Party 1
Eset
Eset
Whitey1472355
Eset
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,660 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jeewl
Tsukuyomi
Level 128
God Stats
7W - 7L
1,411 SR
Queue Stats
355W - 313L
1,533 Elo+
Party 1
Team Averages
Level 120
1,553 SR
1,583 Elo+

VS

Team Averages
Level 99
1,645 SR
1,529 Elo+
Cliodhna
Cliodhna
Baldyyxx
Cliodhna
Level 150
God Stats
5W - 3L
1,681 SR
Queue Stats
126W - 90L
1,577 Elo+
Party 2
Ishtar
Ishtar
CurruptedDragon
Ishtar
Level 155
God Stats
1W - 3L
1,618 SR
Queue Stats
82W - 58L
1,570 Elo+
Party 2
Janus
Janus
NineArtsDragun
Janus
Level 137
God Stats
2W - 3L
1,702 SR
Queue Stats
284W - 294L
1,446 Elo+
Party 3
Sobek
Sobek
PartyInMid
Sobek
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
240W - 176L
1,604 Elo+
Party 2
Chaac
Chaac
iAmNateXero
Chaac
Level 29
God Stats
17W - 12L
1,722 SR
Queue Stats
98W - 123L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,616
551
3,132
10,259
4,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lancelot
Logicisstupid
Lancelot
12
4 / 0 / 3
7,340
612
6,654
9,312
3,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
Sunny Deed
Ne Zha
12
2 / 0 / 2
7,113
593
6,416
9,313
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 4
6,847
571
3,593
9,149
3,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
jeewl
Tsukuyomi
13
9 / 1 / 1
8,357
696
10,912
8,209
4,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Baldyyxx
Cliodhna
10
0 / 2 / 3
5,936
495
3,884
11,042
3,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 0
6,010
501
5,281
10,658
3,253
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 7 / 1
4,927
411
1,748
8,481
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
10
1 / 0 / 0
6,395
533
2,924
8,526
6,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 3 / 0
6,433
536
7,698
11,297
8,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
16
Kills
5
5
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Baldyyxx
Cliodhna
0
2
3
0.75
W
0
3
2
0.33
L
1
4
0
0.25
W
Lancelot
Logicisstupid
Lancelot
4
0
3
5.5
L
0
7
1
0.07
L
Sobek
1
0
0
1
W
Ne Zha
Sunny Deed
Ne Zha
2
0
2
3
W
1
1
4
3
L
3
3
0
1
W
Tsukuyomi
jeewl
Tsukuyomi
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,707
Damage
21,535
46,242
Taken
50,004
20,757
Mitigated
24,361
17,157
Healing
16,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Baldyyxx
Cliodhna
3,884
540
0
4,264
11,042
3,757
0
1,053
9,953
0
38,867
W
3,132
1,607
66
3,822
10,259
4,890
494
0
9,713
36,120
0
L
5,281
3,580
0
4,272
10,658
3,253
0
1,262
9,396
0
43,195
W
Lancelot
Logicisstupid
Lancelot
6,654
1,438
0
1,177
9,312
3,809
0
474
8,803
0
54,647
L
1,748
197
0
1,310
8,481
2,176
414
319
7,834
20,710
0
L
Sobek
2,924
493
0
3,107
8,526
6,896
0
1,266
7,038
23,863
0
W
Ne Zha
Sunny Deed
Ne Zha
6,416
2,517
0
4,621
9,313
3,723
0
754
8,559
0
53,439
W
3,593
369
761
4,376
9,149
3,983
0
1,686
7,463
25,761
1,304
L
7,698
1,545
0
3,509
11,297
8,279
0
2,702
8,412
0
38,202
W
Tsukuyomi
jeewl
Tsukuyomi
10,912
3,173
0
2,334
8,209
4,352
0
2,355
5,721
0
63,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,273
Gold Earned
29,701
390
Minions Killed
288
0
Camps Cleared
0
1,308,615
Distance Traveled
1,078,798
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,936
495
76
6
0
258,498
3
W
Ymir
6,616
551
75
6
0
224,762
3
L
Ishtar
6,010
501
77
6
0
196,528
6
W
Lancelot
7,340
612
81
7
0
317,124
2
L
Janus
4,927
411
32
3
0
188,120
3
L
Sobek
6,395
533
41
3
0
202,821
2
W
Ne Zha
7,113
593
92
8
0
258,928
2
W
Eset
6,847
571
46
4
0
219,643
4
L
Chaac
6,433
536
62
5
0
232,831
4
W
Tsukuyomi
8,357
696
96
8
0
288,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role