Player Matchup

Chang'e
Chang'e
BeadyB
Chang'e
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,389 Elo+
Party 2
Vamana
Vamana
EliTheEpic195
Vamana
Level 14
God Stats
1W - 6L
1,500 SR
Queue Stats
3W - 12L
1,269 Elo+
Party 2
Susano
Susano
QRCaugustus
Susano
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 40L
1,304 Elo+
Party 2
Ymir
Ymir
SquareOnix
Ymir
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,287 Elo+
Party 2
Artemis
Artemis
bobzoboy
Artemis
Level 6
God Stats
1W - 3L
1,340 SR
Queue Stats
1W - 5L
1,220 Elo+
Party 2
Team Averages
Level 50
1,468 SR
1,294 Elo+

VS

Team Averages
Level 76
1,513 SR
1,422 Elo+
Hades
Hades
Djsenpai_
Hades
Level 52
God Stats
16W - 12L
1,717 SR
Queue Stats
115W - 116L
1,404 Elo+
Party 1
Cerberus
Cerberus
JaeKAllDay
Cerberus
Level 59
God Stats
1W - 0L
1,285 SR
Queue Stats
31W - 33L
1,443 Elo+
Solo
Cu Chulainn
Cu Chulainn
SmiteLigmaBull
Cu Chulainn
Level 81
God Stats
13W - 13L
1,567 SR
Queue Stats
340W - 343L
1,393 Elo+
Party 1
Sol
Sol
Tanker2532
Sol
Level 59
God Stats
5W - 3L
1,558 SR
Queue Stats
36W - 29L
1,463 Elo+
Solo
Artemis
Artemis
schantig3
Artemis
Level 129
God Stats
6W - 6L
1,436 SR
Queue Stats
281W - 327L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BeadyB
Chang'e
11
2 / 2 / 0
6,113
509
4,493
7,936
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 0
5,711
476
1,711
8,935
4,172
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
9
0 / 1 / 0
5,440
453
2,873
9,589
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

8
1 / 1 / 0
5,700
475
3,467
7,931
5,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
bobzoboy
Artemis
8
0 / 4 / 1
5,152
429
5,274
7,995
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Djsenpai_
Hades
10
0 / 2 / 1
5,954
496
6,968
8,237
4,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
JaeKAllDay
Cerberus
10
2 / 0 / 3
6,503
542
4,247
7,356
6,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cu Chulainn
SmiteLigmaBull
Cu Chulainn
11
4 / 0 / 2
6,872
573
3,572
8,634
4,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 1 / 3
6,092
508
6,918
6,417
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
schantig3
Artemis
13
2 / 0 / 0
7,596
633
6,161
4,637
2,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
10
10
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BeadyB
Chang'e
2
2
0
1
W
Hades
Djsenpai_
Hades
0
2
1
0.25
L
0
2
0
0
W
Cerberus
JaeKAllDay
Cerberus
2
0
3
3.5
L
Susano
0
1
0
0
W
Cu Chulainn
SmiteLigmaBull
Cu Chulainn
4
0
2
5
L
1
1
0
1
W
2
1
3
3.5
L
Artemis
bobzoboy
Artemis
0
4
1
0.13
W
Artemis
schantig3
Artemis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,818
Damage
27,866
42,386
Taken
35,281
19,519
Mitigated
19,705
13,349
Healing
16,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BeadyB
Chang'e
4,493
793
414
3,862
7,936
3,362
697
5,732
2,204
37,060
0
W
Hades
Djsenpai_
Hades
6,968
830
64
3,883
8,237
4,170
175
4,559
3,678
36,871
0
L
1,711
524
0
1,784
8,935
4,172
141
0
8,935
0
35,645
W
Cerberus
JaeKAllDay
Cerberus
4,247
311
0
2,688
7,356
6,401
0
1,521
5,835
24,598
8,827
L
Susano
2,873
936
0
3,584
9,589
3,641
0
1,503
8,086
0
39,384
W
Cu Chulainn
SmiteLigmaBull
Cu Chulainn
3,572
1,313
0
4,079
8,634
4,555
0
331
8,303
0
47,321
L
3,467
1,060
0
1,165
7,931
5,712
0
4,302
3,629
19,355
0
W
6,918
2,249
0
3,256
6,417
2,318
0
1,549
4,868
28,827
4,875
L
Artemis
bobzoboy
Artemis
5,274
1,740
0
2,540
7,995
2,632
104
5,434
2,561
0
26,119
W
Artemis
schantig3
Artemis
6,161
2,131
0
2,972
4,637
2,261
0
0
4,637
0
58,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,116
Gold Earned
33,017
289
Minions Killed
360
0
Camps Cleared
0
1,137,473
Distance Traveled
1,135,129
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,113
509
77
6
0
206,243
3
W
Hades
5,954
496
50
4
0
223,680
1
L
Vamana
5,711
476
55
5
0
241,086
4
W
Cerberus
6,503
542
63
5
0
238,381
3
L
Susano
5,440
453
72
6
0
272,742
6
W
Cu Chulainn
6,872
573
78
7
0
262,839
4
L
Ymir
5,700
475
27
2
0
215,461
1
W
Sol
6,092
508
60
5
0
215,974
4
L
Artemis
5,152
429
58
5
0
201,941
3
W
Artemis
7,596
633
109
9
0
194,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role