Player Matchup

Odin
Odin
Dalamadur95
Odin
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,488 Elo+
Solo
Kuzenbo
Kuzenbo
GibbyThatMoney
Kuzenbo
Level 137
God Stats
0W - 1L
1,697 SR
Queue Stats
7W - 7L
1,600 Elo+
Solo
Cabrakan
Cabrakan
OgxSilverTigerx
Cabrakan
Level 69
God Stats
4W - 4L
1,529 SR
Queue Stats
437W - 499L
1,390 Elo+
Solo
Kumbhakarna
Kumbhakarna
SaVagEICiViLiTi
Kumbhakarna
Level 133
God Stats
2W - 2L
1,656 SR
Queue Stats
240W - 243L
1,499 Elo+
Solo
Kali
Kali
pinkreaper666
Kali
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 65L
1,395 Elo+
Solo
Team Averages
Level 118
1,576 SR
1,475 Elo+

VS

Team Averages
Level 104
1,468 SR
1,454 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Chiefum
Hou Yi
Level 144
God Stats
2W - 0L
1,629 SR
Queue Stats
97W - 112L
1,438 Elo+
Party 2
Bacchus
Bacchus
Rain333
Bacchus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 52L
1,448 Elo+
Party 1
Pele
Pele
Reivax Taurus13
Pele
Level 157
God Stats
2W - 1L
1,293 SR
Queue Stats
73W - 82L
1,417 Elo+
Solo
Nu Wa
Nu Wa
illydotcom
Nu Wa
Level 144
God Stats
2W - 1L
1,420 SR
Queue Stats
73W - 75L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 3
8,048
805
6,804
14,021
9,009
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 6 / 5
7,915
792
10,170
15,712
15,953
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
13
2 / 4 / 6
7,245
725
3,018
14,667
14,846
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kumbhakarna
SaVagEICiViLiTi
Kumbhakarna
14
0 / 4 / 4
7,085
709
3,836
14,621
17,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 9 / 5
7,596
760
7,433
15,492
8,452
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
4 / 4 / 15
9,284
928
9,217
14,392
13,415
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Chiefum
Hou Yi
17
10 / 2 / 17
10,279
1,028
26,690
10,421
6,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Rain333
Bacchus
12
1 / 4 / 16
7,953
795
6,400
9,929
9,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
7 / 4 / 14
9,449
945
10,939
10,476
4,939
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
17
7 / 0 / 22
9,557
956
15,596
5,008
2,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
113
12
Kills
29
29
Deaths
14
23
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
4
15
2.88
W
Hou Yi
Chiefum
Hou Yi
10
2
17
9.25
L
6
6
3
1.25
L
2
6
5
0.75
L
Cabrakan
2
4
6
1.25
W
Bacchus
Rain333
Bacchus
1
4
16
2.25
W
7
4
14
3.5
L
Kumbhakarna
SaVagEICiViLiTi
Kumbhakarna
0
4
4
0.5
W
Nu Wa
7
0
22
18
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,261
Damage
68,842
74,513
Taken
50,226
65,736
Mitigated
36,329
12,601
Healing
16,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
9,217
3,964
1,725
3,563
14,392
13,415
250
4,527
9,865
0
12,734
W
Hou Yi
Chiefum
Hou Yi
26,690
11,136
1,074
3,700
10,421
6,021
760
3,317
7,104
0
46,466
L
6,804
2,127
1,731
1,234
14,021
9,009
0
4,088
9,933
0
13,201
L
10,170
2,176
721
1,086
15,712
15,953
0
4,070
11,642
20,645
0
L
Cabrakan
3,018
354
352
2,225
14,667
14,846
0
3,910
10,757
11,500
0
W
Bacchus
Rain333
Bacchus
6,400
412
203
1,489
9,929
9,319
64
1,900
8,029
9,405
0
W
10,939
3,177
395
1,961
10,476
4,939
1,565
4,993
5,483
0
24,676
L
Kumbhakarna
SaVagEICiViLiTi
Kumbhakarna
3,836
226
599
1,398
14,621
17,476
0
6,121
8,500
15,631
0
W
Nu Wa
15,596
8,313
808
1,227
5,008
2,635
752
2,287
2,721
24,936
0
L
7,433
3,204
692
2,563
15,492
8,452
0
3,807
11,685
0
19,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,889
Gold Earned
46,522
85
Minions Killed
114
0
Camps Cleared
0
725,706
Distance Traveled
833,361
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,284
928
10
1
0
156,616
0
W
Hou Yi
10,279
1,028
48
5
0
144,005
1
L
Odin
8,048
805
17
2
0
149,022
0
L
Kuzenbo
7,915
792
12
1
0
146,710
2
L
Cabrakan
7,245
725
13
1
0
120,238
0
W
Bacchus
7,953
795
7
1
0
172,517
0
W
Pele
9,449
945
32
3
0
179,495
0
L
Kumbhakarna
7,085
709
17
2
0
165,319
1
W
Nu Wa
9,557
956
17
2
0
180,728
0
L
Kali
7,596
760
26
3
0
144,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role