Player Matchup

Zeus
Zeus
Asap Bulldog
Zeus
Level 134
God Stats
2W - 0L
1,703 SR
Queue Stats
91W - 80L
1,610 Elo+
Party 2
Bakasura
Bakasura
Fresh Kang
Bakasura
Level 158
God Stats
1W - 2L
1,201 SR
Queue Stats
916W - 638L
1,577 Elo+
Party 2
Eset
Eset
IamBigBIRD33
Eset
Level 129
God Stats
7W - 12L
1,291 SR
Queue Stats
352W - 317L
1,610 Elo+
Party 2
Tyr
Tyr
KaosCuddles
Tyr
Level 155
God Stats
2W - 0L
1,717 SR
Queue Stats
26W - 28L
1,529 Elo+
Party 2
Horus
Horus
saintandsin
Horus
Level 159
God Stats
15W - 13L
1,463 SR
Queue Stats
509W - 475L
1,497 Elo+
Party 2
Team Averages
Level 147
1,475 SR
1,565 Elo+

VS

Team Averages
Level 85
1,487 SR
1,473 Elo+
Terra
Terra
Grritsz
Terra
Level 27
God Stats
0W - 2L
1,341 SR
Queue Stats
17W - 32L
1,359 Elo+
Solo
Hades
Hades
KindaSus
Hades
Level 109
God Stats
0W - 1L
1,658 SR
Queue Stats
77W - 48L
1,508 Elo+
Party 1
Cerberus
Cerberus
LEAFS-NATIONS
Cerberus
Level 156
God Stats
8W - 3L
1,525 SR
Queue Stats
214W - 209L
1,465 Elo+
Solo
Cernunnos
Cernunnos
OpheliaPain
Cernunnos
Level 106
God Stats
1W - 3L
1,183 SR
Queue Stats
226W - 187L
1,498 Elo+
Party 1
Eset
Eset
UknKarma
Eset
Level 26
God Stats
1W - 1L
1,730 SR
Queue Stats
40W - 28L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 18
14,205
836
39,902
19,192
10,086
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Fresh Kang
Bakasura
19
5 / 4 / 15
12,861
757
19,919
24,489
25,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
7 / 3 / 19
13,354
786
22,163
14,528
7,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 5 / 18
13,889
817
20,197
30,856
52,216
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

18
3 / 5 / 19
12,417
730
12,447
30,326
44,240
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Grritsz
Terra
19
4 / 7 / 12
11,619
683
7,112
28,562
32,147
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hades
KindaSus
Hades
19
7 / 8 / 8
12,695
747
29,610
29,859
26,389
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
LEAFS-NATIONS
Cerberus
19
1 / 7 / 17
12,215
719
12,436
34,926
44,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
OpheliaPain
Cernunnos
18
3 / 8 / 9
10,831
637
16,616
22,874
12,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
20
6 / 9 / 10
12,570
739
22,206
19,793
11,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
77
38
Kills
21
22
Deaths
39
89
Assists
56
Player
Kills
Deaths
Assists
KDA
W
13
5
18
4.4
W
Bakasura
Fresh Kang
Bakasura
5
4
15
3.13
L
Terra
Grritsz
Terra
4
7
12
1.43
W
7
3
19
5.5
W
10
5
18
3.8
L
Hades
KindaSus
Hades
7
8
8
1.38
L
Cerberus
LEAFS-NATIONS
Cerberus
1
7
17
1.36
L
Cernunnos
OpheliaPain
Cernunnos
3
8
9
0.94
L
Eset
6
9
10
1.22
W
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,628
Damage
87,980
119,391
Taken
136,014
140,092
Mitigated
125,958
55,849
Healing
50,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
39,902
4,493
410
863
19,192
10,086
1,974
15,069
4,123
79,265
0
W
Bakasura
Fresh Kang
Bakasura
19,919
9,377
4,600
5,055
24,489
25,637
3,403
14,843
9,646
0
21,460
L
Terra
Grritsz
Terra
7,112
1,148
6,876
6,546
28,562
32,147
30
10,448
16,732
13,136
0
W
22,163
1,547
5,194
2,056
14,528
7,913
1,662
10,397
4,131
42,397
0
W
20,197
1,489
1,444
8,727
30,856
52,216
2,465
16,331
14,525
0
35,214
L
Hades
KindaSus
Hades
29,610
2,045
2,625
9,488
29,859
26,389
586
13,600
15,190
52,420
0
L
Cerberus
LEAFS-NATIONS
Cerberus
12,436
1,100
1,781
12,290
34,926
44,213
26
15,187
18,270
35,753
0
L
Cernunnos
OpheliaPain
Cernunnos
16,616
8,985
1,688
5,029
22,874
12,190
975
10,987
11,786
0
30,664
L
Eset
22,206
1,510
2,105
1,612
19,793
11,019
312
11,843
7,600
38,959
0
W
12,447
6,112
14,988
12,512
30,326
44,240
640
14,724
15,602
0
16,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,726
Gold Earned
59,930
171
Minions Killed
191
0
Camps Cleared
0
1,579,045
Distance Traveled
1,402,173
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,205
836
82
5
0
279,531
0
W
Bakasura
12,861
757
21
1
0
317,413
0
L
Terra
11,619
683
7
0
0
323,013
0
W
Eset
13,354
786
43
3
0
336,063
0
W
Tyr
13,889
817
18
1
0
322,650
0
L
Hades
12,695
747
53
3
0
260,824
3
L
Cerberus
12,215
719
63
4
0
293,909
0
L
Cernunnos
10,831
637
18
1
0
251,721
0
L
Eset
12,570
739
50
3
0
272,706
0
W
Horus
12,417
730
7
0
0
323,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role