Player Matchup

Thanatos
Thanatos
AgusGamer25
Thanatos
Level 110
God Stats
3W - 1L
1,270 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 2
Bacchus
Bacchus
Andygames07
Bacchus
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 31L
1,500 Elo+
Party 2
Ra
Ra
TheKingRitzy
Ra
Level 117
God Stats
15W - 16L
1,753 SR
Queue Stats
612W - 610L
1,492 Elo+
Party 1
Hades
Hades
iLuMiNaTiZz
Hades
Level 64
God Stats
3W - 2L
1,826 SR
Queue Stats
221W - 248L
1,496 Elo+
Party 1
Anhur
Anhur
itaquebr
Anhur
Level 82
God Stats
0W - 2L
1,262 SR
Queue Stats
323W - 295L
1,511 Elo+
Solo
Team Averages
Level 92
1,522 SR
1,500 Elo+

VS

Team Averages
Level 136
1,476 SR
1,364 Elo+
Ravana
Ravana
Murderer000
Ravana
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 58L
1,452 Elo+
Party 3
Agni
Agni
RagnarLockk
Agni
Level 154
God Stats
69W - 56L
1,562 SR
Queue Stats
583W - 567L
1,404 Elo+
Solo
Izanami
Izanami
S1nTECOgeLAd0
Izanami
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,075 Elo+
Party 3
Maui
Maui
Takeuspa_B
Maui
Level 106
God Stats
14W - 13L
1,453 SR
Queue Stats
485W - 528L
1,443 Elo+
Solo
Ishtar
Ishtar
chibcha
Ishtar
Level 157
God Stats
6W - 3L
1,367 SR
Queue Stats
105W - 98L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AgusGamer25
Thanatos
6
2 / 1 / 0
4,112
587
1,960
3,177
1,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
Andygames07
Bacchus
6
0 / 3 / 1
3,435
491
1,465
6,008
2,915
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 1
3,829
547
1,077
4,184
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 2 / 0
4,473
639
3,012
7,072
4,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
itaquebr
Anhur
6
1 / 2 / 0
3,844
549
1,396
5,311
1,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
8
5 / 1 / 1
4,775
682
2,631
4,233
1,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

7
0 / 2 / 5
4,254
608
3,832
3,515
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
8
2 / 0 / 2
4,650
664
4,291
2,552
649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
3 / 0 / 4
4,951
707
2,857
5,778
3,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ishtar
chibcha
Ishtar
9
1 / 1 / 1
4,851
693
4,881
5,408
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
11
11
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AgusGamer25
Thanatos
2
1
0
2
L
Bacchus
Andygames07
Bacchus
0
3
1
0.17
W
Ravana
5
1
1
5.5
W
0
2
5
1.25
W
Izanami
2
0
2
3
W
3
0
4
5
L
0
3
1
0.17
W
Ishtar
chibcha
Ishtar
1
1
1
1.5
L
1
2
0
0.5
L
Anhur
itaquebr
Anhur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,910
Damage
18,492
25,752
Taken
21,486
10,957
Mitigated
8,789
9,410
Healing
8,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AgusGamer25
Thanatos
1,960
375
0
2,748
3,177
1,287
0
542
2,635
0
13,755
L
Bacchus
Andygames07
Bacchus
1,465
224
229
279
6,008
2,915
0
1,717
4,291
7,812
0
W
Ravana
2,631
606
0
824
4,233
1,594
0
375
3,858
0
18,368
W
3,832
308
0
497
3,515
944
0
703
2,812
29,433
396
W
Izanami
4,291
3,148
0
1,396
2,552
649
179
241
2,311
0
31,636
W
2,857
1,302
0
2,134
5,778
3,372
0
1,200
4,578
11,857
1,814
L
1,077
182
228
878
4,184
1,415
0
2,460
1,724
23,409
0
W
Ishtar
chibcha
Ishtar
4,881
3,064
0
3,421
5,408
2,230
86
3,035
2,373
0
31,842
L
3,012
139
0
3,328
7,072
4,041
0
0
7,072
24,554
0
L
Anhur
itaquebr
Anhur
1,396
247
0
1,720
5,311
1,299
0
1,635
3,676
0
16,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,693
Gold Earned
23,481
152
Minions Killed
221
0
Camps Cleared
0
669,789
Distance Traveled
696,472
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,112
587
30
4
0
119,501
0
L
Bacchus
3,435
491
13
2
0
149,530
1
W
Ravana
4,775
682
39
6
0
159,820
4
W
Agni
4,254
608
57
8
0
139,261
2
W
Izanami
4,650
664
56
8
0
128,872
1
W
Maui
4,951
707
18
3
0
139,618
2
L
Ra
3,829
547
41
6
0
140,789
2
W
Ishtar
4,851
693
51
7
0
128,901
1
L
Hades
4,473
639
41
6
0
132,575
3
L
Anhur
3,844
549
27
4
0
127,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role