Player Matchup

Geb
Geb
Platinum III
KillerJ2210
Geb
Platinum III
Level 146
God Stats
1W - 1L
1,909 SR
Queue Stats
100W - 58L
1,693 MMR
Party 1
Scylla
Scylla
Diamond V
chubyninja
Scylla
Diamond V
Level 160
God Stats
4W - 2L
1,710 SR
Queue Stats
115W - 59L
1,891 MMR
Party 1
Mulan
Mulan
Diamond II
gavman64
Mulan
Diamond II
Level 143
God Stats
14W - 3L
1,855 SR
Queue Stats
109W - 54L
2,043 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,825 SR
1,876 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,601 SR
1,668 MMR
Fenrir
Fenrir
Gold III
MonneyNinja55
Fenrir
Gold III
Level 130
God Stats
12W - 6L
1,494 SR
Queue Stats
31W - 38L
1,691 MMR
Solo
Ravana
Ravana
Gold V
SoloTheseNuts
Ravana
Gold V
Level 114
God Stats
3W - 0L
1,809 SR
Queue Stats
9W - 3L
1,656 MMR
Party 2
Chang'e
Chang'e
Gold V
zPainn
Chang'e
Gold V
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,656 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
9,147
610
6,524
14,595
15,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Scylla
chubyninja
Scylla
15
0 / 2 / 1
9,177
612
9,259
10,898
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
gavman64
Mulan
15
1 / 2 / 0
9,217
614
10,139
15,647
19,613
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Ah Muzen CabBaron SamediThothAtlasCabrakan

VS

Bans
AresAchillesChaacCernunnosLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 2
11,405
760
10,964
16,601
22,165
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 4
9,909
661
8,709
10,772
10,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
zPainn
Chang'e
16
0 / 0 / 6
10,040
669
17,208
12,546
6,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
6
6
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
4
0
2
5
W
2
1
4
4
L
Scylla
chubyninja
Scylla
0
2
1
0.25
L
Mulan
gavman64
Mulan
1
2
0
0.5
W
Chang'e
zPainn
Chang'e
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,922
Damage
36,881
41,140
Taken
39,919
40,162
Mitigated
38,644
7,279
Healing
22,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,524
1,168
0
2,014
14,595
15,571
0
7,995
6,387
16,811
0
W
10,964
2,742
0
5,805
16,601
22,165
218
6,670
9,931
0
32,876
W
8,709
1,435
0
4,100
10,772
10,151
1,295
3,581
7,191
0
47,928
L
Scylla
chubyninja
Scylla
9,259
2,249
0
490
10,898
4,978
0
1,955
8,718
67,785
0
L
Mulan
gavman64
Mulan
10,139
2,253
1,060
3,715
15,647
19,613
0
7,306
8,025
0
21,604
W
Chang'e
zPainn
Chang'e
17,208
1,388
5,191
7,879
12,546
6,328
1,361
5,802
6,744
69,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,541
Gold Earned
31,354
161
Minions Killed
195
0
Camps Cleared
0
819,046
Distance Traveled
878,303
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,147
610
6
0
0
279,028
4
W
Fenrir
11,405
760
34
2
0
313,381
3
W
Ravana
9,909
661
59
4
0
279,940
5
L
Scylla
9,177
612
127
8
0
259,457
5
L
Mulan
9,217
614
28
2
0
280,561
2
W
Chang'e
10,040
669
102
7
0
284,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role