Player Matchup

Cerberus
Cerberus
CYMalanta
Cerberus
Level 25
God Stats
35W - 23L
1,530 SR
Queue Stats
181W - 174L
1,415 Elo+
Party 2
Thor
Thor
LowkeyFreaky
Thor
Level 67
God Stats
12W - 13L
1,487 SR
Queue Stats
401W - 416L
1,433 Elo+
Party 2
Nu Wa
Nu Wa
Mari26
Nu Wa
Level 104
God Stats
6W - 4L
1,446 SR
Queue Stats
43W - 37L
1,337 Elo+
Solo
Mulan
Mulan
Saggington
Mulan
Level 57
God Stats
8W - 10L
1,169 SR
Queue Stats
240W - 281L
1,426 Elo+
Party 2
Anubis
Anubis
SunMonkeyGod
Anubis
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 75L
1,432 Elo+
Solo
Team Averages
Level 67
1,427 SR
1,409 Elo+

VS

Team Averages
Level 34
1,489 SR
1,284 Elo+
Yemoja
Yemoja
Chiztomaniac
Yemoja
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 50L
1,257 Elo+
Party 1
Nike
Nike
ErcolaniM
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,257 Elo+
Party 1
Izanami
Izanami
JULILOKA06
Izanami
Level 72
God Stats
214W - 225L
1,457 SR
Queue Stats
334W - 372L
1,371 Elo+
Solo
Cliodhna
Cliodhna
LumpiaVC
Cliodhna
Level 15
God Stats
1W - 1L
1,488 SR
Queue Stats
10W - 9L
1,280 Elo+
Party 1
Poseidon
Poseidon
SacredGear17
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CYMalanta
Cerberus
16
1 / 0 / 13
10,826
451
10,513
14,200
18,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
12 / 4 / 7
12,357
515
19,585
24,511
11,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
Mari26
Nu Wa
17
1 / 2 / 11
11,190
466
19,632
16,329
7,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
18
2 / 5 / 3
11,460
478
17,871
25,080
28,085
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
20
9 / 2 / 3
12,337
514
16,159
16,489
9,051
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 3 / 2
10,451
435
9,176
20,437
16,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
18
3 / 5 / 4
11,577
482
16,259
23,261
25,875
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
JULILOKA06
Izanami
16
1 / 4 / 2
9,808
409
8,639
17,169
4,584
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
LumpiaVC
Cliodhna
19
6 / 5 / 2
11,578
482
20,167
29,383
11,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
SacredGear17
Poseidon
15
1 / 8 / 2
9,778
407
12,809
20,879
6,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
25
25
Kills
13
13
Deaths
25
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CYMalanta
Cerberus
1
0
13
7.5
L
Yemoja
2
3
2
1
L
Nike
3
5
4
1
L
Izanami
JULILOKA06
Izanami
1
4
2
0.5
W
12
4
7
3.88
L
Cliodhna
LumpiaVC
Cliodhna
6
5
2
1.4
W
Nu Wa
Mari26
Nu Wa
1
2
11
3.25
L
Poseidon
SacredGear17
Poseidon
1
8
2
0.25
W
Mulan
2
5
3
0.7
W
Anubis
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,760
Damage
67,050
96,609
Taken
111,129
75,486
Mitigated
65,138
39,345
Healing
28,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CYMalanta
Cerberus
10,513
742
0
7,044
14,200
18,799
218
3,866
10,334
37,113
0
L
Yemoja
9,176
1,385
3,840
4,654
20,437
16,591
112
13,036
7,401
39,590
1,842
L
Nike
16,259
4,879
0
3,370
23,261
25,875
816
2,959
20,302
25
84,509
L
Izanami
JULILOKA06
Izanami
8,639
5,045
0
3,393
17,169
4,584
942
10,300
6,869
0
86,755
W
19,585
6,487
0
9,076
24,511
11,885
336
2,933
21,578
0
97,513
L
Cliodhna
LumpiaVC
Cliodhna
20,167
3,188
0
8,473
29,383
11,692
0
9,282
20,101
0
105,618
W
Nu Wa
Mari26
Nu Wa
19,632
3,640
113
3,704
16,329
7,666
3,643
7,126
9,203
103,980
0
L
Poseidon
SacredGear17
Poseidon
12,809
1,535
0
5,153
20,879
6,396
448
10,339
10,540
73,230
0
W
Mulan
17,871
3,111
0
10,008
25,080
28,085
87
1,750
23,330
0
87,653
W
Anubis
16,159
927
0
9,400
16,489
9,051
294
5,668
10,821
101,494
4,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,170
Gold Earned
53,192
623
Minions Killed
610
0
Camps Cleared
0
2,179,527
Distance Traveled
2,068,764
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,826
451
46
2
0
456,205
6
L
Yemoja
10,451
435
40
2
0
408,652
7
L
Nike
11,577
482
134
6
0
418,784
3
L
Izanami
9,808
409
176
7
0
395,158
2
W
Thor
12,357
515
130
5
0
465,443
1
L
Cliodhna
11,578
482
135
6
0
493,961
0
W
Nu Wa
11,190
466
156
7
0
418,836
2
L
Poseidon
9,778
407
125
5
0
352,209
0
W
Mulan
11,460
478
146
6
0
422,157
3
W
Anubis
12,337
514
145
6
0
416,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role