Player Matchup

Kukulkan
Kukulkan
ALEXS03
Kukulkan
Level 69
God Stats
208W - 239L
1,458 SR
Queue Stats
307W - 394L
1,432 Elo+
Party 1
Chang'e
Chang'e
AstraBaby
Chang'e
Level 15
God Stats
6W - 2L
1,685 SR
Queue Stats
10W - 9L
1,621 Elo+
Party 3
Cernunnos
Cernunnos
Netoflow1357
Cernunnos
Level 66
God Stats
4W - 5L
1,149 SR
Queue Stats
290W - 380L
1,424 Elo+
Party 1
Horus
Horus
Wolfycrux
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,536 Elo+
Party 3
Neith
Neith
antonio_he25
Neith
Level 16
God Stats
21W - 43L
1,347 SR
Queue Stats
35W - 70L
1,304 Elo+
Party 1
Team Averages
Level 39
1,428 SR
1,463 Elo+

VS

Team Averages
Level 45
1,498 SR
1,387 Elo+
Ymir
Ymir
KurumiKaliXD
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 49L
1,262 Elo+
Solo
Kali
Kali
Mathyew
Kali
Level 128
God Stats
2W - 2L
1,675 SR
Queue Stats
113W - 92L
1,623 Elo+
Party 2
Baron Samedi
Baron Samedi
SummerString830
Baron Samedi
Level 15
God Stats
0W - 2L
1,346 SR
Queue Stats
3W - 10L
1,333 Elo+
Solo
Achilles
Achilles
Zapzey
Achilles
Level 25
God Stats
0W - 3L
1,327 SR
Queue Stats
1W - 4L
1,261 Elo+
Solo
Skadi
Skadi
nanneye
Skadi
Level 47
God Stats
4W - 3L
1,644 SR
Queue Stats
26W - 38L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ALEXS03
Kukulkan
17
2 / 3 / 7
9,772
752
14,694
9,207
5,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
AstraBaby
Chang'e
17
4 / 1 / 3
10,231
787
7,245
12,904
6,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Netoflow1357
Cernunnos
19
5 / 1 / 5
10,646
819
13,134
10,461
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Wolfycrux
Horus
16
1 / 2 / 8
9,172
706
6,336
17,065
21,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 1 / 4
9,177
706
8,022
9,538
5,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
7,594
584
1,114
2,438
2,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kali
Mathyew
Kali
17
3 / 4 / 2
9,967
767
10,811
16,193
7,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
SummerString830
Baron Samedi
17
2 / 1 / 4
9,330
718
17,923
11,220
6,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Zapzey
Achilles
16
1 / 2 / 3
8,704
670
9,445
18,280
17,645
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
nanneye
Skadi
15
2 / 6 / 1
8,929
687
10,080
12,941
5,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
13
Kills
8
8
Deaths
13
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ALEXS03
Kukulkan
2
3
7
1.83
W
Chang'e
AstraBaby
Chang'e
4
1
3
5.5
L
0
0
0
0
L
Kali
Mathyew
Kali
3
4
2
1
W
Cernunnos
Netoflow1357
Cernunnos
5
1
5
7.5
L
Baron Samedi
SummerString830
Baron Samedi
2
1
4
4
W
Horus
Wolfycrux
Horus
1
2
8
2.5
L
Achilles
Zapzey
Achilles
1
2
3
1.25
W
1
1
4
3
L
Skadi
nanneye
Skadi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,431
Damage
49,373
59,175
Taken
61,072
44,001
Mitigated
40,224
20,342
Healing
18,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ALEXS03
Kukulkan
14,694
762
0
175
9,207
5,391
660
4,188
5,019
51,095
0
W
Chang'e
AstraBaby
Chang'e
7,245
903
4,523
4,650
12,904
6,164
2,022
3,590
9,314
35,831
0
L
1,114
40
0
115
2,438
2,246
0
1,792
646
2,705
0
L
Kali
Mathyew
Kali
10,811
3,646
0
6,416
16,193
7,862
0
3,494
12,699
0
44,784
W
Cernunnos
Netoflow1357
Cernunnos
13,134
5,979
0
3,286
10,461
5,540
3,230
2,313
8,148
0
41,221
L
Baron Samedi
SummerString830
Baron Samedi
17,923
1,360
2,465
5,090
11,220
6,940
0
3,838
7,382
47,373
0
W
Horus
Wolfycrux
Horus
6,336
3,648
3,138
3,876
17,065
21,566
284
4,368
12,697
0
11,368
L
Achilles
Zapzey
Achilles
9,445
1,794
0
2,349
18,280
17,645
0
7,986
10,294
0
26,385
W
8,022
3,431
0
694
9,538
5,340
996
4,578
4,960
0
20,246
L
Skadi
nanneye
Skadi
10,080
4,287
0
1,567
12,941
5,531
0
4,829
8,112
0
40,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,998
Gold Earned
44,524
263
Minions Killed
238
0
Camps Cleared
0
1,363,394
Distance Traveled
1,088,053
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,772
752
77
6
0
259,363
0
W
Chang'e
10,231
787
68
5
0
296,601
2
L
Ymir
7,594
584
7
1
0
69,368
0
L
Kali
9,967
767
78
6
0
262,618
0
W
Cernunnos
10,646
819
77
6
0
269,528
0
L
Baron Samedi
9,330
718
65
5
0
262,865
4
W
Horus
9,172
706
13
1
0
263,086
0
L
Achilles
8,704
670
35
3
0
265,722
0
W
Neith
9,177
706
28
2
0
274,816
0
L
Skadi
8,929
687
53
4
0
227,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role