Player Matchup

Guan Yu
Guan Yu
EdTony
Guan Yu
Level 122
God Stats
0W - 1L
1,701 SR
Queue Stats
79W - 95L
1,385 Elo+
Solo
Ra
Ra
ThisXavierMac
Ra
Level 45
God Stats
16W - 12L
1,512 SR
Queue Stats
114W - 151L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
tevanwaylor
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 44L
1,581 Elo+
Party 1
Team Averages
Level 65
1,571 SR
1,475 Elo+

VS

Team Averages
Level 96
1,593 SR
1,585 Elo+
Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
HALOLEGEND771
Bellona
Level 28
God Stats
7W - 0L
1,778 SR
Queue Stats
139W - 56L
1,615 Elo+
Party 2
Xbalanque
Xbalanque
YaBoiKG
Xbalanque
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
500W - 338L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EdTony
Guan Yu
10
0 / 2 / 0
6,116
612
5,715
11,126
10,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
0 / 2 / 0
6,466
647
2,702
5,221
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
tevanwaylor
Danzaburou
10
0 / 5 / 0
6,242
624
3,895
8,083
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
2 / 0 / 6
8,080
808
3,774
3,479
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
13
2 / 0 / 7
8,231
823
3,714
7,337
7,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
YaBoiKG
Xbalanque
13
5 / 0 / 4
8,073
807
13,178
6,979
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
6
5
L
Guan Yu
EdTony
Guan Yu
0
2
0
0
W
Bellona
2
0
7
5.5
L
0
2
0
0
W
Xbalanque
YaBoiKG
Xbalanque
5
0
4
7
L
Danzaburou
tevanwaylor
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,312
Damage
20,666
24,430
Taken
17,795
15,335
Mitigated
12,525
3,586
Healing
6,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,774
562
0
1,148
3,479
1,837
440
227
3,168
34,544
0
L
Guan Yu
EdTony
Guan Yu
5,715
486
421
1,150
11,126
10,148
0
2,112
9,014
0
21,779
W
Bellona
3,714
1,063
1,867
2,108
7,337
7,748
91
1,470
5,460
0
13,035
L
2,702
358
455
520
5,221
2,084
0
611
4,610
22,018
0
W
Xbalanque
YaBoiKG
Xbalanque
13,178
7,832
0
1,746
6,979
2,940
852
1,085
5,816
0
47,626
L
Danzaburou
tevanwaylor
Danzaburou
3,895
1,028
0
1,040
8,083
3,103
0
1,069
7,014
0
16,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,824
Gold Earned
24,384
106
Minions Killed
158
0
Camps Cleared
0
540,561
Distance Traveled
594,903
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,080
808
60
6
0
199,998
3
L
Guan Yu
6,116
612
32
3
0
221,625
3
W
Bellona
8,231
823
22
2
0
213,475
2
L
Ra
6,466
647
50
5
0
164,509
1
W
Xbalanque
8,073
807
76
8
0
181,430
2
L
Danzaburou
6,242
624
24
2
0
154,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role