Player Matchup

Cthulhu
Cthulhu
KimiTresc
Cthulhu
Level 39
God Stats
5W - 0L
1,403 SR
Queue Stats
98W - 52L
1,572 Elo+
Party 2
Ne Zha
Ne Zha
Nuemios
Ne Zha
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 12L
1,713 Elo+
Party 2
Ra
Ra
RA5767_6969
Ra
Level 65
God Stats
4W - 5L
1,342 SR
Queue Stats
69W - 99L
1,314 Elo+
Solo
Team Averages
Level 40
1,415 SR
1,533 Elo+

VS

Team Averages
Level 72
1,436 SR
1,322 Elo+
Agni
Agni
RipnLip1998
Agni
Level 67
God Stats
4W - 8L
1,299 SR
Queue Stats
40W - 46L
1,328 Elo+
Solo
Sobek
Sobek
SoulFlare23
Sobek
Level 66
God Stats
6W - 8L
1,436 SR
Queue Stats
30W - 30L
1,370 Elo+
Party 1
Chiron
Chiron
Wil_Gaming32
Chiron
Level 84
God Stats
2W - 3L
1,573 SR
Queue Stats
52W - 80L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KimiTresc
Cthulhu
15
1 / 1 / 5
9,482
790
8,156
18,350
20,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Nuemios
Ne Zha
17
7 / 0 / 3
10,188
849
19,097
11,908
6,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 1 / 7
8,768
731
10,470
7,048
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,444
620
7,139
11,157
4,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 1
8,590
716
7,058
18,644
17,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
12
1 / 4 / 1
8,112
676
8,888
13,447
4,774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
2
2
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
KimiTresc
Cthulhu
1
1
5
3.5
W
Ne Zha
Nuemios
Ne Zha
7
0
3
8.5
W
2
1
7
5.5
L
0
4
2
0.25
L
1
2
1
0.75
L
Chiron
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,723
Damage
23,085
37,306
Taken
43,248
30,233
Mitigated
26,226
13,373
Healing
11,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
KimiTresc
Cthulhu
8,156
509
0
4,490
18,350
20,329
0
6,362
11,988
20,098
0
W
Ne Zha
Nuemios
Ne Zha
19,097
5,268
0
5,311
11,908
6,711
2,136
4,310
7,598
0
73,291
W
10,470
902
2,193
1,379
7,048
3,193
348
3,607
3,441
25,027
0
L
7,139
201
0
401
11,157
4,285
0
3,833
7,324
25,842
0
L
7,058
582
0
6,404
18,644
17,167
0
11,116
7,528
17,120
0
L
Chiron
8,888
3,651
1,550
3,176
13,447
4,774
0
3,725
9,722
0
34,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,438
Gold Earned
24,146
159
Minions Killed
119
0
Camps Cleared
0
782,303
Distance Traveled
672,138
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,482
790
41
3
0
256,803
3
W
Ne Zha
10,188
849
78
7
0
280,801
1
W
Ra
8,768
731
40
3
0
244,699
2
L
Agni
7,444
620
46
4
0
213,124
3
L
Sobek
8,590
716
14
1
0
235,303
4
L
Chiron
8,112
676
59
5
0
223,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role