Player Matchup

Hera
Hera
 
Hera
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Chiztomaniac
Gilgamesh
Level 60
God Stats
3W - 4L
1,293 SR
Queue Stats
50W - 50L
1,313 Elo+
Party 1
Cernunnos
Cernunnos
ErcolaniM
Cernunnos
Level 14
God Stats
0W - 1L
1,496 SR
Queue Stats
17W - 18L
1,313 Elo+
Party 1
Pele
Pele
LumpiaVC
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SacredGear17
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,313 Elo+
Party 1
Team Averages
Level 44
1,458 SR
1,388 Elo+

VS

Team Averages
Level 96
1,486 SR
1,499 Elo+
Chaac
Chaac
A-AronH01
Chaac
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
337W - 269L
1,573 Elo+
Party 3
Fenrir
Fenrir
OnlyHands
Fenrir
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,503 Elo+
Solo
Medusa
Medusa
SOULEVANSII
Medusa
Level 149
God Stats
4W - 6L
1,436 SR
Queue Stats
208W - 208L
1,485 Elo+
Party 2
Ares
Ares
ToboeFL
Ares
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,537 Elo+
Party 2
Olorun
Olorun
xRiftyx
Olorun
Level 59
God Stats
31W - 29L
1,496 SR
Queue Stats
176W - 192L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
1
0 / 0 / 0
2,997
375
0
0
0
Gilgamesh
Chiztomaniac
Gilgamesh
8
1 / 1 / 0
4,903
613
3,091
4,897
3,096
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
ErcolaniM
Cernunnos
7
0 / 1 / 0
4,173
522
1,820
3,831
1,077
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pele
8
1 / 1 / 0
4,554
569
1,270
6,233
1,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
SacredGear17
Cthulhu
5
0 / 0 / 1
4,082
510
2,160
4,235
1,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
A-AronH01
Chaac
9
0 / 0 / 1
5,057
632
1,493
5,038
3,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
OnlyHands
Fenrir
7
1 / 1 / 0
4,341
543
2,455
5,945
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
7
1 / 0 / 1
4,656
582
4,221
2,679
973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
ToboeFL
Ares
7
0 / 1 / 2
4,730
591
1,731
5,076
2,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
xRiftyx
Olorun
9
1 / 0 / 0
5,153
644
632
2,019
657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
3
3
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
0
0
0
W
Chaac
A-AronH01
Chaac
0
0
1
0.5
L
Gilgamesh
Chiztomaniac
Gilgamesh
1
1
0
1
L
Cernunnos
ErcolaniM
Cernunnos
0
1
0
0
L
Pele
1
1
0
1
W
Fenrir
OnlyHands
Fenrir
1
1
0
1
W
Medusa
1
0
1
1.5
L
Cthulhu
SacredGear17
Cthulhu
0
0
1
0.5
W
Ares
ToboeFL
Ares
0
1
2
1
W
Olorun
xRiftyx
Olorun
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,341
Damage
10,532
19,196
Taken
20,757
8,021
Mitigated
9,518
4,863
Healing
7,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
A-AronH01
Chaac
1,493
241
0
1,766
5,038
3,001
161
0
5,038
0
31,743
L
Gilgamesh
Chiztomaniac
Gilgamesh
3,091
1,335
0
393
4,897
3,096
0
0
4,897
0
26,685
L
Cernunnos
ErcolaniM
Cernunnos
1,820
825
0
1,919
3,831
1,077
0
475
3,356
0
25,072
L
Pele
1,270
311
0
1,311
6,233
1,899
0
538
5,695
0
25,698
W
Fenrir
OnlyHands
Fenrir
2,455
622
0
2,442
5,945
1,986
0
68
5,877
0
17,237
W
Medusa
4,221
1,918
0
500
2,679
973
0
854
1,825
0
26,630
L
Cthulhu
SacredGear17
Cthulhu
2,160
215
0
1,240
4,235
1,949
0
858
3,377
8,650
0
W
Ares
ToboeFL
Ares
1,731
134
0
1,111
5,076
2,901
0
1,238
3,838
9,223
3,675
W
Olorun
xRiftyx
Olorun
632
249
0
1,256
2,019
657
324
0
2,019
32,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,709
Gold Earned
23,937
162
Minions Killed
240
0
Camps Cleared
0
624,459
Distance Traveled
747,898
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
2,997
375
0
0
0
0
0
W
Chaac
5,057
632
63
8
0
163,264
3
L
Gilgamesh
4,903
613
58
7
0
158,403
1
L
Cernunnos
4,173
522
44
6
0
142,862
2
L
Pele
4,554
569
49
6
0
182,674
2
W
Fenrir
4,341
543
44
6
0
151,248
3
W
Medusa
4,656
582
48
6
0
135,079
1
L
Cthulhu
4,082
510
11
1
0
140,520
0
W
Ares
4,730
591
18
2
0
144,774
2
W
Olorun
5,153
644
67
8
0
153,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role