Player Matchup

Cthulhu
Cthulhu
Da__Bark
Cthulhu
Level 39
God Stats
1W - 3L
1,126 SR
Queue Stats
84W - 89L
1,413 Elo+
Party 1
The Morrigan
The Morrigan
Icicles6989
The Morrigan
Level 126
God Stats
2W - 1L
1,297 SR
Queue Stats
488W - 422L
1,604 Elo+
Party 3
Medusa
Medusa
J_Mitch62
Medusa
Level 154
God Stats
31W - 25L
1,596 SR
Queue Stats
412W - 411L
1,411 Elo+
Party 1
Thor
Thor
Mermaid221894
Thor
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,813 Elo+
Party 3
Ah Puch
Ah Puch
PoggieLoggie420
Ah Puch
Level 160
God Stats
3W - 1L
1,461 SR
Queue Stats
330W - 307L
1,578 Elo+
Party 3
Team Averages
Level 98
1,396 SR
1,564 Elo+

VS

Team Averages
Level 82
1,402 SR
1,526 Elo+
Set
Set
Boi a god
Set
Level 45
God Stats
2W - 9L
1,259 SR
Queue Stats
87W - 122L
1,194 Elo+
Solo
Zhong Kui
Zhong Kui
CosmeFulanitoTKL
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 71L
1,557 Elo+
Party 2
Gilgamesh
Gilgamesh
MarcosValquinta
Gilgamesh
Level 160
God Stats
17W - 16L
1,630 SR
Queue Stats
608W - 537L
1,594 Elo+
Party 2
Anhur
Anhur
PiolaWachin
Anhur
Level 16
God Stats
3W - 1L
1,233 SR
Queue Stats
10W - 9L
1,630 Elo+
Party 2
Maui
Maui
killgamer2002
Maui
Level 160
God Stats
6W - 7L
1,389 SR
Queue Stats
249W - 217L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Da__Bark
Cthulhu
12
1 / 2 / 7
7,874
492
4,358
10,474
7,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Icicles6989
The Morrigan
16
11 / 0 / 1
10,365
648
14,208
7,156
3,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
J_Mitch62
Medusa
13
4 / 3 / 2
8,064
504
11,622
11,931
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 1 / 2
7,910
494
5,053
11,700
4,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 3 / 6
7,133
446
8,568
9,735
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
6,515
407
5,426
12,846
5,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
10
1 / 6 / 2
6,689
418
7,343
12,217
7,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
MarcosValquinta
Gilgamesh
12
2 / 4 / 0
7,579
474
7,113
14,908
9,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 1 / 2
8,248
516
7,065
12,825
4,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 3 / 4
6,986
437
5,242
15,675
12,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
19
Kills
9
9
Deaths
19
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Zhong Kui
1
6
2
0.33
W
Cthulhu
Da__Bark
Cthulhu
1
2
7
2.25
W
The Morrigan
Icicles6989
The Morrigan
11
0
1
11.5
W
Medusa
J_Mitch62
Medusa
4
3
2
1.67
L
Gilgamesh
MarcosValquinta
Gilgamesh
2
4
0
0.5
W
3
1
2
4
L
4
1
2
5
W
0
3
6
1
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,809
Damage
32,189
50,996
Taken
68,471
24,342
Mitigated
39,832
15,362
Healing
19,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,426
3,034
0
4,231
12,846
5,967
0
3,185
9,661
0
34,364
L
Zhong Kui
7,343
1,570
0
3,068
12,217
7,407
37
5,118
7,099
46,550
0
W
Cthulhu
Da__Bark
Cthulhu
4,358
803
169
1,847
10,474
7,516
0
4,142
6,332
24,772
2,403
W
The Morrigan
Icicles6989
The Morrigan
14,208
4,186
0
3,654
7,156
3,908
601
342
6,814
61,204
9,644
W
Medusa
J_Mitch62
Medusa
11,622
6,522
0
2,825
11,931
4,176
150
2,741
9,190
0
65,653
L
Gilgamesh
MarcosValquinta
Gilgamesh
7,113
2,338
0
3,103
14,908
9,359
0
8,310
6,598
0
51,933
W
5,053
1,587
0
3,958
11,700
4,736
0
1,640
10,060
0
57,578
L
7,065
3,954
0
4,377
12,825
4,951
0
2,372
10,453
0
56,124
W
8,568
436
0
2,909
9,735
4,006
0
3,453
6,282
46,942
0
L
5,242
1,216
1,865
2,607
15,675
12,148
0
4,960
10,715
16,525
2,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,346
Gold Earned
36,017
412
Minions Killed
364
0
Camps Cleared
0
1,477,165
Distance Traveled
1,450,194
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,515
407
59
4
0
323,388
0
L
Zhong Kui
6,689
418
79
5
0
271,423
7
W
Cthulhu
7,874
492
38
2
0
283,886
0
W
The Morrigan
10,365
648
117
7
0
298,364
4
W
Medusa
8,064
504
98
6
0
272,054
3
L
Gilgamesh
7,579
474
99
6
0
289,902
3
W
Thor
7,910
494
90
6
0
320,412
4
L
Anhur
8,248
516
108
7
0
269,810
1
W
Ah Puch
7,133
446
69
4
0
302,449
7
L
Maui
6,986
437
19
1
0
295,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role