Player Matchup

Bastet
Bastet
DamaCinzenta
Bastet
Level 125
God Stats
8W - 5L
1,484 SR
Queue Stats
156W - 157L
1,513 Elo+
Solo
Artio
Artio
JudgeJoint
Artio
Level 77
God Stats
1W - 4L
1,450 SR
Queue Stats
65W - 67L
1,474 Elo+
Party 1
Anhur
Anhur
namechanged9920
Anhur
Level 102
God Stats
1W - 1L
1,173 SR
Queue Stats
124W - 122L
1,476 Elo+
Party 1
Artemis
Artemis
slamdunkmuhjunk
Artemis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,624 Elo+
Party 1
Achilles
Achilles
xman_09494
Achilles
Level 158
God Stats
4W - 4L
1,576 SR
Queue Stats
517W - 548L
1,416 Elo+
Solo
Team Averages
Level 110
1,437 SR
1,501 Elo+

VS

Team Averages
Level 131
1,651 SR
1,468 Elo+
Agni
Agni
BouRN3nALLStaR
Agni
Level 156
God Stats
24W - 22L
1,570 SR
Queue Stats
1,262W - 1,307L
1,441 Elo+
Solo
Kali
Kali
DarkRichard
Kali
Level 114
God Stats
1W - 1L
1,741 SR
Queue Stats
93W - 111L
1,455 Elo+
Solo
Poseidon
Poseidon
Ti I Titanium
Poseidon
Level 149
God Stats
2W - 2L
1,611 SR
Queue Stats
226W - 230L
1,482 Elo+
Solo
Chaac
Chaac
XboxFUMBLES
Chaac
Level 96
God Stats
11W - 5L
1,716 SR
Queue Stats
298W - 328L
1,468 Elo+
Solo
Achilles
Achilles
αvαlon
Achilles
Level 141
God Stats
3W - 2L
1,619 SR
Queue Stats
327W - 330L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
2 / 5 / 11
12,061
670
12,035
20,258
11,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
18
1 / 5 / 15
11,364
631
13,650
28,122
33,176
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 3 / 11
12,369
687
15,476
23,124
13,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 3 / 9
13,771
765
35,794
18,769
12,064
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
xman_09494
Achilles
20
9 / 5 / 10
14,038
780
15,892
31,803
47,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 5
12,567
698
28,867
14,356
6,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 11 / 10
12,441
691
19,243
26,344
13,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Ti I Titanium
Poseidon
1
0 / 1 / 0
4,748
264
0
603
77
20
3 / 4 / 9
11,971
665
22,556
25,137
39,252
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Achilles
αvαlon
Achilles
20
9 / 5 / 6
12,089
672
21,683
38,362
59,081
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
49
24
Kills
19
21
Deaths
25
56
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
W
Bastet
2
5
11
1.5
L
3
11
10
0.73
W
Artio
1
5
15
1.7
L
Poseidon
Ti I Titanium
Poseidon
0
1
0
0
L
3
4
9
1.88
W
5
3
11
3.5
W
7
3
9
3.83
W
Achilles
xman_09494
Achilles
9
5
10
2.8
L
Achilles
αvαlon
Achilles
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,847
Damage
92,349
122,076
Taken
104,802
117,128
Mitigated
117,667
50,662
Healing
36,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,867
668
503
4,064
14,356
6,073
423
704
13,652
66,291
0
W
Bastet
12,035
3,074
1,101
3,461
20,258
11,050
588
5,057
15,201
0
22,682
L
19,243
5,508
2,457
4,846
26,344
13,184
168
2,398
23,946
0
30,413
W
Artio
13,650
1,436
8,731
10,300
28,122
33,176
873
7,796
20,326
25,214
0
L
Poseidon
Ti I Titanium
Poseidon
0
0
0
0
603
77
0
0
603
0
0
L
22,556
3,346
1,747
6,792
25,137
39,252
354
5,662
19,475
0
40,861
W
15,476
4,610
3,108
3,929
23,124
13,173
1,314
4,132
18,992
0
26,083
W
35,794
16,019
3,994
3,321
18,769
12,064
3,343
4,531
14,238
0
75,746
W
Achilles
xman_09494
Achilles
15,892
3,952
1,846
10,871
31,803
47,665
2,400
7,642
24,161
0
34,904
L
Achilles
αvαlon
Achilles
21,683
5,094
1,402
14,442
38,362
59,081
186
4,886
33,476
306
31,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,603
Gold Earned
53,816
181
Minions Killed
176
0
Camps Cleared
0
1,600,987
Distance Traveled
1,223,439
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,567
698
81
5
0
343,613
1
W
Bastet
12,061
670
24
1
0
315,958
0
L
Kali
12,441
691
28
2
0
252,100
0
W
Artio
11,364
631
18
1
0
323,181
0
L
Poseidon
4,748
264
0
0
0
0
0
L
Chaac
11,971
665
41
2
0
325,970
0
W
Anhur
12,369
687
19
1
0
343,429
1
W
Artemis
13,771
765
83
5
0
302,461
1
W
Achilles
14,038
780
37
2
0
315,958
2
L
Achilles
12,089
672
26
1
0
301,756
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role