Player Matchup

Apollo
Apollo
BrotherSolstice
Apollo
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,560 Elo+
Party 1
Merlin
Merlin
JDhardONem
Merlin
Level 108
God Stats
8W - 16L
1,267 SR
Queue Stats
755W - 799L
1,476 Elo+
Solo
Bacchus
Bacchus
KingGuaco
Bacchus
Level 68
God Stats
1W - 1L
1,292 SR
Queue Stats
1W - 3L
1,171 Elo+
Party 1
Tyr
Tyr
MR DATA 534
Tyr
Level 107
God Stats
7W - 5L
1,461 SR
Queue Stats
121W - 131L
1,384 Elo+
Party 1
Ne Zha
Ne Zha
tactbeef
Ne Zha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,485 Elo+
Party 1
Team Averages
Level 108
1,404 SR
1,415 Elo+

VS

Team Averages
Level 110
1,577 SR
1,464 Elo+
Izanami
Izanami
 
Izanami
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BlackSol_Atsura
Chang'e
Level 153
God Stats
3W - 5L
1,471 SR
Queue Stats
202W - 221L
1,481 Elo+
Solo
Cabrakan
Cabrakan
SpeedyHarbor319
Cabrakan
Level 128
God Stats
4W - 7L
1,643 SR
Queue Stats
137W - 139L
1,433 Elo+
Solo
Thor
Thor
crayger65
Thor
Level 84
God Stats
4W - 9L
1,643 SR
Queue Stats
430W - 414L
1,436 Elo+
Solo
Horus
Horus
shadowdog582
Horus
Level 68
God Stats
28W - 18L
1,629 SR
Queue Stats
281W - 307L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,250
446
10,528
12,592
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
JDhardONem
Merlin
14
0 / 0 / 2
7,478
534
2,938
4,689
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
KingGuaco
Bacchus
11
2 / 0 / 5
7,049
504
5,789
7,946
7,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 0 / 3
8,504
607
12,543
13,317
13,952
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ne Zha
tactbeef
Ne Zha
15
8 / 0 / 3
8,347
596
10,865
9,886
4,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 3 / 1
6,481
463
6,176
10,786
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 2 / 0
7,187
513
2,697
6,806
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
12
0 / 6 / 0
7,161
512
8,711
17,451
12,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
11
0 / 3 / 0
6,244
446
4,775
10,117
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 1
6,152
439
5,750
14,942
12,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
15
Kills
2
2
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
1
0.5
L
1
2
0
0.5
W
1
2
3
1.25
W
Merlin
JDhardONem
Merlin
0
0
2
1
W
Bacchus
KingGuaco
Bacchus
2
0
5
4.5
W
4
0
3
5.5
L
Cabrakan
0
6
0
0
L
Thor
0
3
0
0
L
0
1
1
0.5
W
Ne Zha
tactbeef
Ne Zha
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,663
Damage
28,109
48,430
Taken
60,102
31,159
Mitigated
35,020
18,756
Healing
22,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,176
3,783
0
3,067
10,786
3,465
0
2,446
8,340
0
52,222
L
2,697
192
587
1,422
6,806
2,835
0
1,711
5,095
50,024
0
W
10,528
6,663
0
5,971
12,592
4,265
48
207
12,385
0
53,919
W
Merlin
JDhardONem
Merlin
2,938
625
0
1,740
4,689
1,881
0
1,010
3,679
68,364
0
W
Bacchus
KingGuaco
Bacchus
5,789
820
435
2,467
7,946
7,011
0
666
7,280
14,287
0
W
12,543
1,642
0
6,054
13,317
13,952
0
8,007
5,310
0
68,413
L
Cabrakan
8,711
1,457
0
7,223
17,451
12,647
0
0
17,451
62,078
0
L
Thor
4,775
1,137
0
2,854
10,117
4,004
0
962
9,155
0
40,704
L
5,750
2,092
1,222
6,499
14,942
12,069
0
3,608
11,334
0
22,757
W
Ne Zha
tactbeef
Ne Zha
10,865
5,660
0
2,089
9,886
4,050
0
1,518
8,368
0
70,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,628
Gold Earned
33,225
444
Minions Killed
423
0
Camps Cleared
0
1,397,928
Distance Traveled
1,220,090
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,481
463
93
7
0
235,624
3
L
Chang'e
7,187
513
103
7
0
235,783
7
W
Apollo
6,250
446
84
6
0
240,761
0
W
Merlin
7,478
534
126
9
0
250,751
3
W
Bacchus
7,049
504
14
1
0
289,428
1
W
Tyr
8,504
607
113
8
0
288,574
2
L
Cabrakan
7,161
512
110
8
0
226,424
0
L
Thor
6,244
446
83
6
0
269,587
1
L
Horus
6,152
439
34
2
0
252,672
2
W
Ne Zha
8,347
596
107
8
0
328,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role