Player Matchup

Olorun
Olorun
Silver II
SwIhT
Olorun
Silver II
Level 160
God Stats
5W - 1L
1,644 SR
Queue Stats
349W - 355L
1,038 MMR
Solo
Cernunnos
Cernunnos
Silver III
TheVision22
Cernunnos
Silver III
Level 141
God Stats
4W - 2L
1,702 SR
Queue Stats
316W - 309L
741 MMR
Solo
Ne Zha
Ne Zha
Gold I
XxDragonOnixxX
Ne Zha
Gold I
Level 160
God Stats
9W - 15L
1,580 SR
Queue Stats
398W - 397L
1,304 MMR
Solo
Athena
Athena
Bronze V
ZERP76
Athena
Bronze V
Level 95
God Stats
2W - 2L
1,655 SR
Queue Stats
2W - 7L
1,361 MMR
Solo
Thoth
Thoth
Bronze II
ironfeet5
Thoth
Bronze II
Level 160
God Stats
2W - 0L
1,502 SR
Queue Stats
35W - 36L
1,286 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,616 SR
1,146 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,478 SR
1,157 MMR
Atlas
Atlas
Gold IV
 
Atlas
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold II
Failzeus
Arachne
Gold II
Level 109
God Stats
18W - 15L
1,602 SR
Queue Stats
83W - 90L
1,397 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
Leapedparrot
Baron Samedi
Gold II
Level 159
God Stats
64W - 39L
1,722 SR
Queue Stats
755W - 776L
1,483 MMR
Solo
Neith
Neith
Silver II
Squishyb1tch123
Neith
Silver II
Level 109
God Stats
2W - 9L
1,311 SR
Queue Stats
64W - 72L
1,069 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze I
ZeUz102
Tsukuyomi
Bronze I
Level 137
God Stats
0W - 3L
1,257 SR
Queue Stats
271W - 307L
337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
SwIhT
Olorun
20
6 / 6 / 6
15,665
559
18,935
30,139
17,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
TheVision22
Cernunnos
20
5 / 3 / 8
15,446
552
18,041
22,472
11,609
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 2 / 9
15,038
537
21,550
26,497
15,096
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
ZERP76
Athena
19
2 / 3 / 12
13,565
484
6,490
20,353
24,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
ironfeet5
Thoth
20
6 / 3 / 9
14,977
535
23,970
12,225
5,579
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CthulhuThorBastet

VS

Bans
KaliVulcanKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
2 / 4 / 6
12,132
433
9,867
26,505
36,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Failzeus
Arachne
20
5 / 3 / 7
13,628
487
12,299
29,717
13,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Leapedparrot
Baron Samedi
19
4 / 4 / 7
12,980
464
21,722
22,183
11,636
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 5 / 5
13,684
489
16,751
18,372
8,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
ZeUz102
Tsukuyomi
19
2 / 9 / 4
12,577
449
13,405
27,161
21,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
46
25
Kills
17
17
Deaths
25
44
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
4
6
1.25
L
Arachne
Failzeus
Arachne
5
3
7
2.83
L
Baron Samedi
Leapedparrot
Baron Samedi
4
4
7
1.88
L
4
5
5
1.3
W
Olorun
SwIhT
Olorun
6
6
6
1.5
W
Cernunnos
TheVision22
Cernunnos
5
3
8
3
W
6
2
9
5.25
W
Athena
ZERP76
Athena
2
3
12
2.67
L
Tsukuyomi
ZeUz102
Tsukuyomi
2
9
4
0.44
W
Thoth
ironfeet5
Thoth
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,986
Damage
74,044
111,686
Taken
123,938
74,834
Mitigated
90,242
44,993
Healing
34,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,867
3,947
0
3,337
26,505
36,183
0
9,298
17,207
40,087
1,933
L
Arachne
Failzeus
Arachne
12,299
8,875
0
8,500
29,717
13,186
46
9,754
19,963
0
140,657
L
Baron Samedi
Leapedparrot
Baron Samedi
21,722
1,929
2,158
7,211
22,183
11,636
846
9,740
12,443
113,345
1,453
L
16,751
5,404
0
5,358
18,372
8,061
880
6,097
12,275
0
115,630
W
Olorun
SwIhT
Olorun
18,935
7,876
933
16,953
30,139
17,700
3,163
7,466
22,673
137,125
16,234
W
Cernunnos
TheVision22
Cernunnos
18,041
10,823
0
13,211
22,472
11,609
4,773
2,916
19,556
0
178,110
W
21,550
6,599
0
8,921
26,497
15,096
2,703
7,841
18,656
0
158,980
W
Athena
ZERP76
Athena
6,490
1,292
0
4,325
20,353
24,850
757
8,171
12,182
24,339
0
L
Tsukuyomi
ZeUz102
Tsukuyomi
13,405
2,990
0
7,856
27,161
21,176
780
12,193
14,968
0
96,571
W
Thoth
ironfeet5
Thoth
23,970
431
0
650
12,225
5,579
2,502
5,668
6,557
134,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,691
Gold Earned
65,001
862
Minions Killed
742
0
Camps Cleared
0
2,771,481
Distance Traveled
2,547,660
36
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,132
433
49
2
0
502,606
15
L
Arachne
13,628
487
170
6
0
587,288
8
L
Baron Samedi
12,980
464
196
7
0
503,589
8
L
Neith
13,684
489
185
7
0
465,623
5
W
Olorun
15,665
559
200
7
0
480,910
11
W
Cernunnos
15,446
552
255
9
0
505,031
2
W
Ne Zha
15,038
537
196
7
0
627,802
4
W
Athena
13,565
484
30
1
0
586,665
10
L
Tsukuyomi
12,577
449
142
5
0
488,554
5
W
Thoth
14,977
535
181
6
0
571,073
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role