Player Matchup

Neith
Neith
Fartsmella27
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,286 Elo+
Party 2
Xbalanque
Xbalanque
GavTheGamer
Xbalanque
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,239 Elo+
Party 2
Nu Wa
Nu Wa
smokecandy23
Nu Wa
Level 36
God Stats
0W - 7L
1,254 SR
Queue Stats
1W - 16L
1,018 Elo+
Party 2
Team Averages
Level 30
1,418 SR
1,181 Elo+

VS

Team Averages
Level 46
1,428 SR
1,427 Elo+
Anhur
Anhur
GroggDog52
Anhur
Level 25
God Stats
3W - 2L
1,680 SR
Queue Stats
32W - 12L
1,706 Elo+
Party 1
Hercules
Hercules
Vondrac
Hercules
Level 59
God Stats
1W - 0L
1,333 SR
Queue Stats
10W - 7L
1,369 Elo+
Party 1
Kukulkan
Kukulkan
zingebabam
Kukulkan
Level 53
God Stats
4W - 3L
1,271 SR
Queue Stats
9W - 7L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
8,660
577
6,360
10,674
3,943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
GavTheGamer
Xbalanque
14
1 / 3 / 0
9,384
626
10,236
10,849
3,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 0 / 1
9,186
612
5,574
6,694
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
3 / 0 / 1
10,533
702
4,770
8,216
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
Vondrac
Hercules
15
1 / 0 / 5
9,739
649
4,377
9,279
9,625
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
zingebabam
Kukulkan
16
3 / 1 / 3
10,362
691
13,981
7,941
4,277
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
7
7
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Xbalanque
GavTheGamer
Xbalanque
1
3
0
0.33
W
Anhur
3
0
1
3.5
W
Hercules
Vondrac
Hercules
1
0
5
3.5
L
0
0
1
0.5
W
Kukulkan
zingebabam
Kukulkan
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,170
Damage
23,128
28,217
Taken
25,436
10,564
Mitigated
17,872
3,469
Healing
7,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,360
1,782
0
1,364
10,674
3,943
0
7,792
2,882
0
22,126
L
Xbalanque
GavTheGamer
Xbalanque
10,236
5,121
0
1,152
10,849
3,977
284
3,234
7,615
0
56,563
W
Anhur
4,770
3,222
0
4,622
8,216
3,970
413
1,650
6,414
0
45,657
W
Hercules
Vondrac
Hercules
4,377
347
0
1,038
9,279
9,625
94
2,259
6,798
0
31,286
L
5,574
1,826
156
797
6,694
2,644
71
3,001
3,693
26,085
0
W
Kukulkan
zingebabam
Kukulkan
13,981
649
276
1,161
7,941
4,277
416
1,214
6,605
61,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,230
Gold Earned
30,634
173
Minions Killed
225
0
Camps Cleared
0
781,583
Distance Traveled
821,405
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,660
577
32
2
0
219,763
1
L
Xbalanque
9,384
626
97
6
0
305,140
2
W
Anhur
10,533
702
87
6
0
263,175
2
W
Hercules
9,739
649
46
3
0
282,662
4
L
Nu Wa
9,186
612
44
3
0
256,680
0
W
Kukulkan
10,362
691
92
6
0
275,568
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role