Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Adbok7391
Ne Zha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 8L
1,769 Elo+
Party 1
Persephone
Persephone
BloatedxPenguin
Persephone
Level 107
God Stats
2W - 0L
1,658 SR
Queue Stats
185W - 147L
1,606 Elo+
Party 1
Nike
Nike
ManWithBigNeck
Nike
Level 80
God Stats
2W - 1L
1,297 SR
Queue Stats
202W - 171L
1,597 Elo+
Party 1
Heimdallr
Heimdallr
deepdoodoobird
Heimdallr
Level 109
God Stats
3W - 2L
1,496 SR
Queue Stats
188W - 167L
1,610 Elo+
Party 1
Team Averages
Level 90
1,490 SR
1,617 Elo+

VS

Team Averages
Level 69
1,487 SR
1,585 Elo+
Achilles
Achilles
Barbaoch
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,683 Elo+
Solo
Xing Tian
Xing Tian
ItsDannyBoi
Xing Tian
Level 72
God Stats
0W - 1L
1,610 SR
Queue Stats
114W - 114L
1,556 Elo+
Party 2
Zhong Kui
Zhong Kui
Zaguann
Zhong Kui
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 43L
1,568 Elo+
Party 3
Xbalanque
Xbalanque
iSlurppBeans
Xbalanque
Level 120
God Stats
2W - 3L
1,309 SR
Queue Stats
215W - 195L
1,535 Elo+
Party 2
Scylla
Scylla
lucidghost
Scylla
Level 112
God Stats
1W - 3L
1,514 SR
Queue Stats
53W - 58L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
10 / 3 / 8
10,926
840
13,687
9,523
5,233
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Adbok7391
Ne Zha
17
3 / 2 / 18
10,032
772
14,353
12,120
8,279
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
BloatedxPenguin
Persephone
17
5 / 3 / 10
10,523
809
14,959
6,899
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 4 / 19
9,723
748
7,775
16,224
19,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
deepdoodoobird
Heimdallr
18
7 / 4 / 15
11,383
876
17,954
13,363
7,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Barbaoch
Achilles
15
3 / 6 / 7
9,079
698
7,657
17,286
16,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xing Tian
ItsDannyBoi
Xing Tian
17
5 / 5 / 4
10,614
816
6,289
22,100
27,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Zaguann
Zhong Kui
15
2 / 5 / 6
8,779
675
6,991
13,898
12,627
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
iSlurppBeans
Xbalanque
15
2 / 5 / 9
9,497
731
11,454
12,027
4,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
lucidghost
Scylla
15
3 / 4 / 6
8,985
691
9,171
9,083
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
47
25
Kills
15
16
Deaths
25
70
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
3
8
4.67
W
Ne Zha
Adbok7391
Ne Zha
3
2
18
6
L
Achilles
Barbaoch
Achilles
3
6
7
1.08
W
Persephone
BloatedxPenguin
Persephone
5
3
10
3.33
L
Xing Tian
ItsDannyBoi
Xing Tian
5
5
4
1.4
W
0
4
19
2.38
L
Zhong Kui
Zaguann
Zhong Kui
2
5
6
1
W
Heimdallr
deepdoodoobird
Heimdallr
7
4
15
3.63
L
Xbalanque
iSlurppBeans
Xbalanque
2
5
9
1.3
L
Scylla
lucidghost
Scylla
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,728
Damage
41,562
58,129
Taken
74,394
43,472
Mitigated
65,253
21,978
Healing
21,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
13,687
2,734
1,103
1,257
9,523
5,233
213
3,015
6,401
0
17,354
W
Ne Zha
Adbok7391
Ne Zha
14,353
1,584
2,570
3,590
12,120
8,279
1,463
5,263
6,672
0
30,592
L
Achilles
Barbaoch
Achilles
7,657
2,329
456
4,193
17,286
16,583
432
4,176
13,110
0
11,336
W
Persephone
BloatedxPenguin
Persephone
14,959
310
0
652
6,899
2,863
1,628
3,664
3,146
24,685
0
L
Xing Tian
ItsDannyBoi
Xing Tian
6,289
366
1,159
3,814
22,100
27,912
108
3,643
18,457
16,839
0
W
7,775
426
2,574
5,076
16,224
19,840
90
7,210
8,697
0
15,251
L
Zhong Kui
Zaguann
Zhong Kui
6,991
1,877
1,932
3,440
13,898
12,627
486
3,324
10,574
17,093
0
W
Heimdallr
deepdoodoobird
Heimdallr
17,954
7,063
1,450
3,706
13,363
7,257
4,669
3,297
9,894
0
39,965
L
Xbalanque
iSlurppBeans
Xbalanque
11,454
3,779
1,616
2,170
12,027
4,863
0
1,740
10,287
0
24,656
L
Scylla
lucidghost
Scylla
9,171
981
1,527
993
9,083
3,268
599
2,076
7,007
24,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,587
Gold Earned
46,954
137
Minions Killed
124
0
Camps Cleared
0
1,201,951
Distance Traveled
1,236,351
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,926
840
7
1
0
256,039
4
W
Ne Zha
10,032
772
52
4
0
254,342
0
L
Achilles
9,079
698
10
1
0
284,309
1
W
Persephone
10,523
809
21
2
0
248,620
0
L
Xing Tian
10,614
816
22
2
0
245,510
4
W
Nike
9,723
748
7
1
0
210,800
0
L
Zhong Kui
8,779
675
23
2
0
228,905
0
W
Heimdallr
11,383
876
50
4
0
232,150
2
L
Xbalanque
9,497
731
29
2
0
266,838
0
L
Scylla
8,985
691
40
3
0
210,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role