Player Matchup

Guan Yu
Guan Yu
C0ldwars
Guan Yu
Level 157
God Stats
1W - 1L
1,474 SR
Queue Stats
45W - 39L
1,551 Elo+
Solo
Cabrakan
Cabrakan
Jeferson_Braga
Cabrakan
Level 148
God Stats
15W - 24L
1,507 SR
Queue Stats
348W - 356L
1,515 Elo+
Solo
Cliodhna
Cliodhna
Leohe
Cliodhna
Level 147
God Stats
2W - 3L
1,535 SR
Queue Stats
260W - 239L
1,550 Elo+
Party 2
Sol
Sol
PeaBrainMidLane
Sol
Level 138
God Stats
14W - 11L
1,532 SR
Queue Stats
350W - 310L
1,590 Elo+
Solo
Heimdallr
Heimdallr
hudan-damian
Heimdallr
Level 140
God Stats
7W - 8L
1,610 SR
Queue Stats
166W - 169L
1,547 Elo+
Party 2
Team Averages
Level 146
1,531 SR
1,550 Elo+

VS

Team Averages
Level 131
1,663 SR
1,569 Elo+
Jormungandr
Jormungandr
Femagaro
Jormungandr
Level 124
God Stats
4W - 3L
1,588 SR
Queue Stats
119W - 107L
1,568 Elo+
Solo
Fafnir
Fafnir
IronOmnivore
Fafnir
Level 128
God Stats
14W - 5L
1,643 SR
Queue Stats
37W - 36L
1,524 Elo+
Solo
Hun Batz
Hun Batz
Winosa
Hun Batz
Level 147
God Stats
2W - 0L
1,770 SR
Queue Stats
68W - 45L
1,620 Elo+
Party 1
Yu Huang
Yu Huang
friskyYoursenpai
Yu Huang
Level 129
God Stats
17W - 16L
1,643 SR
Queue Stats
394W - 360L
1,488 Elo+
Solo
Ullr
Ullr
xxcra2ysniprxx
Ullr
Level 129
God Stats
2W - 0L
1,669 SR
Queue Stats
69W - 38L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
C0ldwars
Guan Yu
10
0 / 2 / 1
6,129
557
3,167
10,542
9,151
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cabrakan
9
0 / 0 / 0
5,424
493
2,681
7,642
6,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Leohe
Cliodhna
10
1 / 3 / 0
5,771
525
3,223
8,907
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 0
5,460
496
6,090
6,708
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
hudan-damian
Heimdallr
11
0 / 0 / 0
5,919
538
4,367
5,630
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Femagaro
Jormungandr
12
1 / 1 / 2
7,092
645
7,789
7,559
3,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
10
2 / 0 / 2
6,182
562
3,309
8,811
8,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Winosa
Hun Batz
12
5 / 0 / 2
6,742
613
4,308
5,961
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 3
5,732
521
5,055
6,000
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
5,794
527
2,353
7,228
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
8
8
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
C0ldwars
Guan Yu
0
2
1
0.25
W
Jormungandr
Femagaro
Jormungandr
1
1
2
2
W
Fafnir
2
0
2
3
L
Cabrakan
0
0
0
0
L
Cliodhna
Leohe
Cliodhna
1
3
0
0.33
L
1
3
0
0.33
W
Hun Batz
Winosa
Hun Batz
5
0
2
6
W
0
1
3
1.5
L
Heimdallr
hudan-damian
Heimdallr
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,528
Damage
22,814
39,429
Taken
35,559
23,807
Mitigated
19,068
13,630
Healing
12,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
C0ldwars
Guan Yu
3,167
209
51
3,412
10,542
9,151
0
7,243
3,299
0
42,430
W
Jormungandr
Femagaro
Jormungandr
7,789
3,581
0
1,790
7,559
3,672
408
0
7,559
61,200
0
W
Fafnir
3,309
1,000
0
2,411
8,811
8,284
8
3,149
5,662
15,348
0
L
Cabrakan
2,681
448
0
2,223
7,642
6,222
0
2,492
5,150
14,117
2,948
L
Cliodhna
Leohe
Cliodhna
3,223
497
0
3,240
8,907
3,226
0
2,624
6,283
0
40,983
L
6,090
2,214
0
1,310
6,708
2,895
0
3,697
3,011
34,634
4,507
W
Hun Batz
Winosa
Hun Batz
4,308
979
0
3,011
5,961
2,031
0
284
5,677
0
42,399
W
5,055
939
0
2,030
6,000
2,575
160
3,306
2,694
38,564
0
L
Heimdallr
hudan-damian
Heimdallr
4,367
1,873
0
3,394
5,630
2,313
0
97
5,533
0
52,572
W
2,353
1,227
0
3,376
7,228
2,506
0
606
6,622
0
43,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,703
Gold Earned
31,542
342
Minions Killed
391
0
Camps Cleared
0
1,044,677
Distance Traveled
1,087,110
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,129
557
86
8
0
206,982
3
W
Jormungandr
7,092
645
117
11
0
220,129
5
W
Fafnir
6,182
562
13
1
0
205,004
3
L
Cabrakan
5,424
493
38
3
0
201,782
6
L
Cliodhna
5,771
525
80
7
0
247,250
7
L
Sol
5,460
496
61
6
0
199,503
1
W
Hun Batz
6,742
613
88
8
0
261,971
4
W
Yu Huang
5,732
521
89
8
0
200,920
2
L
Heimdallr
5,919
538
77
7
0
189,160
3
W
Ullr
5,794
527
84
8
0
199,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role