Player Matchup

Hades
Hades
 
Hades
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BetterScientry
Nemesis
Level 124
God Stats
3W - 4L
1,448 SR
Queue Stats
96W - 82L
1,629 Elo+
Party 2
Scylla
Scylla
Netherpan
Scylla
Level 129
God Stats
1W - 1L
1,824 SR
Queue Stats
80W - 60L
1,590 Elo+
Party 2
Danzaburou
Danzaburou
Policemaster
Danzaburou
Level 53
God Stats
4W - 4L
1,451 SR
Queue Stats
76W - 57L
1,597 Elo+
Solo
Ares
Ares
trhs2004
Ares
Level 117
God Stats
1W - 1L
1,581 SR
Queue Stats
201W - 202L
1,562 Elo+
Solo
Team Averages
Level 110
1,561 SR
1,576 Elo+

VS

Team Averages
Level 128
1,803 SR
1,707 Elo+
Osiris
Osiris
BoogFromOpenSeas
Osiris
Level 125
God Stats
1W - 1L
1,555 SR
Queue Stats
4W - 2L
1,767 Elo+
Party 1
Atlas
Atlas
CausticGauntlet
Atlas
Level 120
God Stats
3W - 1L
2,071 SR
Queue Stats
4W - 2L
1,767 Elo+
Party 1
Thanatos
Thanatos
Cronkss
Thanatos
Level 109
God Stats
0W - 1L
1,748 SR
Queue Stats
9W - 6L
1,620 Elo+
Party 1
Ra
Ra
Demolosse
Ra
Level 147
God Stats
2W - 2L
1,839 SR
Queue Stats
68W - 59L
1,614 Elo+
Solo
Neith
Neith
Siilentxtoxic
Neith
Level 138
God Stats
0W - 1L
1,801 SR
Queue Stats
4W - 2L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 0 / 1
7,824
711
8,450
9,239
5,676
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 0 / 5
6,005
546
3,415
6,109
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Netherpan
Scylla
13
5 / 0 / 1
7,295
663
5,317
4,277
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Policemaster
Danzaburou
12
1 / 0 / 2
7,393
672
8,548
7,930
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ares
10
2 / 0 / 4
6,759
614
3,799
4,013
3,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,573
507
4,364
10,189
7,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 1 / 0
5,163
469
1,881
8,220
4,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Cronkss
Thanatos
9
0 / 4 / 0
5,237
476
2,873
9,461
4,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 0
5,918
538
2,529
6,405
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
4,876
443
3,206
6,939
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
10
Kills
0
0
Deaths
10
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
1
2.5
W
0
0
5
2.5
L
0
1
0
0
L
0
1
0
0
L
Thanatos
Cronkss
Thanatos
0
4
0
0
L
0
2
0
0
W
Scylla
Netherpan
Scylla
5
0
1
5.5
W
Danzaburou
Policemaster
Danzaburou
1
0
2
2
L
0
2
0
0
W
Ares
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,529
Damage
14,853
31,568
Taken
41,214
15,528
Mitigated
22,599
16,239
Healing
18,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,450
1,782
236
6,283
9,239
5,676
486
830
8,409
63,452
0
W
3,415
1,384
0
1,034
6,109
2,016
0
783
5,326
0
35,039
L
4,364
1,884
0
5,025
10,189
7,702
0
7,477
2,712
0
42,792
L
1,881
695
170
2,566
8,220
4,961
0
1,117
7,103
14,491
0
L
Thanatos
Cronkss
Thanatos
2,873
1,018
0
6,518
9,461
4,381
0
3,828
5,633
0
33,334
L
2,529
99
267
1,480
6,405
2,818
0
4,325
2,080
54,575
0
W
Scylla
Netherpan
Scylla
5,317
476
0
1,110
4,277
1,454
750
494
3,783
57,893
0
W
Danzaburou
Policemaster
Danzaburou
8,548
3,856
0
6,131
7,930
3,189
195
1,338
6,592
0
62,407
L
3,206
1,167
0
2,668
6,939
2,737
0
819
6,120
0
37,970
W
Ares
3,799
184
0
1,445
4,013
3,193
300
965
3,048
21,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,276
Gold Earned
26,767
454
Minions Killed
314
0
Camps Cleared
0
1,173,647
Distance Traveled
1,092,610
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,824
711
136
12
0
189,803
5
W
Nemesis
6,005
546
67
6
0
259,296
2
L
Osiris
5,573
507
72
7
0
207,310
1
L
Atlas
5,163
469
15
1
0
246,148
3
L
Thanatos
5,237
476
64
6
0
222,524
0
L
Ra
5,918
538
96
9
0
210,387
4
W
Scylla
7,295
663
117
11
0
248,269
6
W
Danzaburou
7,393
672
111
10
0
228,637
2
L
Neith
4,876
443
67
6
0
206,241
2
W
Ares
6,759
614
23
2
0
247,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role